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Moonwood Mills Discussion Thread
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From the blog post
“Head on over to talk with Celene López, the owner of the Grimtooth Bar and Bunker, one of the lots built in partnership with community creator James Turner”
I think it’s one lot.
Just hoping that the world isnt too werewolf centric TBH. Some of the worlds feel so pack specific that you end up not using them, but so far this one looks good.
Why not? A good public library is one of the corner stone for education in general.
If that is the case, then that is sad as it goes back to what I wish was available to me and I still intrigued but not too happy as I like to maximize in a neighborhood on my terms and not EA/Maxis terms as it decreases my creativity and not increases it. So, I am forced to spread an idea in another neighborhood that I may not want to. As expected, EA/Maxis gives you something, but you have to make concessions on what they give.
But besides that, I still wish the world had more lots. The old "it's a GP, and other occults didn't get bigger worlds" argument doesn't fly with me because I was never happy with those being so small either, although I guess Vampires can be forgiven because it was the first GP to even introduce a residential world. We've been conditioned to think of five lots as an acceptable standard when it should be the bare minimum. I'm not a game designer, so maybe someone could enlighten me, but is adding just a few more lots really that difficult and/or time-consuming? They might as well leave them empty for us to build on if they don't want to do it themselves, most of the pre-built houses suck anyway, but it would make it so much easier for players to build up the societies they want in a given world without having to resettle half of their families to other too small worlds, going completely without public lots, or both.
Something wicked this way comes!
I don't use MCCC.
They said something about finding faster routes. I wonder if its some kind of puzzle thing like with Silvan glade etc. And depending what you pick you wind up in different areas.
I am not disputing that, just that it's location in the midddle of the forrest among disused logging factories is very unrealistic. There isn't even a proper village, just bunkers and derelict trailers. Even the local bar is very grungy looking and basic so I don't expect to find a fully stoked bookcase let alone a whole library there.
Yeah, that's the thing. I completely understand why they can only add lot types from the new pack and the base game. That's absolutely fair. So I know why we basically always get a library and a bar, because those are base game. But given that this is the case, they should know (and I'm sure they do know) that most of us will want to add other lot types from the packs that we do individually own... otherwise what is the point of even buying those other packs? I bought Dine Out; it's no big shocker that I might want to add restaurants to new towns. I bought GTW, so guess what, I probably want to add to retail lots. For that matter, maybe I'm remembering this wrong, but aren't rental lots technically base game now, too? It seems like they were added in the pre-SE patch, but maybe it was the pack itself.
Anyway, that's on top of having residential lots to build. Long story short, giving us more empty lots should be a given with every pack that has a world.
Yeah I was concerned about the library. I saw someone mention that it has a "special librarian" for werewolf lore. I really hope that isn't true because if it is taking a lot I had planned to bulldoze it. I already have 2 libraries in my game and I don't need anymore.
Does anyone know anything about a special librarian being mentioned anywhere? I lost where I saw it mentioned. But I think they were saying it was listed by EA on one of the pages on what is coming. I haven't seen it myself. If it is just a special bookcase that would make more sense to me, and I can just add it to my libraries.
| Picture in Picture mode | Custom Paintings | Preset scenarios for resident sims | Placing my own lots |
| Saving my own Buy Mode collections! | Saving an outfit in CAS | CaSt. Smaller is ok | Open World |
In the blog post it says that Wolfgang is the local librarian.
https://www.ea.com/games/the-sims/the-sims-4/news/embrace-the-full-moon?utm_campaign=sims4_hd_ww_ic_soco_twt_ts4-embrace-full-moon-tw&utm_source=twitter&utm_medium=social&cid=73785&ts=1654183280448
So for a pack where the world is more or less secondary to the pack's theme, such as occult packs, the small world isn't something I'm concerned about.
Ahhh that is what they must have been referencing.
"Meet with Wolfgang, the local librarian, in the center of town and check out werewolf-themed books to unravel truths about Moonwood’s mysterious beasts. "
So yeah, I guess I'll have to see what can be done once I get into the pack..
Cause if the library is taking up a lot, it is gone.
| Picture in Picture mode | Custom Paintings | Preset scenarios for resident sims | Placing my own lots |
| Saving my own Buy Mode collections! | Saving an outfit in CAS | CaSt. Smaller is ok | Open World |
For my game play, that's enough. I wish we had more lots in Vampires - because it's a fun world where I'd like a lot of bars and lounges. But I don't use Glimmerbrook lots too much. The world doesn't excite me. The main character I want to change into a wearwolf, I'll end up putting in Starngerville.
Huh?
I have lived in Oregon and Washington and it snowed in both placed when I lived there. And it snows a ton in Idaho.
| Picture in Picture mode | Custom Paintings | Preset scenarios for resident sims | Placing my own lots |
| Saving my own Buy Mode collections! | Saving an outfit in CAS | CaSt. Smaller is ok | Open World |
Yes!! Same
I sorely miss the Sims 3 feature of choosing a lot, which ever size you like, and placing it anywhere you like on the map.
The way the neighborhoods are set up, it'll never work for sims 4, in my opinion.