A big yes to such EP
Farm life is one of the most desired ideas by many simmers. Combine it with open for business EP and you can sell milk eggs, animals , meat etc. I would make a whole world with only farms.
Everything I post is an opinion here and I think every post of others is as well.
I'm on the fence with this one. I haven't bought the farm content from the store, though I've thought about it several times. I think I'd probably end up buying it and making a farmer though, I do like gardening in the game, it makes for beautiful landscapes. I'm really looking forward to growing flowers, I've always wondered why that was left out of previous games.
I think Pets and Farm animals should be two seperate EPs. For those who would fuss about money, if they are combined, then we won't get all of the animals we want and we will end up getting what we did in the Sims 3 store which was animals we can't touch or do really anything with.
Also, I wish they all can breed and that they can be sold for a profit like in real life.
My personal opinoin, which I'm entitled to is:
Pets: I was hoping caged pets would be in the basegame, because a world with no pets/animals is weird. But, if not, I would like:
horses
dogs
cats
hamsters
guinee pigs
lizards
snakes
rabbits
ferrits
small house pigs
snails
frogs(sm. and med.)
tarantualas
turtles
cages to catch bugs in the wild(lightning bugs)
A unicorn and pegasus that I can actually have instead of working to death for and never getting as I've done in the Sims 3.
Farm EP, which would come with a tractor, extentions, and crops
Farm clothes for all ages/sexes and inside/outside decor from
the old days/antiques.
Cows
goats
pigs
sheep
chickens
ducks
geese
mice- loose in world/house
And for the lifeform: Bigfoot :shock:
I just feel that both deserve their own EPs and there are pleanty of things to make it worth two EPs. I do hope the pet store returns either in this or in OFB EP.
I think Pets and Farm animals should be two seperate EPs. For those who would fuss about money, if they are combined, then we won't get all of the animals we want and we will end up getting what we did in the Sims 3 store which was animals we can't touch or do really anything with.
Also, I wish they all can breed and that they can be sold for a profit like in real life.
My personal opinoin, which I'm entitled to is:
Pets: I was hoping caged pets would be in the basegame, because a world with no pets/animals is weird. But, if not, I would like:
horses
dogs
cats
hamsters
guinee pigs
lizards
snakes
rabbits
ferrits
small house pigs
snails
frogs(sm. and med.)
tarantualas
turtles
cages to catch bugs in the wild(lightning bugs)
A unicorn and pegasus that I can actually have instead of working to death for and never getting as I've done in the Sims 3.
Farm EP, which would come with a tractor, extentions, and crops
Farm clothes for all ages/sexes and inside/outside decor from
the old days/antiques.
Cows
goats
pigs
sheep
chickens
ducks
geese
mice- loose in world/house
I just feel that both deserve their own EPs and there are pleanty of things to make it worth two EPs. I do hope the pet store returns either in this or in OFB EP.
OMG, rabbits would be awesome! Tarantula's.....Noooooo!!! The thought freaks me out..lol.
IIt would also be cool to get some equipment to make farming crops faster...a plow for example, or the ability to hire an employee to come work in the field with your sim.
8) Yes. Thanks for this. A gardener for hire. And a hand plow for the poor, Clydesdale pulled for the more privilaged, and tractor attatchement plow for our varied selection of tractors, both older models and newer ones. Oh please.
sellable sim made goodies. They could have the canning station to sell jam, fresh eggs and milk to sell, it could include more recipes so they could have bake sales as well. And then I would also like them to include spinning, butter churning, and bee keeping (like Makin' Magic had), and then throw in sewing along with that so that you could have a truly self-suficiant farmers' community.
Forgot this and it would go great in a farmining EP as well as candlemaking.
Slyboots yes farming and gardening and a gardener for hire as different things. Some may want to garden, but not have animals. Some may want it all and sell produce and animals. Some may be rich and want things, but not do the work, which is why we need gardeners-for-hire.
Yes. I like cows and pigs. there are pigfarms and cowfarms where I live and orchards with cherries and apples. I would like those two, even if they arent animals obviously
ETA I really need to switch my iPad dictionary to english since the Dutch one maken me mess up so many times
Right, so you take a game that was designed for small zones with very few things going on to huge zones with dozens of animal AI and animation amongst other things running. Trust me, its gonna run smooth as butter with that EP.. OR the more likely scenario is that farm animals in TS4 would be about as real as babies are. Sorry, but either way I'm not feeling it.
I totally love this idea. Sort of like Farmville meets The Sims lol, and if anyone remembers how huge Farmville was, I'm sure you can agree this would be a successful EP!
I wouldn't like "sheering" sheep though. :shock: Perhaps sticking to cows for milking and chicken for eggs would be good.
Shearing sheep is no worse than humans getting a haircut -- at least the sheep aren't killed to do it. It's also healthier for them; getting rid of the old fleece clears out any fleas or any other bugs that might have gotten in there (the fleas/bugs get killed during the fleece washing and treating process before spinning into wool), and in the warm weather it keeps them cooler.
Actually, being the Sims and all that, we should be able to keep llamas and shear them; llama wool can be very high quality. Maybe even be able to improve the quality of the wool depending how well you take care of the animal. Then the wool can be spun into yarn and used to knit/crochet garments (scarves/shawls/sweaters) or blankets.
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Fun must be always -- Tomas Hertl (San Jose Sharks hockey player)
I totally love this idea. Sort of like Farmville meets The Sims lol, and if anyone remembers how huge Farmville was, I'm sure you can agree this would be a successful EP!
I wouldn't like "sheering" sheep though. :shock: Perhaps sticking to cows for milking and chicken for eggs would be good.
Shearing sheep is no worse than humans getting a haircut -- at least the sheep aren't killed to do it. It's also healthier for them; getting rid of the old fleece clears out any fleas or any other bugs that might have gotten in there (the fleas/bugs get killed during the fleece washing and treating process before spinning into wool), and in the warm weather it keeps them cooler.
Actually, being the Sims and all that, we should be able to keep llamas and shear them; llama wool can be very high quality. Maybe even be able to improve the quality of the wool depending how well you take care of the animal. Then the wool can be spun into yarn and used to knit/crochet garments (scarves/shawls/sweaters) or blankets.
My boyfriend and I toured a sheep ranch in Tasmania a couple of years ago... I loved how the sheep just flop over in a somersault position while the guy sheared it... it just laid there. They sure do smell though. Gotta have trained dogs to wrangle the sheep, too.
Right, so you take a game that was designed for small zones with very few things going on to huge zones with dozens of animal AI and animation amongst other things running. Trust me, its gonna run smooth as butter with that EP.. OR the more likely scenario is that farm animals in TS4 would be about as real as babies are. Sorry, but either way I'm not feeling it.
I wouldn't expect the animals to be roaming free -- if they're just objects that's fine with me. But I want to be able to interact with them and affect the quality of the product (milk/eggs/wool/etc.) by how well I take care of the animals.
I've suggested this before but they could add a rural world with more of the larger lots (30x40 and 50x50; both those should be able to hold at least a couple of animals and a small garden especially if you get good at gardening and can graft several different plants onto one), with the central park area being a farmer's market type area where Sims can buy and sell products. Since only a few lots load at one time it shouldn't really be that taxing on the system. And I can't see any type of animal where they actually have to be sent off to be killed just because some people are against that sort of thing, so that would eliminate pigs for the most part -- animals with renewable resources such as cows (milk that can be made into butter and even ice cream), chickens (eggs to use in recipes) and sheep (fleece that can be turned into wool then made into items) would probably be the limit. Can't really see horses making a comeback because you really can't ride them anywhere.
Check out my Gallery! Origin ID: justme22
Fun must be always -- Tomas Hertl (San Jose Sharks hockey player)
I've been saying it for a long time; replace Pets with a farming expansion which still includes the basic pets. Much more fleshed out and will offer something to those who really aren't bothered about pets themselves, especially if you can sell the produce you grow or the goods you gain from the animals.
This is all very interesting, but the sheer weight of all the options and wants enumerated so far could probably fill 3 EPs at least. What if the petrolheads start one asking not only for cars, but the chance to race too, Indycar, F1,rally...then the bikers chip in with their list, people want garages, etc. Where does it all end? In a bloated game choking on its' own "stuff".
I have always wanted a farm ep. Would the sims 4 be able to handle a farm ep since the lots are so small? Where would you ride the horses? Would you have to use a loading screen to if they rode off the lot? If they made a farm ep for the sims 4 I would buy the sims 4 in a minute. Maybe this is something EA needs to consider to bring more people back to the game.
Comments
Farm life is one of the most desired ideas by many simmers. Combine it with open for business EP and you can sell milk eggs, animals , meat etc. I would make a whole world with only farms.
I had wished for a farming expansion since 2.
Also, I wish they all can breed and that they can be sold for a profit like in real life.
My personal opinoin, which I'm entitled to is:
Pets: I was hoping caged pets would be in the basegame, because a world with no pets/animals is weird. But, if not, I would like:
horses
dogs
cats
hamsters
guinee pigs
lizards
snakes
rabbits
ferrits
small house pigs
snails
frogs(sm. and med.)
tarantualas
turtles
cages to catch bugs in the wild(lightning bugs)
A unicorn and pegasus that I can actually have instead of working to death for and never getting as I've done in the Sims 3.
Farm EP, which would come with a tractor, extentions, and crops
Farm clothes for all ages/sexes and inside/outside decor from
the old days/antiques.
Cows
goats
pigs
sheep
chickens
ducks
geese
mice- loose in world/house
And for the lifeform: Bigfoot :shock:
I just feel that both deserve their own EPs and there are pleanty of things to make it worth two EPs. I do hope the pet store returns either in this or in OFB EP.
OMG, rabbits would be awesome! Tarantula's.....Noooooo!!! The thought freaks me out..lol.
8) Yes. Thanks for this. A gardener for hire. And a hand plow for the poor, Clydesdale pulled for the more privilaged, and tractor attatchement plow for our varied selection of tractors, both older models and newer ones. Oh please.
Forgot this and it would go great in a farmining EP as well as candlemaking.
Slyboots yes farming and gardening and a gardener for hire as different things. Some may want to garden, but not have animals. Some may want it all and sell produce and animals. Some may be rich and want things, but not do the work, which is why we need gardeners-for-hire.
ETA I really need to switch my iPad dictionary to english since the Dutch one maken me mess up so many times
But wait... Goat Simulator is an open world.
Shearing sheep is no worse than humans getting a haircut -- at least the sheep aren't killed to do it. It's also healthier for them; getting rid of the old fleece clears out any fleas or any other bugs that might have gotten in there (the fleas/bugs get killed during the fleece washing and treating process before spinning into wool), and in the warm weather it keeps them cooler.
Actually, being the Sims and all that, we should be able to keep llamas and shear them; llama wool can be very high quality. Maybe even be able to improve the quality of the wool depending how well you take care of the animal. Then the wool can be spun into yarn and used to knit/crochet garments (scarves/shawls/sweaters) or blankets.
Fun must be always -- Tomas Hertl (San Jose Sharks hockey player)
My boyfriend and I toured a sheep ranch in Tasmania a couple of years ago... I loved how the sheep just flop over in a somersault position while the guy sheared it... it just laid there. They sure do smell though. Gotta have trained dogs to wrangle the sheep, too.
I wouldn't expect the animals to be roaming free -- if they're just objects that's fine with me. But I want to be able to interact with them and affect the quality of the product (milk/eggs/wool/etc.) by how well I take care of the animals.
I've suggested this before but they could add a rural world with more of the larger lots (30x40 and 50x50; both those should be able to hold at least a couple of animals and a small garden especially if you get good at gardening and can graft several different plants onto one), with the central park area being a farmer's market type area where Sims can buy and sell products. Since only a few lots load at one time it shouldn't really be that taxing on the system. And I can't see any type of animal where they actually have to be sent off to be killed just because some people are against that sort of thing, so that would eliminate pigs for the most part -- animals with renewable resources such as cows (milk that can be made into butter and even ice cream), chickens (eggs to use in recipes) and sheep (fleece that can be turned into wool then made into items) would probably be the limit. Can't really see horses making a comeback because you really can't ride them anywhere.
Fun must be always -- Tomas Hertl (San Jose Sharks hockey player)