We start with the base game, and then all the expansions, stuff and game packs are made, and then 4 or 5 years later we do it all again?
How come the Sims just doesn't update itself containing everything reorganizing, and always expanding? like what Second life or Minecraft, why keep repeating the process?
Realm of Magic:
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well minecraft isn't 100% online, you can play offline in your own generated world.
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They should have fixed everything that was messed up in TS3 and offered us a bundle with everything, EP's, SP's and all store items; either before going on to TS4 or before they stayed with TS3 and updated graphics, etc. IMO they should still fix Isle Paradisio in TS3 no matter what.
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That all makes sense. I still wish they would go back and fix Isle Paradisio in TS 3, it's my favorite world to play.
TINY HOUSE CHALLENGE
The May Family
Modeling Career?
Edit: Also, they'd lose a LOT of money if they did that.
Secondlife makes money through land sales and I think they get a percentage of the money that is exchanged in game through created content. They also have premium memberships for those that chose to get that, no clue how those work but they are paid for.
Any game has to be updated and refreshed, because it gets stale it needs to stay timely... Businesses have to pay employees from general labor to CEO's and everything in between, they also have to and have to make money for themselves and their shareholders, or there is no use working on it. So we have a game that has no match in concept.. The Sims. Of course they will redo it, they make money that way.
And that's what I'm thinking about, I keep hearing about over time EA shuts down older games on origin, games we bought and people still play. Why not just keep it going all together? Sure the developers want to focus on their current project but why stop updating game people still play?
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I Agree100%