Radio Times interviewed Lyndsay Pearson, the vice president of franchise creative on The Sims 4 and its upcoming sequel, codenamed Project Rene.
Link to original article
A few statements from the interview:
"We definitely want to introduce multiplayer," Pearson said on the podcast. "And not multiplayer in the big, scary 'jump in a world full of strangers' kind of way. But literally, how do you and your friends want to do some play together?
"And there's a lot of different flavours that could take, so we're exploring a lot of different spaces there."
"Because playing together can look like so many different things, right? Even our chat now, we've talked about, like, trivia games to fighting games to racing games, playing together and social can mean so many things."
"And so we're having a lot of fun exploring all those different opportunities, particularly within the context of The Sims, because it is still about these little characters, their little lives, and you helping guide them."
"So, what does that mean if you and I do that together? And how do we figure out how to make a little bit of that chaos, a little bit of that fun and a little bit of that positivity all come together in a way that feels Sims-y?"
Pearson also revealed that The Sims developers "talk about Animal Crossing all the time, because it is such a good example of my little space, my little island, but I can invite you over".
"And we've seen throughout the last few years of Animal Crossing, people inventing ways to play together that the game doesn't specifically support, but they've made up scavenger hunts or whatever, which is amazing."
"Or people who hosted talk shows on Animal Crossing, I think is incredible, right?"
She added: "We actually look at a lot of games that are doing multiplayer in clever ways, like Among Us even, which is this sort of mystery thing, but you have to talk about it and solve it."
To our suggestion that you could make a Sims-themed multiplayer horror game when one person is torturing their Sims and the other player is trying to rescue them, Pearson said: "I like your example of this horror game. But what is the Sims-y version of that?"
"What is the reason that, like, I could be trying to do something, I could be trying to get my Sim ready for a specific thing, and then you might be able to come in and mess it up somehow, or help somehow, right?"
"I think that's exactly the kind of feeling that will feel right for me playing with, like, my close friends."
Comments
Secondly ... no.
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I remember you from university, I still have your story.Yes, it's the next-generation Sims game—number 5.
Unfortunately, whether we like it or not, the multiplayer bogeyman is coming.
I think fans need to accept it instead of assuming the worst . The game is also going to be free.
what?
They can't even talk about what kind of multiplayer they want? Is it drop-in drop out? Is it co-op? Is it seamless multiplayer? hello?
I'm no programmer, but I'm pretty sure you need to decide these things pretty early in development?
For Sims 4 they decided very late that it won't be a multiplayer.
From wikipedia:
'Development of The Sims 4 began as an online multiplayer title, but plans were shifted to a single-player experience following the negative launch reception of Maxis' SimCity in 2013.'
I think this is the feason for many 'issues' in Sims 4. Why we don't have open worlds, for example. And why the objects are so big and chunky. Because it had to fit for multiplayer and loading times had to be kept on a minimum.
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It's not co op, there having an offline mode
Free schmee, what matters is game quality. TS4 has been less than wonderful during its ultra long life and 5 is going to be more complex. That does not give me a good feeling. Good thing I have an old XP machine that has no internet capability and the complete set of TS2 disks.
(I just never knew anyone else personally who play[ed] The Sims.)
Anyway, that's a lot of work to invest in multiplayer for just a few friends messing around, no??
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That said, now that there’s so many life simulators coming out, I’m kind of tempted to care less about Rene’s development. If it’s amazing, that’s awesome, but if it flops, well there’s other competitors just itching to take its place. Maybe multiplayer will be what kills Rene and crowns InZoi/Paralives/Life By You as the king of life simulators, or maybe it won’t be that bad.
Either way as a consumer, now we’ll have options to cater to what we want in a life simulator.
Sims is too personal. It will fail.
It failed with Sim City 5. It failed with Sims 4. It failed with Sim Social, and Sim City Social. It will fail with Sims 5.
For a fun multiplayer game, play a game that is multiplayer.
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- Stories and Such – Sims 3 Stories by DivinylsFan (bobbiedivsworks.com) includes a couple of Sims 2 entries and some of my music.
I remember you from university, I still have your story.LifeByYou and Paralives will both be 100% single-player. Sims 5 and Inzoi will both have multiplayer elements.
Accept they are people who like multiplayer.Again this an optional multiplayer mode.
It feels kind of alienating to make multi-player seem like such a huge and exciting feature, when a big part of the sims community is about and prefers playing alone and sharing those stories with others online via video, screen shots, live stream, etc. Idk, I just feel like they are trying to tap into something that no one has particularly been begging for, even if some do want it or are curious about it haha.
I think it's also of note that supposedly they'll keep TS4 up and running, with new DLC being added into it. This tells me they are aware of the fact that most people won't care for multiplayer. They're just hoping to be wrong because multiplayer gives them more leeway to make even more money.
I think it’s kind of a bad move IMO because they’ve already distanced many players who loved previous games with TS4s lack of gameplay depth compared to the previous iterations, but adding an entirely new online feature could be the boiling point for many, who may end supporting The Sims new content and stick with the old games that they love.
It is sad to see how EA has been treating the franchise over the past decade. What is a beloved game to many is just another product in the shelf to help them rack in fast cash and to please shareholders
I really don't like multiplayer games (besides roblox) but the truth is, that's what is popular outside of sims. Them trying a multiplayer and single player is their way of getting an even bigger audience. The idea is that the long time single players will be happy and all of the multiplaying roblox audience will me happy. If they are able to successfully please both that's a HUGE audience.
They are looking at it from a business prospective.
In my opinion this could be either a big hit or a miss for me. I'm curious to see how exactly they pull it off. And the fact that they want it to work even on mobile is still a bit worrying.
The Sims Team already stated that the Sims 4 will get DLC for a very long time and afaik they never called Project Rene 'The Sims 5'.
They aim for new players. Players who want multiplayer.
And the players who don't want it can play The Sims 4 which won't get abandoned.
The following screenshot I took from the Behind the Sims on youtube where Mersea interviewed Lyndsay Pearson, the vice president of franchise creative on The Sims 4 and its upcoming sequel, codenamed Project Rene.
Project Rene will coexist with other Sims games.
And it will grow over time. I think they will see how it goes.
If the players like it they will keep going and if not maybe start with singleplayer Sims 5, if the community isn't elsewhere until then 😱
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Project Rene is the single-player Sims 5 - whether they call it that or not - but it also has some multiplayer elements. It's not like if Project Rene fails, they will scrap and make Sims 5. Project Rene is the "next-generation" Sims game, as the team has repeatedly stated. However, unlike the launches of Sims 2, 3, and 4, Project Rene is not a hard reset. They are staggering the launch with the continued support of Sims 4. This is most likely due to the immediate zero return-on-investment that comes with a totally free Project Rene launch.
Well she did say Animal Crossing. That game is an open ended social sim so multiplayer is really whatever you make it.