Does anyone have pictures of the end results of different iniatives? I've seen the basic pictures you can google, but would like some more. Especially would like to see the apartment area in conifer station modern vs. green. Trying to decide which one to go for.
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Here are from the build save, modern development in Grim's Quarry:
View over neighbourhood, from the apartments
View from Manage World map
Let me know if you want more from other angles, the save is easily accessible.
For Port Promise: the trash in the world area will slowly disappear, if the Green or Modern Initiative NAPs are enacted; so I will not do that for the neighbourhood.
The world will turn Industrial when the values for Industrial Footprint are high enough, and all lots in the neighbourhood is counted towards it. So I plan to exchange every piece of wall paper and flooring on every lot in P.P., to the highest value of Industrial; as well as place only the objects that have Industrial Footprint effect on them, like the fire places, the generator, the outside heater etc.
I actually feel a little bit silly because when I entered conifer station there was a modern iniative in action. I repelled all the NAPs on the mail box because I wanted a fresh start and only caught a glimpse of it. I think I might actually want to do modern again, but so that I can see the change happen. Still curious how the green one looks though. I haven't decided yet what I want for Grim's Quarry, but I too want to keep Port Promise industrial and trashy looking, so no iniatives there.
Updated with Werewolf Diaries (1)
Neighbourhood view from apartments
Manage World map view
Oh, and just as a note, not all changes are from Green Initiative, since the change from the initiatives are gradual, I think, some of them is an effect of the Modern Initiative, having been enacted a week longer. For instance the statue in the Quarry is an effect of Modern. The trees in the quarry, is from the Green.
Edit 2: I think that the map view in Manage World shows what is 'coming' with each initiative; because the statue in the quarry showed on the map before it turned up there in live mode. And on the roof of the apartments is a solar panel, that is not there in live mode (yet).
When I build further in Evergreen Harbour, I'll take more screen shots as time passes. I'll also enact Green in Conifer Station, and Modern, now that I can, each after the other, and take pictures. I can't say when though, I have one save per world, in my dedicated build folder, and right now I'm building for Komorebi.
Edit 3: I plan to only enact the NAPs in my playsave when I have decided which to use, because I do not want the hassle of having to repeal any. Here are the current bug reports for repealing NAPs:
Modern Development in Port Promise
https://answers.ea.com/t5/Bug-Reports/OPEN-ECO-GTW-CD-DO-Business-breaks-Lot-with-Modern-Develop/td-p/9183079
Repeal signatures does not add up
https://answers.ea.com/t5/Bug-Reports/OPEN-ECO-The-Number-of-Signatures-does-not-Add-Up/td-p/9184790
Unstructured, but similar to above
https://answers.ea.com/t5/Bug-Reports/NEEDS-SAVES-ECO-Repeal-N-A-P-s-doing-nothing/td-p/9204051
I also got the modern development iniative back and here are some pics, though these are without the green iniative. I suppose together they could be nice.
Here are also some pic without any NAPs.
Updated with Werewolf Diaries (1)
Thank you for testing.