This war is similar to the first war, in that it is an open battle field and you can attack anyone from either team.
Unlike previous wars, this war will have 2 rounds instead of 1. Once I get everyone's action for Round 1, I will post the results on the thread, and then we will do Round 2 (aka, you will know the results of the first round before we proceed with the second).
There will be no HP limit.
You CAN communicate with other teams.
WEAPON OPTIONS:
1) Greatsword
PRO: highest damage (-3 HP)
CON: slowest sword (attack is blocked if target has a shield)
2) Rapier
PRO: fastest sword (attack cannot be blocked by a shield)
CON: lowest damage (-1 HP)
3) Dual Swords
PRO/CON: average damage, average speed
(-2 HP)(50% chance of attack landing if target has a shield)
4) Shield
(can be used on yourself or another person)
And to clarify, in the second round you can change your weapon selection.
For example:
In the first round, you use the shield to protect yourself.
In the 2nd round, you can use the shield again, but maybe this time you want to protect a teammate instead.
OR instead of using the shield again, perhaps you decide to grab the rapier.
As always, the team that takes the most damage will face elimination.
Unfortunately, there wasn't anything City could really do. I should've kept doing the "each team fights each team" thing, I'm not sure why I changed that tbh lol. Sorry guys!
Mission: You've entered the enemy's HQ to gain Intel, and now it's time to escape!
This challenge is very simple. As a group, you will pick a door to go through.
That's step 1.
Step 2?
Behind each door is a room with more doors. The number of doors behind each door from step 1 is either....
-2 doors
-3 doors
-4 doors
Only ONE door from each room is unlocked. Escape through the unlocked door, and you pass. Try to exit through a locked door, and you are caught and the mission fails.
Now, this game is mostly about luck. The only thing that makes it strategic is the fact that the Spy (already chosen) works for the enemy, and already knows which doors are locked.
Good luck
(the mission will play out on this thread. Right now, as a group, you are just picking either the orange, green, or blue door. This will be decided by majority [2]. You CANNOT lock in your choice until all 3 of you have posted on the thread. You can change your choice at any time, but please bold or CAPITALIZE your choice to make it official)
Comments
WORLD WAR 4
"Swords & Shields"
This war is similar to the first war, in that it is an open battle field and you can attack anyone from either team.
Unlike previous wars, this war will have 2 rounds instead of 1. Once I get everyone's action for Round 1, I will post the results on the thread, and then we will do Round 2 (aka, you will know the results of the first round before we proceed with the second).
There will be no HP limit.
You CAN communicate with other teams.
WEAPON OPTIONS:
1) Greatsword
PRO: highest damage (-3 HP)
CON: slowest sword (attack is blocked if target has a shield)
2) Rapier
PRO: fastest sword (attack cannot be blocked by a shield)
CON: lowest damage (-1 HP)
3) Dual Swords
PRO/CON: average damage, average speed
(-2 HP)(50% chance of attack landing if target has a shield)
4) Shield
(can be used on yourself or another person)
For example:
In the first round, you use the shield to protect yourself.
In the 2nd round, you can use the shield again, but maybe this time you want to protect a teammate instead.
OR instead of using the shield again, perhaps you decide to grab the rapier.
As always, the team that takes the most damage will face elimination.
Correct. You can only pick one option per round.
(City)
Alleen uses rapier to attack Shadami
Emu uses greatsword to attack Twiddle
Yannik uses greatsword to attack Smarties
(Tribe)
Haylo Greatswords Emu
Vul Dual-Swords Yannik
Ninja dual-swords Alleen
(Village)
Twiddle attacks Alleen w/ greatsword
Smarties attacks Emu w/ greatsword
Shadami attacks Yannik w/ greatsword
Tribe took 0 damage
Village took 7 damage
City took 16 damage
Get your actions in before Friday please 🙏
Tribe: 0
Village: 0
City: -2
Either way, they still took the most damage. Hard to fight off two teams at once. 😞
https://forums.thesims.com/en_US/discussion/975801/mini-mole-season-3-a-sims-4-interactive-game-show/.html
The Villagers all SHIELD themselves!
The Tribesman all attack the City with GREATSWORDS!
The Citizens SURRENDER!!
Civil War incoming.
Mission: You've entered the enemy's HQ to gain Intel, and now it's time to escape!
This challenge is very simple. As a group, you will pick a door to go through.
That's step 1.
Step 2?
Behind each door is a room with more doors. The number of doors behind each door from step 1 is either....
-2 doors
-3 doors
-4 doors
Only ONE door from each room is unlocked. Escape through the unlocked door, and you pass. Try to exit through a locked door, and you are caught and the mission fails.
Now, this game is mostly about luck. The only thing that makes it strategic is the fact that the Spy (already chosen) works for the enemy, and already knows which doors are locked.
Good luck
(the mission will play out on this thread. Right now, as a group, you are just picking either the orange, green, or blue door. This will be decided by majority [2]. You CANNOT lock in your choice until all 3 of you have posted on the thread. You can change your choice at any time, but please bold or CAPITALIZE your choice to make it official)
AKA, they know which door has a 50%, 33%, and 25% chance of passing.
https://forums.thesims.com/en_US/discussion/975801/mini-mole-season-3-a-sims-4-interactive-game-show/.html