Here's why:
Things from GTW:
- If your Sim has the "No bills" aspiration reward then they can be in the business lot without having to worry about paying bills. That means unless you have sims coming home from school or work you can just stay on your retail lot. Pretty close to having a home business.
- If you make a retail business you would like to actually be a customer of, you can sell it to npcs and everything will be restocked automatically. No more grinding for the same items with every single family.
- Teens can work in retail businesses (unsupervised)
- being able to make copies of things
- photography & baking obviously
- This picture: (perhaps explainable by the new secret lots cheat, wallpaper or backdrop item - i'm dissapointed if that's the case)
Promising Patches: (which shows they are making valuable improvements to the game)
- There is a cheat now for letting you edit secret lots
- being able to move entire lots including landscaping and place bigger lots on smaller ones
- basements and an extra floor
Things that still have me doubting:
- Detective and criminal careers completely unrelated
- SimGuruJill said Sixam doesn't have any editable lots
- No way to turn off aliens
- Careers are run like events
- Only one sim can be followed to a career
- Sims in the same household with the same career will not see each other at work (seriously kinda ridiculous), sims in the same career from different household
might run into each other
- NPCs generated for job convenience and then disappear having no significance on our towns
- The base game is buggy and was made as a 32-bit executable - so chances are it has a short shelf life (and will be completely unable to cope with multiple expansions)
- babies... just everything about and related to them I don't like (mum can't interact with them at hospital for example)
Comments
For me, I expected Careers to run like the Events, because Careers in Ambitions ran like the Opportunities already in the game. There's only so much you can change in the engine, per expansion pack. So they need to decide on a way of doing things early on
Secondly, SimGuruJill said there were no editable lots on Sixam. However, there is a cheat to edit them, but you won't be able to edit them as a standard feature
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I guess I expected it but I don't like it
I know about the cheat, I mentioned that under promising patches and also when talking about possible explanations for the very interesting screenshot (which I believe you found! So thanks for that too!). I just prefer to actually have lots that you can designate as "residential", "retail", etc so they operate in the way I want (who doesn't want bills delivered to their home address in space?)
Simguru graham said that all household members were owners of the shop, including teens. From what he said, he implied that a teen could run the shop.
I know where you are coming from. I will give the active careers a go, but I don't particularly like the event system either. I don't know how repeatable they are. The main interest for me is retail, photography and baking skill. Like OFB, I suspect there will be a lot of replay ability.
Im hoping if I keep my saves games seperate, ie retail only and no scientist/ dcr, there will be less opportunity to discover aliens. I think if we don't discover them they will remain hidden. If I run into the NPC and it's giving me weird options, I'm outta there! Hard to tell how effective it will be, but only time will tell.
on the plus side, there is no preload or pre order incentive ( if one were to be influenced by those things) so plenty of time to make a decision and read/ watch reviews after release.
I'm getting the EP, the retail aspect alone is enough as I have so wanted this to return. I hadn't even thought about the no bills aspiration that's a really good point
I think it would have been better to make aliens optional.
I was expecting the careers to run like this, and the but I think it's a real shame that they don't have more of an impact on the town. It would have been good even if our sims don't go to hospital for everything to have a Doctor who is a Family Practitioner that our playable sims had the option of visiting if they were unwell.
At first, I was disappointed in the fact that when our Sims get sick they can't go to the hospital to get well. I was hoping it would be an option but I didn't want to have to do that every time someone gets sick because that could get old fast and time consuming not to mention forcing me to load each time a Sim was sick. I just wanted it to be an "option" like when you have a baby you have a choice to either go to the hospital or have a home birth.
Good luck with your decision. Sounds like it will be hard for you because there are things you like and things you don't. I would wait for some "Lets Plays" and see how Aliens work if I was you. Me, I like Aliens in my game so I don't care. If I get tired of seeing them I plan to go into manage households and delete them. I go in there anyway and get rid of old folks. And like you say maybe they don't come around unless you discover them in the science career but to me it sounds like any Sim can realize they are an alien. So, once the cover is blown then I think they are around but you can drag them in to CAS I guess and disguise them again. But that might be a pain.
Hopefully, you will eventually get the option to turn them off in game or someone will make a mod.
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Great stuff you have there, I for instance didn't know that 2 people from the same household in the same career couldn't see each other in workplace, that's kind of lame...I guess I could pretend they worked at diferent hospitals in the same town but it's still lame...
Also the copying thing will come with the patch too.
One thing I can remember, for example when your sims paint they make random paintings within the style you choose. Let's say you would like to have 2 or more of the same painting for decorating your house, this would be handy for that reason.
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It appears as though our sims were able to do more and have more with the old gaming engine instead of this "newly" crafted engine that's suppose to make it better. Sorry I kinda went to another place lol
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(Also, I obviously won't be buying any expansions if EA doesn't fix the game and it remains unplayable for me. I'm just assuming the next patch will fix what the last patch broke)
Do we have proof of that? If I remember correctly, the mom stays at the hospital for a few hours. I think your wrong for that last point.
Please EA
https://youtube.com/watch?v=fVhFH2snE7s&t=205
So if your mum/dad wants to hang out at the hospital that's fine... but the baby is delivered home without you. At least the postal system seems to work well.