The way the foodie trait works does not make sense. I would like to see the trait revamped so that it only provides a special positive moodlet when a foodie Sim drinks/eats an excellent drink or meal. Because foodie Sims are prone to drink a lot and therefore be uncomfortable a lot which has a negative effect on gameplay. According to me, that is.
A foodie Sim gets uncomfortable drinking:
Drinks of normal quality and cheaper drinks of excellent quality.
A foodie Sim does not get uncomfortable eating:
Foods of normal quality or even cheaper food of normal quality.
Origin ID: Nindigo79 |
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A smile is the prettiest thing you can wear
Time enjoyed is never time wasted