I just released a new version of the Color Magic tool for doing recolors on clothing items (and potentially hair/tattoo/makeup/etc.)
The previous versions have been somewhat buggy and have failed in some interesting ways. This version fixes some of the known bugs.
You can find Color Magic at my site
Sims4 Stuff n Things.
Also, for those who have had the issue where the recolor you created causes the demo to crash when you hover over the swatch, there is a potential work-around.
I was able to follow these steps to "fix" a recolor that crashed:
- Load the faulty item in S4PE
- Find the CASP entry and double click it
- Check the Use Resource Name checkbox
- Type in the unique name you used in Color Magic And then ADD something to it. I used an extra _ character before the color name.
- Hit the FNV-64 button
- Hit OK
- Save and close S4PE
Please let me know, either here, or at the download link above if this does or does not work to fix the swatch hover crashes you may be seeing.
P.S.: If you have a recolor that crashes, please post at
Sims4 Stuff n Things what the CASP resource's Instance value from S4PE is. If we can gather enough of these numbers, we might be able to figure out why they cause the crash.
P.P.S: It seems that some versions of S4PE won't work with the above process.
An alternative is to use the CTRL-F command in S4PE and put the new name in the "Text to hash" box and hit calculate. Copy the number from the FNV64 box, then double click on the CASP and paste in the Instance box.
Grant (granthes)
Developer of Sims 4 Modding Tools --
Sims 4 Stuff n Things
Comments
Also, thanks for being awesome
There is a settings file in /Users/<your user>/AppData/Local/the-prof.net and a log file in <Documents>\the-prof.net\Color Magic\logs, but those are automatically recreated if needed.
Developer of Sims 4 Modding Tools -- Sims 4 Stuff n Things
Any idea?
By the way, I fixed three skirts that previously caused crashes using this method. No idea what it is about certain indexes that the demo doesn't like, but I haven't had a fix fail yet.
Edit: That's a longer version of the same instruction in Grant's edited post above.
I might be missing something/doing it wrong, @Srikandi715, I'm still getting the error I mentioned above. (and just to check, index field?)
Still getting the error? No idea why Grant doesn't get it Maybe make a bug report to Kuree (S4PE developer) at Simlogical, so he can fix that.
Edit: Oh, Grant compiled his own copy, and fixed it himself
I'll have to try some more after I go to sleep, now none of my newer made stuff is showing up, just the three shirts I made a few days ago.
First, I DOWNLOADED S4pe and TS4CASRecolor Tool (the updated version)
and of course, there is a problem. i'm so frustrated! :(
it says this, and under TAG it says "UNKN":
Version: 0x0000001A
TGIoffset: 0x0000012F
PresetCount: 0x00000000
Name: Sophie_yfTop_TShirtLong_StripeGrayPink
SortPriority: 245.0000
--- DataBlobHandler: Unknown1 ---
| 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F
00 | 14 00 C7 1E 00 00 C5 9D 1C 81 2C 00 00 00 00 00 | ..Ç...Å...,.....
10 | 00 00 00 00 00 00 00 | .......
---
--- IndexList`1: Unknown2 (0xC) ---
[0]: 0x00540044
[1]: 0x00480044
[2]: 0x01230044
[3]: 0x00470044
[4]: 0x02140060
[5]: 0x004D0046
[6]: 0x00510046
[7]: 0x00F00042
[8]: 0x00F50042
[9]: 0x00F60042
[A]: 0x00ED0042
[B]: 0x01280051
---
--- DataBlobHandler: Unknown3 ---
| 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F
00 | 00 00 00 00 9B 99 93 D2 FB 7A DB 3D 00 06 00 00 | .......ÒûzÛ=....
10 | 00 08 00 00 00 78 20 00 00 01 00 | .....x.....
---
Unknown4: [0:'0xFFB7ACBD'] [1:'0xFFFFD3F7']
--- DataBlobHandler: Unknown5 ---
| 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F
00 | 00 00 00 00 80 3E 00 00 | .....>..
---
--- UnknownClassList: Unknown6 (0x4) ---
--- Unknown6[0] ---
Unknown1: 0x0801
--- DataBlobHandler: Unknown2 ---
| 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F
00 | 00 00 00 01 00 00 00 00 00 20 00 00 00 80 00 00 | ................
---
--- IndexList`1: IndexList (0x1) ---
[0]: 0x01
---
--- Unknown6[1] ---
Unknown1: 0x1F02
--- DataBlobHandler: Unknown2 ---
| 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F
00 | 00 00 00 01 00 00 00 00 00 20 00 00 00 80 00 00 | ................
---
--- IndexList`1: IndexList (0x1) ---
[0]: 0x02
---
--- Unknown6[2] ---
Unknown1: 0x1F03
--- DataBlobHandler: Unknown2 ---
| 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F
00 | 00 00 00 01 00 00 00 00 00 20 00 00 00 80 00 00 | ................
---
--- IndexList`1: IndexList (0x1) ---
[0]: 0x03
---
--- Unknown6[3] ---
Unknown1: 0x0800
--- DataBlobHandler: Unknown2 ---
| 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F
00 | 00 00 00 01 00 00 00 00 00 20 00 00 00 80 00 00 | ................
---
--- IndexList`1: IndexList (0x1) ---
[0]: 0x04
---
---
--- DataBlobHandler: Unknown7 ---
| 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F
00 | 02 00 00 05 06 00 07 00 00 08 | ..........
---
--- TGIBlockList: tgiList (0x9) ---
[0]: 0x00000000-0x00000000-0x0000000000000000
[1]: 0x015A1849-0x0035B79F-0x1073DF7E69149F3E
[2]: 0x015A1849-0x0035B79C-0x1073DF7E69149F3E
[3]: 0x015A1849-0x0035B79D-0x1073DF7E69149F3E
[4]: 0x015A1849-0x0035B79E-0x1073DF7E69149F3E
[5]: 0x3453CF95-0x00000000-0x6371BB05655A0D9C
[6]: 0x3453CF95-0x00000000-0x6371BB05655A0D9D
[7]: 0xAC16FBEC-0x00000000-0x1073DF7E69149F3E
[8]: 0xBA856C78-0x00000000-0x6371BB05655A0D9E
Good work!
@zosiah,
this is just the contents of the CASP resource. There should also be 3 or 4 other items in the package created by Color Magic. Three of them will be UNKN and one (may be missing) will be _IMG.
If you click on the UNKN lines one at a time s4pe should preview the texture for you in the right hand side. When you find the one that is the main texture (lots of color / looks like the item ) then you can right click on that line and choose to export to dds.
Use photoshop or gimp to edit that file you exported, then re-import it into the package using import from dds.
--Grant
Developer of Sims 4 Modding Tools -- Sims 4 Stuff n Things
@simfeetunder, be sure that the Color Magic version you are using is 0.1.4, there was a major goof on my part in 0.1.3 that didn't actually make a recolor package.
Developer of Sims 4 Modding Tools -- Sims 4 Stuff n Things
Some people have had that problem with S4PE. It seems that when SimKuree packed it up to get it ready for download he used the 7-zip program. The zip file that s4pe comes in doesn't unpack properly with the windows extract from zip process.
If you get the s4pe zip file and use 7-zip to un-pack it, the extras like the dds viewer get installed correctly.
Developer of Sims 4 Modding Tools -- Sims 4 Stuff n Things
I suspect from the issues you are seeing that you may have a broken S4PE. Also be sure that you have Color Magic 0.1.4, since earlier versions have various bugs.
So.... Yes. At this point, I would recommend deleting both S4PE and Color Magic and re-download and install them. Use 7-zip to unpack S4PE since it doesn't seem to like windows zip.
At that point you should be good to go. If not, feel free to jump over to the Sims 4 Stuff N Things forums and I can help you out there.
Developer of Sims 4 Modding Tools -- Sims 4 Stuff n Things
*Edit*
I just renamed the packagefile entirely, instead of just having a "fixed" pre-fix, that seemed to work.
Edit: whoops, didn't read carefully. Sounds like the DDS plugin is not correctly installed.
Edit: Tried the fix but it doesn't work, s4pe gives an error sadly enough