The push and pull of the bits you want to change is like a fighting your mouse to get it where you want it as in, im-fighting-my-mouse-and pushing-against-some-odd-force just to push/pull/slide the courser around to get the shape, eye position i want?
Edit: What i mean is, it's not as fluid as i thought it would be. It's rather difficult i feel like im forcing my mouse trying to get things to move and reshape. Anyone else or is this a bug?
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Hey, look it's EA.
Might be a coincidence, but it also might be worth a try.
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Yes. I even changed from a wireless mouse to one I plug into my computer. And I still had that problem. I think it's just getting the pointer EXACTLY on what you want to push/pull and then slowly moving it. MAYBE it will be a little easier once the game is officially released but, yeah... I had noticed it too. I really don't think it's a bug.
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Yeah - I can't adjust the lips no matter what I try.
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The thing I really hate is that CAS won't stay in the various levels of view that you have. It constantly reverts. On the whole, while I love the results I get eventually, the process of creating Sims is just downright plain annoying.
I couldn't even get the curve! I guess I'll just have to go back in and try making a few more sims.
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The actual motion of sliding something definitely did feel very "heavy" when I first got my hands on it though.
The lips have been terrible to adjust. They definitely need to do some major work on those controls
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I agree.
There are also some adjustments you have to rotate your sim sideways to make, like breast and butt protrusion.
To me, the key to getting sims looking like I wanted was figuring out the different functions of the different zoom levels.
CAS looked amazing, but's frustating.
Ex: This guy: I was trying to make this guy's stomach just a little bit smaller but the game kept bugging me with the pulsing red.