I love playing as young adults. I have so much fun. Developing their skills so that they can use them to advance their careers or make money. And the many different social settings. I dont have much of an incentive to play with the children and teens. My sims will have kids just to keep my game going , I dont want aging off. I want progression. But I will always prefer playing adult sims. Maybe that will change when the lives of children have more depth and more things to do. Rather than just go to a rabbit hole school , that in the end means nothing and does nothing.
"Let Our Hearts And Hands Be Streched Out In Compassion Toward Others."
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I didn't used to like playing as kids so much, but with Get Famous, I find I'm enjoying them more. I got tired of their aspirations, though. Now if they max out a skill, I just cheat the associated aspiration. It makes more sense logically, anyway. If you can compose an original song on the violin as a child, you're creatively gifted. Even if you didn't get around to playing with three toys or drawing every picture type on the art table.
The toddlers are adorable. I enjoy doing playdates and things like that, but once they start actually demanding things, I'm like, "Guess what! It's your birthday! Now you can go to fridge and make yourself a sandwich!"
So yeah, little praise and much whining. But hey, then I'm not so different from anybody else. /sarcasm
A smile is the prettiest thing you can wear
Time enjoyed is never time wasted
Also, as far as school goes - those with an A I believe start higher in the career. But I could be mixing that up with something else, I haven't had enough coffee yet.
My Families Via PlumTree App
Younger sims like toddlers and children are always going to be limited in terms of what adults can do always has been in every game. (Way worse in the first sims game as kids didn't have much of anything to do.)
I make use of the get together club system. Having study/homework groups, playing video games at their local arcade as well as skating. And kids can even make their own videos with the GF video station which is pretty cool to me that they're able to use things like that.
I always welcome more things for teens and children alike any day of the week. Especially in terms of hobbies.
Family trees:
Young
Pearce
Niner
To me, the quality of the gameplay and animations became remarkably better with the release of toddlers. I don't remember having this much fun with Sims 2 or 3 tots.
@LadyKyn, I love the kids club idea...going to steal it.
I do play with aging off, but my workaround for progression is I bounce around my households and add more to their stories and/or get them to have kids, so it feels a little bit more in depth when I can see my sims bff's show up pregnant or with something new going on in their lives.
Now give me some good creepy kid options, some telekinesis, pyromania or mind control. Let me make the kid from the Bad Seed movie.. and yeah I'd tell more stories with rugrats. Otherwise they fit in when they fit in to my gameplay.
When I bring a spouse into the house, I'm always a bit frustrated at having to start from zero. I'm just not used to playing Sims I haven't overparented from the potato stage.
Traits: Which traits should the child first start with and what other traits should they gain as they grow up? Will the kids inherit one or some of the parents traits or just get a whole new ones? If its the latter why? Is there something that influences that? Aspiration: Now you are a teen so which aspiration to choose? What affects the decision making? Hobbies, goals, personality or future job potential?