So, I've been learning from failing for a while, reconsidered the software I'm using, and on top of this my computer is quite the low end. After publishing a couple videos to my
youtube channel, I figured I might be able to help others by sharing some of my experiences. On this thread I will both reflect on creative and technical challenges, and of course also share whatever I produce.
I'll make sure to post new subjects, so feel free to comment on whatever comes up! I'm still searching for good routines when I produce a film. Always wanted to find a set routine that I could copy, but I guess it's better if we all find our way.
I've been a simmer since 2001, and from the release of TS2 I got fascinated by the in game film mode. There are literally thousands of video clips from my TS2 Simmerville hood on my computer, clips that never was used for anything but documenting my hood and households. It's a brilliant source to great memories
I also created a few vids (
Simmerville Studio) back then, including some content for my in game TV channels. As a teenager I made RL films in formates that are long gone. Currently I frequently work as an extra for film and TV, and I wanted to try machinima for years.
This far I enjoy film making very much! I think it's super cool and I wish I could spend more time on it! I made many long and detailed stories over the years, but all were made with still photos and published on my blog, only. The film format might be easier to access for viewers, especially if you discover a story 25 episodes in - I think it's more likely to catch up with films than to read all those old blog posts. I also think film makes it much easier for the viewer to catch small hints and clues regarding the story itself because you can control their focus and experience in another way.
Check out my channel for a start
. There are a few TS4 vids already, plus a handful old TS2 nostalgia clips
Here's the first LIFE Unlimited episode:
Comments
A little tech talk. My computer is low end, bought early 2016 as one of the cheapest I could find. No separate video card and sound card with dedicated RAM, and therefore quite limited resources for both running games on high resolution and producing films. But I decided to give it a go anyway, thinking that if focusing on the story telling, poor image quality might not be that important to all viewers out there? Anyway, I'm quite happy with the picture quality, could have been worse with those tech limitations.
While episode 1 was recorded straight from the game's video function, episode was recorded with OBS (Online Broadcast Sysem). Filming within game was my favorite, I never did it in any other way. But when I was ready to record episode 2, the quality turned much worse, in fact I had to find another way! No idea what caused it, game wise the Day of the dead-patch was the only change I can think of.
I had quite some hassle understanding how to use OBS, but once getting it, it is very easy to use. I might go more into that in a later post.
Do you see any significant difference regarding the quality? Would you expect a better or worse graphical result from a low end computer? I don't recall the settings in detail, but using OBS allowed me to raise the game settings a little. I also think I used only 30 fps on recording episode 2, so it might feel a bit choppy here and there.
So, in a spread sheet I made a brief overview of the story, divided into scenes. For each scene I wrote the location and the intention with that scene (what part of the story to focus on or highlight. Then I made a list of characters taking part, giving each of them a unique number, and finally I figured who would take part in each scene, adding their number. Also added whether extras will be needed, LOL. Finally added whether a certain mood will be needed.
Now I have a good overview which helps me to keep track on the coming work. Best thing is that each scene has an ID, so do all participating sims. I know who will need a make over in CAS, and I know what locations to upgrade (adding clutter etc).
When all scenes are listed, it's easy to see how they will be grouped in episodes, making sure there is a certain cliffhanger.
Next step will be to reshuffle the scenes. Say if 3 scenes take place in the same kitchen, featuring the same 2 sims, but spread over 3 different episodes, I can work more effectively by filming all 3 at the same go. I just need to keep track on clothing, to make sure there will be continuance with other scenes, on different days.
So, now I feel ready to start filming. I think that episode #3 of Life Unlimited will be up in about a week!
Are you planning your recordings in a similar way?
Got City Living last night, and while loading the game eager to check it out, I got a new idea for a machinima. Ha, I intended to play, but this far I've only entered a very few apartments to check them out, not really playing at all! Instead I find myself busy planning the new storyline! The story will be much based on getting to know San Myshuno, through the eyes of a main character, and it all takes place 10 years ago meaning most residents are 10 years younger than they were on release. So, except for being recorded as a movie (with all walls up and not including my voice, it will still be a new take on a Lets Play, the main character will explore many venues and activities for the first time and be quite curious about who lives there. A brand new way to see it all
And if you are bored with the fact that 99% of the LP's out there picked the same apartment at Culpepper Apts of the Spice Market hood, then great news, because my main character will not reside in that apt
Story is called "City Living - Undercover", and I expect the first of six episodes to be up tomorrow already! I'll post again here when it's up - stay tuned!
Well, I thought I would need to record everything again, but then I figured my Filmora editing software allows me to crop the captured images. Phew! It took me two extra days converting all clips to remove the user interface. Meaning the first episode will be delayed, but not for much longer now.
Btw: Title was adjusted: "San Myshuno - Undercover"
A one of a kind Sims machinima festival.
New series "San Myshuno Undercover" is planned for 6 episodes, and will be released this Winter. First episode is out today!
I really love San Myshuno, it's perfect for machinima making, and yet I only stayed at Spice Market, for the most. The series will explore the city and some of the locals through the eyes of Jill Narvane. She is looking for a certain person, and the red thread is like a mystery. Perhaps you can solve it before Jill?
I hope the quality is okay, I didn't see any problems caused by needing to convert all clips one extra time, because I had filmed it all with full UI...
Hope you like it! Next episode will probably be available in about 2 weeks.
Hi @GLEichholz I'll definitely check it out. Just think I'll need some more machinima practice before signing up
Anyway, enjoy!
Thanks @xoFirefly ! Your comment means a lot to me! Yes, it takes some time, and I certainly could have spent twice the time n each project and get it a tad better, but still learning and eager to move on I hope you will enjoy the coming episodes!
Not sure whether there might be any new episodes this year, if not, this series will be back early January
A total of 6 episodes are planned, so stay tuned
This one might be more interesting if you still have not got the Seasons EP. Hope you like it!
My Clump family is in focus - you might know them from "The Five Units Challenge" on my blog.
There will be about 6 more movies during July, so please subscribe to my channel not to miss them. Some will focus on families while others are mostly nature and random sims, showing the surroundings and nature during a full year. Not every single Seasons feature is covered in each movie, so if you don't have the pack yet and want to see everything, check out several movies .
This is Willow Creek, the one world we all know because it came with the base game. We probably developed it differently, here's a few glimpses from my version