I don't want this to be just another complainy post, but I just keep running into disappointment. This happened to me a few weeks ago, but it just keeps bothering me, so I thought I would share it.
I don't usually play families, not in any of the Sims games. It just isn't really my style. But recently I did a legacy challenge, and had kids in the game really for the first time. (I had one back when the game came out, to see how pregnancy and all that worked, but got bored of that save rather quickly.)
Anyway, the kid was playing with a chemistry table when a fire started. I immediately paused the game, sent the kid to stand in the front yard, and set Mom to putting out the fire. When the fire was out, I sent her out to console the kid. After all, a fire in your bedroom would be pretty traumatic! He didn't care. There was no 'give reassuring hug', or 'express concern' from the mother to child. There was no 'ask for comfort' from the child. When the father came home, no one rushed to tell him all about the days excitement. The child didn't tell any of the other kids in the neighborhood.
Think how you would have reacted, IRL, if you were the mother or child. You would talk about it. But something as exciting, unusual, and potentially dangerous happened in the game, and not one Sim reacted in any way to it. The kid had no fear or nervousness to use the table again, Mom didn't need a glass of wine in the tub to come down from the stress and adrenaline from saving her only son from a house fire. Just....nothing.
I've had Sims die around them without caring, and I've heard other talk about their Sims catching spouses cheating and not caring, and it almost feels like the people that designed these interactions have no idea how real people would act in these situations.
I just try so hard to enjoy this game, to experience what some people just keep raving about for some reason. But all I get is endless disappointment every time.
Anyone else have a story like this?
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That was the second fire I have ever had in TS4. The first was when the game came out and I tried to cook with a low skill. It's not that common.
Annette Thayer butts heads with the late Eric Lewis on her first day as steward.
One of my Sims caught on fire while DJing, and his roommate had just returned from exploring space so she just stood there and watched him burn...grinning all the way. I got him extinguished, but during the whole process she showed no reaction, and the only interaction available that alluded to it was "ask what happened", even though she stood there and watched ¯\_(ツ)_/¯
It was a joke... but I have fires all the time. Maybe I cook with low skill sims more (shrug) but it happens a lot in my game.
Oh, sorry! It can be tough to tell in writing! ^_^
I was just bummed, because I personally felt concern for the Sim child. I wanted to rush and give him a hug, to tell him everything was OK. But I was so disappointed to find there were no interactions like this, and that the child didn't even seem to care. It was a feeling so strong it was almost disorientating. I think maybe special interactions should become available in large situations like these.
This is actually a very misleading trailer after actually playing the game.
https://www.youtube.com/watch?v=1xZn8XUUat8&ab_channel=TheSims
There isn't reactions or lasting effects from those reactions in the game. I can't always get my reactions to work like what is portrayed in the trailer. It's heart breaking.
I'm not sure. I don't believe the child got the tense moodlet - I know mom did. Maybe because I sent the child out to the front yard so quickly? He went right back to playing in his room.
There are SO many cute little details in this game - I was delighted to see the child making pictures at the table and using macaroni. But it just seems like the designers just kept getting ALMOST to where this game would have been wonderful, but always quit just short.
Maybe you did get the child to safety before the game registered what they had seen? I do agree with your points tho...the game has a long way to go. I too love the drawings they do...I saw one the other day that I had never seen before and all my sim kids have a drawing table! As a side note did you know that kids build their creative skill by taking pictures too?
You're right about the game needing further development and this statement is a good example. I'd forgotten for a bit but in either 2 or 3 or both there was a lingering reaction to say the kitchen catching on fire and my sims wouldn't cook for a while and if I tried to get them to they'd pop up a little thought bubble of fire! The same was true like if they electrocuted themselves fixing the computer (I know this is in 3) and then refused to use the computer for a while afterward. There's just not a real good "memory" system in this game and the recent relationship culling has only made that worse. I'm really afraid it won't get much better... I don't think the game engine can manage for whatever reason.
> I don't want this to be just another complainy post, but I just keep running into disappointment. This happened to me a few weeks ago, but it just keeps bothering me, so I thought I would share it.
>
> I don't usually play families, not in any of the Sims games. It just isn't really my style. But recently I did a legacy challenge, and had kids in the game really for the first time. (I had one back when the game came out, to see how pregnancy and all that worked, but got bored of that save rather quickly.)
>
> Anyway, the kid was playing with a chemistry table when a fire started. I immediately paused the game, sent the kid to stand in the front yard, and set Mom to putting out the fire. When the fire was out, I sent her out to console the kid. After all, a fire in your bedroom would be pretty traumatic! He didn't care. There was no 'give reassuring hug', or 'express concern' from the mother to child. There was no 'ask for comfort' from the child. When the father came home, no one rushed to tell him all about the days excitement. The child didn't tell any of the other kids in the neighborhood.
>
> Think how you would have reacted, IRL, if you were the mother or child. You would talk about it. But something as exciting, unusual, and potentially dangerous happened in the game, and not one Sim reacted in any way to it. The kid had no fear or nervousness to use the table again, Mom didn't need a glass of wine in the tub to come down from the stress and adrenaline from saving her only son from a house fire. Just....nothing.
>
> I've had Sims die around them without caring, and I've heard other talk about their Sims catching spouses cheating and not caring, and it almost feels like the people that designed these interactions have no idea how real people would act in these situations.
>
> I just try so hard to enjoy this game, to experience what some people just keep raving about for some reason. But all I get is endless disappointment every time.
>
> Anyone else have a story like this?
> I don't want this to be just another complainy post, but I just keep running into disappointment. This happened to me a few weeks ago, but it just keeps bothering me, so I thought I would share it.
>
> I don't usually play families, not in any of the Sims games. It just isn't really my style. But recently I did a legacy challenge, and had kids in the game really for the first time. (I had one back when the game came out, to see how pregnancy and all that worked, but got bored of that save rather quickly.)
>
> Anyway, the kid was playing with a chemistry table when a fire started. I immediately paused the game, sent the kid to stand in the front yard, and set Mom to putting out the fire. When the fire was out, I sent her out to console the kid. After all, a fire in your bedroom would be pretty traumatic! He didn't care. There was no 'give reassuring hug', or 'express concern' from the mother to child. There was no 'ask for comfort' from the child. When the father came home, no one rushed to tell him all about the days excitement. The child didn't tell any of the other kids in the neighborhood.
>
> Think how you would have reacted, IRL, if you were the mother or child. You would talk about it. But something as exciting, unusual, and potentially dangerous happened in the game, and not one Sim reacted in any way to it. The kid had no fear or nervousness to use the table again, Mom didn't need a glass of wine in the tub to come down from the stress and adrenaline from saving her only son from a house fire. Just....nothing.
>
> I've had Sims die around them without caring, and I've heard other talk about their Sims catching spouses cheating and not caring, and it almost feels like the people that designed these interactions have no idea how real people would act in these situations.
>
> I just try so hard to enjoy this game, to experience what some people just keep raving about for some reason. But all I get is endless disappointment every time.
>
> Anyone else have a story like this?
http://forums.thesims.com/en_US/discussion/802343/sims-4-is-lacking/p3
I know, but I didn't really want it to turn into a comparison thread. For me, TS3 will always be better. Others hated TS3 and like TS2 better. I just think this game, on it's own, it just falls short of good. Every time I almost get into it, something like this happens and it just kills it for me. Sucks the fun right out of it.
Someone caught on fire? Cool! Ima make s'mores!
The father died? Not a big deal!
A love interest started dating someone else? Who cares?
A child is getting all F's? It doesn't matter, cause the parents are not involved in the child's life whatsoever!
PS: We should not let this discussion get lost. Mb EA will finally notice and do something about the sims emotions to make them more human like and less sociopath-like.