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Meredith Cove Update 1/10/2022 - I really want to hear back from some of you guys!

Damienf519Damienf519 Posts: 6,854 Member
Update 11/13/2021

The City of Meredith Cove is a town nestled in the middle of where an alpine mountain biome and a swamp biome meet. It is home to the famous Tri Coasters Amusement Park and an extremely disturbing mystery as of late. The town is being invaded by mummies and a mysterious cult that worships the most evil entity in the sim universe seems to be involved. What are the Tragic Clown Cult's plans?

Explore the town, and solve the mystery, or uncover some unrelated secrets or maybe just sit back and have fun at the amusement park, but whatever you do, watch out for mummies.

The world requires, all expansion packs, World of Wonder Carousel Collection, The Boardwalk, the Level up Collection, and these additional free store sets.

1. No Tricks Just Treats
2. The Sims Strike Back
3. In the Dawn of Sims
4. Happy Halloween : Gory Goodies
5. Modern HDTV by Webbsta Industries
6. Eye of the Bolder 10
7. More Holiday Presents
8. Honeycomb Bookshelf
9. Happy Valentines Day 2014
10. Happy Holiday Presents
11. More Halloween Treats
12. Halloween Treats

No stuff packs required. No mods are CC were used either. That said, this is not a world for low end computers

The First Beta is no longer available, scroll down for the link to the second Beta


The first saved game file will probably be released soon after the second beta is made available

Here are some up to date screenshots. The world is still in the early beta testing phase, but the final version of the map should not look too different from this, unless a large number of people experience severe framerate issues. Most of the new screenshots are at night, since this is a "horror" themed world, and Meredith Cove is much creepier at night.

This clown themed sports bar actually plays a small role in the world's lore. It's not directly connected to the Tragic Clown Cult, but it is connected the group's deceased founder
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I personally think that giving all of the outdoor lights an orange glow makes things a lot creepier
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This is the John Harris Memorial Gardens, originally I called it "The Clown Gardens," but I changed the name, and put the Arboretum on another lot. I wanted the name to appear on the map for lore reasons, and I didn't want people to confuse the John Harris Statue with the Tragic Clown, or think it was just of some random innocent clown.
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Here's the new lot I created specifically for the Arboretum
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This is what the waterfalls look like at night
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Another creepy abandoned building. There are a lot of these around town.
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A creepy campground, and an even creepier abandoned house
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The Junkyard and another abandoned home
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Oh and finally, what would a spooky mummy infested town, with a malevolent cult without a cemetery?
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Here's a link to my Tumblr if you would like to checkout some previous older images of the world.
https://www.tumblr.com/blog/damienf519

Scroll down for more updates
Post edited by Damienf519 on

Comments

  • Damienf519Damienf519 Posts: 6,854 Member
    edited October 2021
    Here are the first screenshots for the world. I wish I could have gotten more done by now, but I really wanted to be able to at least announce my creepy new horror themed world before Halloween. Keep in mind that it is still not done, and I still have a large number of lots to work on, including some of the tombs. I haven't even gotten started on any of the houseboats as of yet.

    This is the Tri Coasters Amusement Park. It's not that big, but it's massive by Sims 3 standards.
    screenshot_original.jpg

    Here are some of the houses. You can just barely make out the two waterfalls in the distance
    screenshot_original.jpg

    Ironically for such a creepy town, the cemetery is not that creepy, but than again, perhaps there is something much scarier hidden underneath.
    screenshot_original.jpg

  • Damienf519Damienf519 Posts: 6,854 Member
    Update 11/7/2021

    I made a lot more progress and pretty much finished creating the top half the map. Now all I have to do is build the bottom half, including the houseboats and the dive lots, and it should be time for the public BETA to begin. In the meantime, checkout my Tumbr for some up to date screenshots

    https://damienf519.tumblr.com/post/667238862201962496/finished-all-the-lots-north-of-the-river
  • Damienf519Damienf519 Posts: 6,854 Member
    Update 11/13/2021
    The 1st Beta for Meredith Cove is here! Head up to the top of the page for the download link and list of requirements to make the world run properly. I have also posted some up to date screenshots. Please give me you feed back. Let me know of any problems you encounter and how you think I could improve Meredith Cove. See you soon.
  • Silence_435Silence_435 Posts: 1 New Member
    So I tested the world and first of all I like it and I really love the Graveyard :blush:
    but some things could be change (and of course it is only my opinion ):

    1. some spots in the landscape look a little bit flat and empty, a couple of hills or mountains would be nice.

    2. It would be awesome if some of the abandoned places were actually haunted. (That works if you take some real Tombstones from died sims/pets)

    3. At the "Not so far away" lot (respectively in all Crypts) you need a Fountain, so that you can erase yourself if you go up in flammes (I think that happen really often :sweat_smile: )

    4. It’s kinda sad that all abandoned places are rabbit holes and you can't actually interact with them... In the Sims 3 it's not too difficult to build an abandoned place 'cause you have the CAP Tool :)

    5. There is no address yet (but I think you fix this soon)

    6. I also noticed that a some of the buildings (like the
    library or some of the houses) have rooms that are just too big. This and too little decorations make them look empty.

    So I hope my tips where useful and you implement some of it :blush:

    If you still need any help text me on Discord, I would like to build something for your world :wink:

    ~Silence
  • Damienf519Damienf519 Posts: 6,854 Member
    Thanks for your help @Silence_435. I will bring all that into consideration.

    I probably will leave the dive wells out of most of the tombs, only because I want them to be kind of deadly, also they don’t look right in most of them. The Addresses will be added before the final version. It’s just that I don’t like to add them if there’s any significant chance that I will add or remove a lot, or move stuff around, because it’s difficult to keep track of them, and I don’t want to have to redo them.
  • Damienf519Damienf519 Posts: 6,854 Member
    Update 11/28/2021

    The Second Beta for Meredith Cove should be here sometime on December 5th assuming nothing goes wrong. There are still a couple problems that I have found that need fixing, and I will do my best to fix them. I will also start working on the first saved game file so that it can be here soon after the second beta is released. Hope you are all doing well and to my American play testers, I hope you all had a Happy Thanksgiving.
  • Damienf519Damienf519 Posts: 6,854 Member
    edited December 2021
    Update 12/5/2021

    The second Beta is here. Remember it has the same requirements as before.

    The world requires, all expansion packs, World of Wonder Carousel Collection, The Boardwalk, the Level up Collection, and these additional free store sets.

    1. No Tricks Just Treats
    2. The Sims Strike Back
    3. In the Dawn of Sims
    4. Happy Halloween : Gory Goodies
    5. Modern HDTV by Webbsta Industries
    6. Eye of the Bolder 10
    7. More Holiday Presents
    8. Honeycomb Bookshelf
    9. Happy Valentines Day 2014
    10. Happy Holiday Presents
    11. More Halloween Treats
    12. Halloween Treats

    The second beta is no longer available, scroll down for a link to the current version

    Now there are a few changes that I have made to the world that should be noticeable when you first load it up.

    I added a new park because there wasn't one that was close enough to the wealthy area and it didn't make sense for all those wealthy people to have to travel to the other side of town just so their kids could play on the slide, also it gave me the opportunity to use that phot booth that came with the Boardwalk set
    screenshot_original.jpg

    I also added a new area with a couple new empty lots for houses
    screenshot_original.jpg

    Oh and you won't be able to see them in this image, but I added a few spawners on this plateau to give your sims a reason to go there
    screenshot_original.jpg

    Sorry no addresses for the lots as of yet. I will add them later once I'm sure that I won't be adding or removing any of the lots.

    The saved game file is still coming, just not today
    Post edited by Damienf519 on
  • Damienf519Damienf519 Posts: 6,854 Member
    edited December 2021
    Update 12/16/2021

    I decided to release the first saved game file with the third beta for the map because it's taking longer than I thought, and I have made a few significant changes to the map, although so far, only one of them will be noticeable at a glance and that is the addition of a new house which will include an additional family. Most of the other changes, are fixing issues with certain lots, and the third version will most likely finally include the street addresses, as I doubt I will be adding or deleting lots or even moving them around much more at this point. Still not sure what it will be however.
  • Damienf519Damienf519 Posts: 6,854 Member
    Update 12/21/2021

    The third beta is here and what are those sims doing outside of that new house? They're there because for the first time, the map now has an official saved game file to go along with it!
    screenshot_original.jpg

    Here is the download link for the third beta. It includes both the map and the saved game file. The requirements for the map are the same as before. The final version will have them as separate downloads and hopefully Meredith Cove will also be on the exchange.

    Meredith Cove Beta C and Saved Game File download link
    https://www.mediafire.com/file/v1lo2j24ilu03dj/Meredith_Cove_Beta_C_and_Saved_Game_File.zip/file

    Don't forget to move the the saved game file to your "saves" folder after installing the map. There should also be a text file called "Meredith Cove Households" included in the zip folder.
  • Damienf519Damienf519 Posts: 6,854 Member
    Update 1/10/2022

    I really want to hear back from you guys. I have yet to hear back from any of the play testers on the third version and I would love to know if you guys have found anything wrong that I might not have noticed. I'm planning on hopefully releasing the final version by the end of this month and I still need you're help. The third beta is currently still available and it still has the same requirements as before. You can download it here if you would like to try it out and haven't already. I think I'm done spell checking the lot descriptions and I'm currently working on spellchecking the different households. Those changes will be part of the next version. Still, please let me know if you find any spelling errors or anything else that I might have missed.

    Meredith Cove Beta C and Saved Game File download link
    https://www.mediafire.com/file/v1lo2j24ilu03dj/Meredith_Cove_Beta_C_and_Saved_Game_File.zip/file

    Also let me know of anything that I could do to help improve Meredith Cove in general. The next and hopefully final version will be a little less flat in some areas and will include some minor improvements to some of the lots.
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