Sigh...not many party animals in SV With Bridgeport and Barnacle Bay updated, I wanted to give Sunset Vally the makeover treatment. I went in with a new stylist sim after finishing the urban renewal. I also gave her a sidekick.
I like the shy trait. I didn't see shy animations much from my first sim, but Jasmine is more shy. Probably the combination of traits. She is supposed to be my version of EA's "Render Girl", the sim simmer's kept talking about before TS3 came out.
I'm not that big on skyscraper apartments or going to the clubs in them, but I do like the urban feel they give. I put a few in Sunset Vally.
My geeky sim.
But, now I see what other simmers are talking about. My Sunset Valley is not as lively as my Bridgeport. :P
And I updated it and really like it now. Get ready for a picture fest as is my usual M.O.
I built a simple bar for Sunset Valley and the clientele is extremely light. It's consistently 2 sims and 2 paparazzi plus the Bartenders and my sims(the two ladies at the table)even if the place is a hot spot.
Very slim pickings for the girls. Velma lucked out with Mr. Steele.
My other sim...
Oh well.
Get ready to have your world rocked Mr. Koffi.
I half expected him to do a happy dance.
At least she has something to do than chat with the mixologist.
My Sunset Valley Paparazzi. Love the hair.
Best night of Mr. Koffi's life so far.
I know who is going to be in his thought bubbles.
Love 'em and leave 'em. The girls are tired.
I tried updating SV before and gave up. It worked out the second time around.
It looks nice from central park.
And it still has a few of the old rabbit holes. I didn't want to change it too much.
I actually laughed when I saw Mr Koffi getting his groove on with his high-water pants! That's what I hate when my clubs are borderline deserted--the pickings are mighty slim! :?
Stunning view and the high-rises fit in beautifully, they don't seem out of place at all. I know this is hard to achieve (you should see the messes I made the first four times I tried to update Twinbrook) but you make it look effortless. Amazing.
Hi, Darkling.
I am amusing myself with Koffi and the girls. He managed to get on their bad side and there was a minor brawl. They're still friends for some reason. I guess it's just a Fight Club thing.
This makeover over of Sunset Valley isn't effortless. I'm head/desking over here. :P
This is what I had. It seemed nice and simple and looked organized.
But I didn't like the hospital so close to my dance club, so I moved it. But then it seemed odd to have a dance club so close to a school, so I moved the club to the beach. Then I started moving this here, that there, and now I need to move this here. :roll:
And this is where I am now.
This street is now a commercial zone. It doesn't show the hospital. If more EPs add more community lots, they're going to be placed on this street.
And the movie studio is here. I'll just pretend the shuttle is just a movie set for a big budget movie.
I just added some finishing touches to my new club today. I only created it so I can have a simple bar like Wayland's Haunt, but a little more upscale. I really like it now. I'm going to call it "Tribal". The theme sort of created itself as I was looking for stuff in Buydebug. I plan to uploaded it. It's a nice little bar with no elevator traffic. :-)
Now for Bridgeport.
I have the same lot in Bridgeport. I don't like the Banzai Lounge. :P It's confusing with its two elevators and two separate rooms, and bathrooms on another floor--really bad design. So this is a nice simple replacement.
I sent Garrett and Amy out to test it. at about 1:00 in the afternoon.
There were sims already inside when they got there. 5 of them in the afternoon, not counting my 2 sims and the mixologists. I'd like to see what the place is like when it's a hot spot.
"Hey you. How about some liquid instead of that gas?"
Go ahead, wild thing.
Garrett looks almost TS2-ish.
The other Mixologist walks in. I like this setup, if one is busy, just go to the other one.
One good thing about my Sunset Valley though, I have no celebrities or fans yet.
Yep, 3 more sims walked in, bringing the amount of walk-in townies up to 8.
Amy lost her shy trait thanks to the "juice". Garrette got falsely accused of something silly. EA needs to adjust that.
I brought in Garrett's roommates and their girlfriends. Now this is a decent amount of sims. I'll be looking out for when the place is a hot spot.
I just wish Sunset Valley had more sims in the club.
Thank you! That worked and she is watching a SimFest in the park. No one is reacting to her presence at all!
I am still looking for the mod I remember having that gave simbots a normal way of walking which would make it less painful for me to watch. I don't like the jerky movements.
But, she is really pretty and it is a relief not to have folks making puking gestures towards her.
Mylita
That's great.
Are Simbot sound effects timed to the smooth walking animations with that other mod?
I've been adding some new lots and a few CAS sims to my Sunset Vally master copy and decided to play the girls a bit.
I sent them to the club and, surprise surprise, the joint was jumping.
This is great. No more 2-townies-and-a-couple-of-Paparazzi nights.
The girls can get their party on.
But...then I saw camera flashes. :shock: Someone is a celebrity.
It's Jack Bunch, and not only a celebrity, he's a vampire too. It Starts. :x
Why couldn't it have been Gunther Goth? That would make more sense.
I've never seen a townie doing the walk of shame before. I wonder what happened.
I'm not sure if he had anything to do with it.
It looks like story progression set things in motion. I keep it off, but I turned it on trying to get NPCs to move into my custom apartments. I forgot to turn it back off. Well, I'm glad my Sunset Valley clubs are active now.
But sorry, the Bunch family are not supposed to be celebrities and I don't want them to be vampires either. I'll just use my mod to remove Jack's celebrity status and send him to the Science building to cure his vampirism.
As always you are one great story teller CK213. I always look forward to seeing you on the form. Keep up the great work:D
Thanks, Dblue.
I went in today to check on Jack and it's probably good that I did. He wasn't doing very well.
Time to take care of this.
I decided I better check the rest of the family to make sure they weren't vampires and celebrities as well. I was pleasantly surprised by them having a Sunday afternoon picnic at the beach.
Darlene was having a bake sale. She's been a busy girl.
Jack is still on his way. Lou Maverick's attempt to impress Narcissa Vatos isn't working.
Neither is her's.
River McIrish out for a stroll.
Jack's arrival.
Might as well check on the rest of the family.
Nice day for the Bunch Family. Arlo was at the movie theater.
I think I'll send Jack home to drink the potion
Welcome back, soldier. Now to get rid of that celebrity status.
I really love reading and looking those. You also had a thread on Lisa Bunch's life. But, it looks like you had turned her back to teen now since there are pictures of her as a teen here or you actually have other saved game slot where Lisa as an adult and married in different town or something like that?
Confusing, yeah.
There are two things going on. The teen Lisa is from a new Sunset Valley that I edited for Late Night Features.
The old Lisa is alive and well, but I moved her and the Landgraabs, the Altos, and my CAS Wellingtons to Bridgeport. I have yet to play Lisa in Bridgeport yet. I have so many sims I want to play.
I even moved her siblings and managed to keep the family relationship for her sisters.
I'm currently playing a copy of Lisa's Brigeport town, but with another sim. It's been interesting sitting on the sidelines while Story Progression plays Lisa's Life. I've gotten pop-ups about her parents and step parents dying and I've seen her sister and children grow up.
This is one of her daughters as a teen.
These parallel worlds are starting to get confusing. :P
I downloaded Tribal and it was pretty easy to place in SV.. looks nice, too. I dunno if it's because it is a dive bar (I have always had issues with people going to Eugi's and Waylon's Haunt in BP as well) but I haven't noticed many people there.. yet. I've only tried it a couple of Sim days. Oh and it's weird, Gobias Koffi seems to love this bar in my game. o_- And Jack Bunch, too.
That's funny. Gobias is a regular. I really got to stop creating and start playing this game. Most of my playing is related to testing the town and homes.
But my next project is a big one. Six Victorians. Most my homes are modern. But now I want homes for this area of Sunset Valley and I think a row of Victorians would go great here.
I also spend too much time in CAS. I like this sim, but a lot of my sims have that same chin.
I experimented on this one and managed to square it up. I plopped her in the neighborhood too.
Finally making use of that steampunk top. I probably should have found some denim fabric. This darn game will keep you creating stuff forever. I'll probably have a major sim upload soon. I think I have about 7 or 8 good ones.
Or both teams.
He was involved in a cat fight--the cats ripped him to shreds.
He paid a visit to Jasmine and Velma's house. He got all flirty with Velma.
Most sims love to flirt and Velma is no exception.
Jasmine knocked him down a notch.
Velma cracks me up.
I sent them out to P.U.R.E. to give Jasmine to get things rolling with Gobias.
Loosen them up with some drinks.
Chit chat.
Then I decided to make Mr. Koffi a little more proactive by getting Velma to convince him to kiss Jasmine.
"What? What do you mean, no?"
The nerve, he's lucky Jasmine is even bothering with him. I had Velma tell him as much.
And he shoves her? :shock:
Oh...it's on now!
Jasmine has her back.
Gobi didn't see this coming.
Don't cross women nicknamed Jazzy.
Run away!
Velma.
I should just let these two become a couple.
The other guy Jasmine was interested in... :roll: That's another story. She might be better off with Velma.
Ha, and I was just using these two to test out new homes and my bar.
I think they are now permanent residents of Sunset Valley.
Jasmine isn't having any good luck with the guys in SV so far. This guy seemed promising.
And he's not bad looking I guess.
She took him home, but I should have checked his traits. (worm on a hook--funny)
The guy is inappropriate.
I have a real dislike for trashcan kickers. He's lucky to leave alive.
Another day was just as bad. He was really rude.
I'd had enough.
Wow, that's a nasty look.
Look at that face...aww.
I could give him better traits, but while Jasmine may not have a memory, I do. And I don't like that guy anymore.
I'll have Jasmine give Gobias Koffi another chance, but Velma may find her roommie giving her some flirtatious glances if it doesn't work out.
I will try it out tonight and see how well it works. It was also only updated to Pets. I will see if it works with the current patch level. I really hope so!
20 Bridgeport Makeovers I never showed Edna's and my handiwork on those denizens of Bridgeport.
I created a brand new Bridgeport save and went for a stroll through the city streets. I've really become use to what I've done to the town because I was a bit stunned by the original Bridgeporters walking around. (Especially Jessica Talon) I started taking a pics and comparing them to their parallel universe selves.
Builder's Pride: The AQA Series Although I do get a kick out of playing the game, I started playing the Sims primarily because I could design and build homes. I usually just build and upload, but one time I needed the opinion of other simmers on what I should do about a basement issue.
I'm working on a nice little house with a compact floor plan and I've run into a couple issues. I'm not looking for technical help, just an opinion on what you would rather play.
There are 3 bedrooms squeezed in there and not much room for other sim activities like inventing and sculpting. The place needs a basement. My problem is the game one let me put in stairs to get to the basement. :x
It keeps saying that I can't put stairs within a foundation. We'll I've deleted the foundation, the walls, the frieze, the roof, and leveled the ground, and there is nothing above the ground but blue sky, and it still thinks there is a foundation.
But this is not about correcting that issue.
I want to know how simmers would feel about my alternative.
I wanted to put the stairs to the basement against the back wall, where those bushes currently are, but since the game won't let me I put them a little further out.
I dressed it up a bit. Do you think this OK, would it bother you to have the entrance just sitting in the middle of this space?
The second issue.
In the very first picture above. The windows are in the correct. Unfortunately the correct way looks very boring. For some reason EA put the most architectural side facing inside the house.
Putting them in backwards looks more interesting.
It looks odd with the lower pane sticking outside the house, but which to you prefer, detailed side facing in or out?
The stair thing wouldn't bother me but you have to do something about the roof. I think it's too peaked or something. That's kind of bugging me. Maybe call it a converted bomb shelter and give the entrance more of a shelter-ish look.
As for the windows - yet, put the more architectural side out. I've done that lots with Sims windows. For some reason the inside is almost always the better looking side. Dumb.
I like your solution for the basement stairs...the way you dressed it up looks fabulous!! Also, on the windows, I like the detailed look for the outside of the house better...the lot is looking beautiful!!
the stairs out in the yard idea is ok, ive done that myself a time or 2. if you dont have a garage to put the basement under, then that should do just fine
as for the windows, i do that very same thing hahaha
Hmm.... I'v had the same issue a couple of times, and i ended up doing almost the same as you, just with walls around it. Its not a very good look. Im not to keen on the detached entrance. But if your ok with it, it works, but i have to say (from a european point of view;) that it look a bit like a royal tomb with the pillars and the roof Maybe I would change the shape, or the pillars a bit, to make it better in sync with the form of the house, and less tomb like.
For the windows, i definitely prefer them with the decorated side facing out.
But in general its a nice house. Good luck!
I agree with this.
As a player my basements have varying types of access due to this and that. As a Builder I don't think I would make that compromise
Ya know what?
You're right. :?
I'm making a copy of the lot and starting over. I think I can put the staircase inside the house by wrapping it around the back of the kitchen.
I think I'll put a fancy little gazebo in the backyard.
Thanks for the feedback.
Starting with a fresh lot turned out to be better in the long run. I moved the whole house forward and gained more interior and backyard space while gaining space for interior stairs to the basement.
I had to apply a few tricks to do it, but it should work.
I'm diddling around with the backyard, but I think I'll leave it for now and get to laying out the interior space.
Going with these windows.
And from there I went on to create the AQA Series. I like most of my homes, but I think I enjoy the AQA series more.
Sunset Valley.
Land of Sunshine, hills, and glistening ocean views.
I've always wanted to do something special with his section of town.
Now that SV has been updated for Late Night, I had set out to do something about it. I've been mainly making modern homes, but I wanted some period homes for that road. So I started building.
I tried some new techniques with this round of homes, and my first attempt at an L-shape covered porch. I think my building abilities bumped up a notch. :-)
I got 4 nice homes out of it and 2 more are near completion.
The backs are more interesting than the fronts. :P
I guess it will be a nice surprise for those who play them.
Yes! Very happy with this section now.
But I still have to finish the two in the center and there are two empty lots near the blue house at the end. I think Gothic Revival homes will go there.
However, I think I need a break from The Sims. I have all these nice homes and cool sims, but I sit down to play and really don't feel like playing. :P It's weird.
So that's what I've been up to over the past week+. Actually more than that, I'll probably post the extras later.
Just a quick update on the walking mod for simbots. It does give a much more normal look. She still has squeeks and some simbot poses that look a bit awkward to me, but not enough to keep me from playing her.
Everything you've done with this thread is marvelous!! I will keep coming back to check on it! 8)
Just a quick update on the walking mod for simbots. It does give a much more normal look. She still has squeeks and some simbot poses that look a bit awkward to me, but not enough to keep me from playing her.
Everything you've done with this thread is marvelous!! I will keep coming back to check on it! 8)
Mylita
I think I might have to try that mod out.
I do like that I can tell the humanized simbots are still robots, but since it is supposed to be upgraded, that should apply to a smoother movenment as well. Thanks.
Home-tester Family Trauma Whenever I create a home, I always test it out with Sims before I consider it finished. I employed the Feist family to test a number of AQA homes. Life for them was a little more traumatic than other sims.
Now that SV has been updated for Late Night, I had set out to do something about it. I've been mainly making modern homes, but I wanted some period homes for that road. So I started building.
I needed a family to test them. I feel sorry for the poor Feist Family.
The first thing I did was kill off the spare.
I started with my smaller homes and they had one child too many. I must admit a feeling of guilt.
I built the homes in SV, but tested copies in Bridgeport. Sorry, little one, but it's all for a good cause.
What is that round thing in their thought bubbles? It looks like a serving platter with a cover, but that can't be right.
At another test home, they got a visitor well known to me.
This is out of Edna Mode's time line, so I can't accurately say Selena strikes again. I made a copy of my master Bridgeport to test a new home with a test family. The house is testing well and I made some nice improvements on it.
Now I get to see how it does on the burglar test. :-o
I kinda missed Ms. Savage.
You would think it would be: burglar sneaks up to house. Burglar sneaks inside. Burglar sets off alarm.
But no, this is Selena Savage. She does an about-face.
Ah, poor Feist family.
Is she...?
No she's not!
Yes she is!
Ok, Mr. Feist, wake up.
It looks like she's going after...
Oh, com'on! The Feists are a green-minded family. They love their little Prius hybrid.
You are a cruel woman, Selena Savage.
That's a very handy bag. The Doctor would be jealous.
I don't think that phone call is going to help.
Now you could ask, CK213, why don't you just put the alarm on the outside? Well, I like a little bit of uncertainty in the game, otherwise it's just a big bore-fest: Burglar shows up, burglar sets off alarm, maybe caught, maybe not, fast forward and see. This going to the garage took me by surprise. I wish there were even more possibilities.
She can see her apartment from here.
Another Savage clean getaway.
Yeah, I know, Prius gone, very sucky...for you.
I was mildy entertained.
I always put my alarms outside but one time it was on the garage wall seperated by a low hedge from the front door. The burglar escaped with their brand new Not so Routine Machine.
By the way in case you missed my message on your page, thank you so much for the cute sweater. Here is Daniel who will be wearing it after his birthday party tomorrow.
I always put my alarms outside but one time it was on the garage wall seperated by a low hedge from the front door. The burglar escaped with their brand new Not so Routine Machine.
By the way in case you missed my message on your page, thank you so much for the cute sweater. Here is Daniel who will be wearing it after his birthday party tomorrow.
That's great.
I was hoping you would have a sim who could use it.
Perhaps I've been editing towns, sims, and building too much, but when I sat down to actually play my creations...I just didn't feel like playing. Nothing seemed particularly exciting even though I have these really nice settings, community lots, and homes to play in.
But I forced myself to get the ball rolling.
(Anyone familiar with my threads, you know what you are in for. :P )
I started playing Melonie...
...and Tater. Their storyline was they were going to climb to the top of the celebrity heap and Tater was going to let it go to his head and eventually cheat.
Tater is on the music career track, but I wanted him to eventually quit and form his own band.
I had him spend time playing in bars in his spare time.
Melonie is self-employed as an artist. I wanted her to be a celebrity artist.
So Tater is hanging out at another bar, waiting for Melonie to join him, and in walks Dina Caliente...
SIMMER WANT DRAMA NOW!
Oh forget about getting to the top of the celebrity heap first. I want to start some mischief. Melonie is on her way to join him at the bar, but I think I will que up some more flirts before she gets there.
I forgot how fast Melonie's car is.
Hello! :shock:
Get away from Dina.
"Hey, baby!"
I didn't want daggers flying so early.
So I got her out of there.
And took here to dinner instead since she wanted to dine out.
So next day, and a repeat of the same grind, only with Paparazzi nosing about.
Melonie received a party invite from Mike, a very good friend. I sent Tater along. Personally, I like seeing Melonie with Mike. They look good on the dance floor.
Looks like the devious sim gods are with me. Dina was there too. Coincidence or is EA actually seeding the game with drama sub-routines?
Yep, this field is ripe for some drama...but this party is Boooring, other than the potential fooling around that I want to build up to.
Put a cork in it, Tater. You will see her later.
The next day...Tater wooed Dina at her house.
He didn't get to hoo. The walk of shame.
But fear not Tater, I have a plan.
Your secret weapon is back at home.
That walk cracks me up.
Melonie had some errands to do, coincidentally.
Melonie and Tater moved to Bridgeport from Twinbrook. Just about everything they own was purchased by Melonie, even the Hummer Tater drives. Tater was living in the swamps.
The secret weapon: Woohooium.
How you like me now?
Melonie only had one last errand to complete, but the cashier was a no show. Realistically, how long would someone actually sit there and wait. I sent her home to let whatever happens happen.
I figured Tater would get caught in the worst time possible.
But darn it, that car is really fast. They're still making out.
:?: Spidey senses tingling!
She knew the moment she stepped in the house. Must have been the noise. :P
Look at that face. I wanted drama,
I'm about to get it. :twisted:
Too bad you really have to force it. I wish there was some kind of way that more dramatic scenarios would bubble up. Not crammed down our throats like opportunities, but not devoid from the game either. I'm working on an idea for the idea section.
Fortunately I've already played it out and all that's left is the reporting.
Ok...now here is where things went horribly wrong for Tater. I was going to have them get over this somewhat, but let Melonie get some revenge by fooling around with Mike.
But this nonchalant dismissal so they can carry on...well I didn't care for that. :x
What...where are you going?
You have more backbone than this. :shock:
She's freaking out, but she's not going to let it slide.
That's more like it. She turned around and went back in.
Aww, now I'm feeling guilty.
Melonie now has a Nemesis...
And Tater is getting out of the room for some gueeh-tar time. :P
Never take your eyes off your adversary. Dina strikes first.
Happy returns...
Tater sets it to music.
Those Simfu lessons came in handy.
And for good measure...
Ouch!
Round II
You're next.
Wow, Dina can't fight at all. That was fast.
Time to leave, but this game is really loopy on context. It's a kindly farewell.
"See ya. Anytime you want to get angry at your boyfriend, you know who to call."
Now, you.
Time to turn him into a quivering pile of jello.
Unfortunately they are both starving and tired.
"I'm not finished with you yet."
Get him, Melonie.
:shock: Oh, ok, Well despite Simfu lessons, Tater does have a size and muscular advantage.
She's extremely tired, so Tater is going to have to wait.
And drink coffee, because there is no way he will be able to get in the same bed with her.
After getting a little rest, time to determine where this relationship is going.
Tater does have a smooth recovery to attempt.
Fail.
I wish I had an option for her to order him to move out, but I have to do it the boring way. But I do just kick him out into the cold.
Wow, I'm so happy that I found this thread!!! I have missed your generation story, but this! This is so amazing!
And I have some questions:
There is a free will slider. And you are using it high, medium, low or off?
Which mods you are using for story progression?
And finally: how you switch households? You just switch it with edit town and etc, or you copy your master save?
I hope you understand what I mean, because my English pretty sucks :DD
Btw, this thread is bookmarked!!!
Wow, I'm so happy that I found this thread!!! I have missed your generation story, but this! This is so amazing!
And I have some questions:
There is a free will slider. And you are using it high, medium, low or off?
Which mods you are using for story progression?
And finally: how you switch households? You just switch it with edit town and etc, or you copy your master save?
I hope you understand what I mean, because my English pretty sucks :DD
Btw, this thread is bookmarked!!!
I keep freewill on high.
I used Twallan's story progression.
I copy my master save. I used to jump between households a lot, but I do that less now. I mainly switched to another household if I want to influence them to keep them on track with the storyline for my main sims.
It was cool that all of his inventory went to Melonie. I had to laugh at the contented look on his face though.
It's not like he's being totally punished. :P
I was curious as to where the game was moving him.
It put him here.
And gave him a car, I think. :?:
When I got back, Melonie was standing by the pool.
OK.
Time to hook up with Mike. Mikey seems to prefer the Neo outfit I gave him for fun.
Mikes a musician too. I think I'll change that if and when he moves in.
They went to a dance club. Of course he's here.
She did say, Later Tater.
Perfect. :twisted:
Hey now, this game isn't that violent. :P
Walk away.
I just like watching these two dance for some reason.
Oh, poppies! Clubs closing. No time for a good ol' brawl.
Yeah, the game did give him a nice car. Goes with his Celeb status I guess.
While Mike...gotta work on your wheels Mike.
The Club Closing also canceled Melonie's group outing with Mike. Usually the other sim will ride home with my sim anyway. No chance for further romance and she's too tired anyway.
Aww, coming home to an empty room. :P
And...that's where I left it. Not sure if Mike is "The One" despite his Neo outfit, I might have her date around. I've been playing Melonie for a long time. I think I'm ready for some little Melonies running around.
Need. More. Even though I understand why Tater got the boot, he sure is HOT. I have a couple sim girls who'd love a chance to help Melonie's ex mend his broken heart (love your cc, too!)
He reminds me of Jack Black sometimes. I should give him dark hair.
And also, if Tater has babies would that make them tots? :XD:
Funny! TaterTots 8)
That is funny.
I might take over Tater and have settle down so he can raise some Tater tots.
Melonie gave Tater a visit. I needed to save him to my sim bin so I could upload him.
He's in the Hemlocks old apartment now.
He's still upset about the breakup.
He probably misses living on the hill with the other celebrities.
What the heck are these for? He looks perplexed.
He should be apologizing, not yelling.
:P I didn't make her slap him.
That was rude,duh.
He escorted her all the way to the ground floor...
...to aruge.
And she reminded him of his infidelity.
She headed back up to his apartment and I got it into my head to do some damgage to his apartment.
She's such a tease.
Unfortunately Melonie doesn't have any mischief making tactics at her disposal. She can't steal, she can't start fires, she can't plant explosives. She can cook and leave food on the stove...
...but Tater stopped her and kicked her out. :roll: I should have did that earlier before he got fed up with her.
Great story, as always. Looking forward to seeing what happens next.
I didn't intend for it to be an ongoing drama.
I was playing, but wasn't taking any pictures.
I had Melonie meet up with Mike at Wayland's haunt. They chatted for a bit behind the the bar and I then had Melonie offer to buy Mike a drink. Mike said fine and said he wanted a regular drink. melonie went in, bought the drink, and then set them on the floor. Mike was gone. :roll: He ditched her.
So I send Melonie home and have her invite over. Mike says he can't. :roll: :roll:
I switch to Mike's apartment and cheat to raise his energy levels. He was tired. Then I switch back to Melonie to have her call and invite him over. Mike says he's sorry; He's about to go out. ---What?--- :shock: :x :x :x :x :x Auggggh!!!
Now I'm thinking about taking over Mike and making him go visit Melonie, but forget it! Melonie is going out and finding other entertainment.
He has a point on the top of his head, but he'll do. Nice tux.
This mixologist cracks me up. She just seems like she is knowingly observing everyone.
[Shame, shame]
So Mike has more important things to do? Well, so does Melonie.
He even has more style.
Wow, this guy is excited. He's practically cheering.
:?: What's your problem?
You're an odd one. This all might be a mistake. I checked his traits. He's not an outdoorsy type, unless it's a hidden trait. Ok, they'll take it outside. How about a skinny dip? :twisted:
Oh, good grief! Sorry, I didn't take any pics while observing this "Ok, let's skinny dip," guy reveal his inner prude. He freaked as Melonie revealed her goddess attributes in the moonlight. Then he pulled out a book. :?
You know what? You can just leave.
Cya, you will never know what you had. You just lost it, loser.
Men!
Tater is starting to look good again. :P
He might have had a wandering eye, but at least that eye liked wandering her way.
Maybe I should have him beg and plead to come back.
Loving the thread! Miss your generations story. You still simming?
Hi,sarahgordon. Nice to see you again.
I haven't been doing much simming, or building for that matter. I have been playing Skyrim a lot. I haven't done much since the Gothic Glamor set came out in the store. I remodeled the Goth's home, but haven't done much with them since.
The only thing I've done is give them a skeleton cat.
Other than that, I've only been uploading to this thread. I plan on getting the Diesel stuff pack, so I will probably start playing when I get it.
I'm finally giving Twallan's Story Progression mod a try and I'm testing it out on Melonie's world.
I sent Melonie to the consignment store to sell her latest paintings. Malcolm Landgraab was there as well as his son and Live-in maid.
Of course the live-in maid has no idea that she is a live-in maid and dresses anyway she pleases. :P
This is probably why Malcolm just can't help himself.
This was extremely funny to me because while I was playing the Landgraabs back in Sunset Valley I had specifically decided not to have Malcolm fool around with the maid and cheat on his wife, Lisa Bunch-Landgraab. However when I'm not in control everything is up for "grabs", including the live-in maid.
This is all making me want to play the Landgraabs now. I haven't played them in a long time.
But this is about Melonie. She's a celeb, so I am getting this.
I noticed from map view that Tater was having a party. I think crashing it should be much fun and potential for extending the drama.
Surprise surprise, all the guests are female. Tater is enjoying the breakup.
Typical. The host always goes to bed, but I could pretend he's just worn out from being free and single again.
Oh well, might as well take the opportunity to dish dirt about Tater to these ladies.
"Yeah, he really did! Ha ha ha ha haha!"
But they really don't know him like Melonie does.
Another attempt at trying to burn food on his stove.
But Tater is just plain alert, in his sleep even.
Kicked out again. Darn it. She really needs some devious abilities.
"Ok Ladies, where were we?"
Well, enough with Tater. It's time for Melonie to move on.
She giving Mike another chance. I had her have him move in.
Mike is a celebrity too in the Music career track. He had an opportunity to impress another celeb.
He couldn't help flirting with her while Melonie was just around the corner. I guess sims just have natural psychic abilities.
Time to crack the whip on Mike.
She's a brawler. :twisted:
Perhaps she's being instructed to just let it burn itself out. Bouncers don't get involved in fights. That's too bad.
Melonie wins. That should put Mike in his place.
Maybe not. I think Mike is going to need an attitude adjustment if this relationship is going to work.
Time for confessing his sins and please, baby, please.
He's tamed for now.
And for good measure, lets add a little more commitment.
Party!
I'm glad I made over Jessica Talon. EA had her looking really...rough.
:P Yeah, I'm talking about you, Jessica.
Time to send these two back to the nest...
A baby will be the result of this and I'm getting rid of those Flirty traits as soon as they get the reward points and replace them with Family traits. This drama trip has run its course.
Comments
With Bridgeport and Barnacle Bay updated, I wanted to give Sunset Vally the makeover treatment. I went in with a new stylist sim after finishing the urban renewal. I also gave her a sidekick.
I like the shy trait. I didn't see shy animations much from my first sim, but Jasmine is more shy. Probably the combination of traits. She is supposed to be my version of EA's "Render Girl", the sim simmer's kept talking about before TS3 came out.
I'm not that big on skyscraper apartments or going to the clubs in them, but I do like the urban feel they give. I put a few in Sunset Vally.
My geeky sim.
But, now I see what other simmers are talking about. My Sunset Valley is not as lively as my Bridgeport. :P
And I updated it and really like it now. Get ready for a picture fest as is my usual M.O.
I built a simple bar for Sunset Valley and the clientele is extremely light. It's consistently 2 sims and 2 paparazzi plus the Bartenders and my sims(the two ladies at the table)even if the place is a hot spot.
Very slim pickings for the girls. Velma lucked out with Mr. Steele.
My other sim...
Oh well.
Get ready to have your world rocked Mr. Koffi.
I half expected him to do a happy dance.
At least she has something to do than chat with the mixologist.
My Sunset Valley Paparazzi. Love the hair.
Best night of Mr. Koffi's life so far.
I know who is going to be in his thought bubbles.
Love 'em and leave 'em. The girls are tired.
I tried updating SV before and gave up. It worked out the second time around.
It looks nice from central park.
And it still has a few of the old rabbit holes. I didn't want to change it too much.
Hi, Darkling.
I am amusing myself with Koffi and the girls. He managed to get on their bad side and there was a minor brawl. They're still friends for some reason. I guess it's just a Fight Club thing.
This makeover over of Sunset Valley isn't effortless. I'm head/desking over here. :P
This is what I had. It seemed nice and simple and looked organized.
But I didn't like the hospital so close to my dance club, so I moved it. But then it seemed odd to have a dance club so close to a school, so I moved the club to the beach. Then I started moving this here, that there, and now I need to move this here. :roll:
And this is where I am now.
This street is now a commercial zone. It doesn't show the hospital. If more EPs add more community lots, they're going to be placed on this street.
And the movie studio is here. I'll just pretend the shuttle is just a movie set for a big budget movie.
I just added some finishing touches to my new club today. I only created it so I can have a simple bar like Wayland's Haunt, but a little more upscale. I really like it now. I'm going to call it "Tribal". The theme sort of created itself as I was looking for stuff in Buydebug. I plan to uploaded it. It's a nice little bar with no elevator traffic. :-)
Now for Bridgeport.
I have the same lot in Bridgeport. I don't like the Banzai Lounge. :P It's confusing with its two elevators and two separate rooms, and bathrooms on another floor--really bad design. So this is a nice simple replacement.
I sent Garrett and Amy out to test it. at about 1:00 in the afternoon.
There were sims already inside when they got there. 5 of them in the afternoon, not counting my 2 sims and the mixologists. I'd like to see what the place is like when it's a hot spot.
"Hey you. How about some liquid instead of that gas?"
Go ahead, wild thing.
Garrett looks almost TS2-ish.
The other Mixologist walks in. I like this setup, if one is busy, just go to the other one.
One good thing about my Sunset Valley though, I have no celebrities or fans yet.
Yep, 3 more sims walked in, bringing the amount of walk-in townies up to 8.
Amy lost her shy trait thanks to the "juice". Garrette got falsely accused of something silly. EA needs to adjust that.
I brought in Garrett's roommates and their girlfriends. Now this is a decent amount of sims. I'll be looking out for when the place is a hot spot.
I just wish Sunset Valley had more sims in the club.
That's great.
Are Simbot sound effects timed to the smooth walking animations with that other mod?
I've been adding some new lots and a few CAS sims to my Sunset Vally master copy and decided to play the girls a bit.
I sent them to the club and, surprise surprise, the joint was jumping.
This is great. No more 2-townies-and-a-couple-of-Paparazzi nights.
The girls can get their party on.
But...then I saw camera flashes. :shock: Someone is a celebrity.
It's Jack Bunch, and not only a celebrity, he's a vampire too. It Starts. :x
Why couldn't it have been Gunther Goth? That would make more sense.
I've never seen a townie doing the walk of shame before. I wonder what happened.
I'm not sure if he had anything to do with it.
It looks like story progression set things in motion. I keep it off, but I turned it on trying to get NPCs to move into my custom apartments. I forgot to turn it back off. Well, I'm glad my Sunset Valley clubs are active now.
But sorry, the Bunch family are not supposed to be celebrities and I don't want them to be vampires either. I'll just use my mod to remove Jack's celebrity status and send him to the Science building to cure his vampirism.
Thanks, Dblue.
I went in today to check on Jack and it's probably good that I did. He wasn't doing very well.
Time to take care of this.
I decided I better check the rest of the family to make sure they weren't vampires and celebrities as well. I was pleasantly surprised by them having a Sunday afternoon picnic at the beach.
Darlene was having a bake sale. She's been a busy girl.
Jack is still on his way. Lou Maverick's attempt to impress Narcissa Vatos isn't working.
Neither is her's.
River McIrish out for a stroll.
Jack's arrival.
Might as well check on the rest of the family.
Nice day for the Bunch Family. Arlo was at the movie theater.
I think I'll send Jack home to drink the potion
Welcome back, soldier. Now to get rid of that celebrity status.
Confusing, yeah.
There are two things going on. The teen Lisa is from a new Sunset Valley that I edited for Late Night Features.
The old Lisa is alive and well, but I moved her and the Landgraabs, the Altos, and my CAS Wellingtons to Bridgeport. I have yet to play Lisa in Bridgeport yet. I have so many sims I want to play.
I even moved her siblings and managed to keep the family relationship for her sisters.
I'm currently playing a copy of Lisa's Brigeport town, but with another sim. It's been interesting sitting on the sidelines while Story Progression plays Lisa's Life. I've gotten pop-ups about her parents and step parents dying and I've seen her sister and children grow up.
This is one of her daughters as a teen.
These parallel worlds are starting to get confusing. :P
That's funny. Gobias is a regular. I really got to stop creating and start playing this game. Most of my playing is related to testing the town and homes.
But my next project is a big one. Six Victorians. Most my homes are modern. But now I want homes for this area of Sunset Valley and I think a row of Victorians would go great here.
I also spend too much time in CAS. I like this sim, but a lot of my sims have that same chin.
I experimented on this one and managed to square it up. I plopped her in the neighborhood too.
Finally making use of that steampunk top. I probably should have found some denim fabric. This darn game will keep you creating stuff forever. I'll probably have a major sim upload soon. I think I have about 7 or 8 good ones.
Or both teams.
He was involved in a cat fight--the cats ripped him to shreds.
He paid a visit to Jasmine and Velma's house. He got all flirty with Velma.
Most sims love to flirt and Velma is no exception.
Jasmine knocked him down a notch.
Velma cracks me up.
I sent them out to P.U.R.E. to give Jasmine to get things rolling with Gobias.
Loosen them up with some drinks.
Chit chat.
Then I decided to make Mr. Koffi a little more proactive by getting Velma to convince him to kiss Jasmine.
"What? What do you mean, no?"
The nerve, he's lucky Jasmine is even bothering with him. I had Velma tell him as much.
And he shoves her? :shock:
Oh...it's on now!
Jasmine has her back.
Gobi didn't see this coming.
Don't cross women nicknamed Jazzy.
Run away!
Velma.
I should just let these two become a couple.
The other guy Jasmine was interested in... :roll: That's another story. She might be better off with Velma.
Ha, and I was just using these two to test out new homes and my bar.
I think they are now permanent residents of Sunset Valley.
Jasmine isn't having any good luck with the guys in SV so far. This guy seemed promising.
And he's not bad looking I guess.
She took him home, but I should have checked his traits. (worm on a hook--funny)
The guy is inappropriate.
I have a real dislike for trashcan kickers. He's lucky to leave alive.
Another day was just as bad. He was really rude.
I'd had enough.
Wow, that's a nasty look.
Look at that face...aww.
I could give him better traits, but while Jasmine may not have a memory, I do. And I don't like that guy anymore.
I'll have Jasmine give Gobias Koffi another chance, but Velma may find her roommie giving her some flirtatious glances if it doesn't work out.
http://www.modthesims.info/download.php?t=418670
I will try it out tonight and see how well it works. It was also only updated to Pets. I will see if it works with the current patch level. I really hope so!
Mylita
I never showed Edna's and my handiwork on those denizens of Bridgeport.
I created a brand new Bridgeport save and went for a stroll through the city streets. I've really become use to what I've done to the town because I was a bit stunned by the original Bridgeporters walking around. (Especially Jessica Talon) I started taking a pics and comparing them to their parallel universe selves.
Matthew Hamming
Marina Prattle
Vlad Schlick
Jessica Talon
Kirby, Apollo, Matty
Beau Merrik
Morrigan Hemlock
Polly Maloney
Dina Caliente (Bridgeport import)
Mick Situp
Lilly-Bo Chique
Suzy Strummer
Katelyn Missoni
Diana Jones
Cressida Wells
Lenny Shutter
Matilda Smart
Although I do get a kick out of playing the game, I started playing the Sims primarily because I could design and build homes. I usually just build and upload, but one time I needed the opinion of other simmers on what I should do about a basement issue.
I'm working on a nice little house with a compact floor plan and I've run into a couple issues. I'm not looking for technical help, just an opinion on what you would rather play.
There are 3 bedrooms squeezed in there and not much room for other sim activities like inventing and sculpting. The place needs a basement. My problem is the game one let me put in stairs to get to the basement. :x
It keeps saying that I can't put stairs within a foundation. We'll I've deleted the foundation, the walls, the frieze, the roof, and leveled the ground, and there is nothing above the ground but blue sky, and it still thinks there is a foundation.
But this is not about correcting that issue.
I want to know how simmers would feel about my alternative.
I wanted to put the stairs to the basement against the back wall, where those bushes currently are, but since the game won't let me I put them a little further out.
I dressed it up a bit. Do you think this OK, would it bother you to have the entrance just sitting in the middle of this space?
The second issue.
In the very first picture above. The windows are in the correct. Unfortunately the correct way looks very boring. For some reason EA put the most architectural side facing inside the house.
Putting them in backwards looks more interesting.
It looks odd with the lower pane sticking outside the house, but which to you prefer, detailed side facing in or out?
Ya know what?
You're right. :?
I'm making a copy of the lot and starting over. I think I can put the staircase inside the house by wrapping it around the back of the kitchen.
I think I'll put a fancy little gazebo in the backyard.
Thanks for the feedback.
Starting with a fresh lot turned out to be better in the long run. I moved the whole house forward and gained more interior and backyard space while gaining space for interior stairs to the basement.
I had to apply a few tricks to do it, but it should work.
I'm diddling around with the backyard, but I think I'll leave it for now and get to laying out the interior space.
Going with these windows.
And from there I went on to create the AQA Series. I like most of my homes, but I think I enjoy the AQA series more.
Sunset Valley.
Land of Sunshine, hills, and glistening ocean views.
I've always wanted to do something special with his section of town.
Now that SV has been updated for Late Night, I had set out to do something about it. I've been mainly making modern homes, but I wanted some period homes for that road. So I started building.
I tried some new techniques with this round of homes, and my first attempt at an L-shape covered porch. I think my building abilities bumped up a notch. :-)
I got 4 nice homes out of it and 2 more are near completion.
The backs are more interesting than the fronts. :P
I guess it will be a nice surprise for those who play them.
Yes! Very happy with this section now.
But I still have to finish the two in the center and there are two empty lots near the blue house at the end. I think Gothic Revival homes will go there.
However, I think I need a break from The Sims. I have all these nice homes and cool sims, but I sit down to play and really don't feel like playing. :P It's weird.
So that's what I've been up to over the past week+. Actually more than that, I'll probably post the extras later.
Everything you've done with this thread is marvelous!! I will keep coming back to check on it! 8)
Mylita
I think I might have to try that mod out.
I do like that I can tell the humanized simbots are still robots, but since it is supposed to be upgraded, that should apply to a smoother movenment as well. Thanks.
Whenever I create a home, I always test it out with Sims before I consider it finished. I employed the Feist family to test a number of AQA homes. Life for them was a little more traumatic than other sims.
Now that SV has been updated for Late Night, I had set out to do something about it. I've been mainly making modern homes, but I wanted some period homes for that road. So I started building.
I needed a family to test them. I feel sorry for the poor Feist Family.
The first thing I did was kill off the spare.
I started with my smaller homes and they had one child too many. I must admit a feeling of guilt.
I built the homes in SV, but tested copies in Bridgeport. Sorry, little one, but it's all for a good cause.
What is that round thing in their thought bubbles? It looks like a serving platter with a cover, but that can't be right.
At another test home, they got a visitor well known to me.
This is out of Edna Mode's time line, so I can't accurately say Selena strikes again. I made a copy of my master Bridgeport to test a new home with a test family. The house is testing well and I made some nice improvements on it.
Now I get to see how it does on the burglar test. :-o
I kinda missed Ms. Savage.
You would think it would be: burglar sneaks up to house. Burglar sneaks inside. Burglar sets off alarm.
But no, this is Selena Savage. She does an about-face.
Ah, poor Feist family.
Is she...?
No she's not!
Yes she is!
Ok, Mr. Feist, wake up.
It looks like she's going after...
Oh, com'on! The Feists are a green-minded family. They love their little Prius hybrid.
You are a cruel woman, Selena Savage.
That's a very handy bag. The Doctor would be jealous.
I don't think that phone call is going to help.
Now you could ask, CK213, why don't you just put the alarm on the outside? Well, I like a little bit of uncertainty in the game, otherwise it's just a big bore-fest: Burglar shows up, burglar sets off alarm, maybe caught, maybe not, fast forward and see. This going to the garage took me by surprise. I wish there were even more possibilities.
She can see her apartment from here.
Another Savage clean getaway.
Yeah, I know, Prius gone, very sucky...for you.
I was mildy entertained.
By the way in case you missed my message on your page, thank you so much for the cute sweater. Here is Daniel who will be wearing it after his birthday party tomorrow.
That's great.
I was hoping you would have a sim who could use it.
Perhaps I've been editing towns, sims, and building too much, but when I sat down to actually play my creations...I just didn't feel like playing. Nothing seemed particularly exciting even though I have these really nice settings, community lots, and homes to play in.
But I forced myself to get the ball rolling.
(Anyone familiar with my threads, you know what you are in for. :P )
I started playing Melonie...
...and Tater. Their storyline was they were going to climb to the top of the celebrity heap and Tater was going to let it go to his head and eventually cheat.
Tater is on the music career track, but I wanted him to eventually quit and form his own band.
I had him spend time playing in bars in his spare time.
Melonie is self-employed as an artist. I wanted her to be a celebrity artist.
So Tater is hanging out at another bar, waiting for Melonie to join him, and in walks Dina Caliente...
SIMMER WANT DRAMA NOW!
Oh forget about getting to the top of the celebrity heap first. I want to start some mischief. Melonie is on her way to join him at the bar, but I think I will que up some more flirts before she gets there.
I forgot how fast Melonie's car is.
Hello! :shock:
Get away from Dina.
"Hey, baby!"
I didn't want daggers flying so early.
So I got her out of there.
And took here to dinner instead since she wanted to dine out.
So next day, and a repeat of the same grind, only with Paparazzi nosing about.
Melonie received a party invite from Mike, a very good friend. I sent Tater along. Personally, I like seeing Melonie with Mike. They look good on the dance floor.
Looks like the devious sim gods are with me. Dina was there too. Coincidence or is EA actually seeding the game with drama sub-routines?
Yep, this field is ripe for some drama...but this party is Boooring, other than the potential fooling around that I want to build up to.
Put a cork in it, Tater. You will see her later.
The next day...Tater wooed Dina at her house.
He didn't get to hoo. The walk of shame.
But fear not Tater, I have a plan.
Your secret weapon is back at home.
That walk cracks me up.
Melonie had some errands to do, coincidentally.
Melonie and Tater moved to Bridgeport from Twinbrook. Just about everything they own was purchased by Melonie, even the Hummer Tater drives. Tater was living in the swamps.
The secret weapon: Woohooium.
How you like me now?
Melonie only had one last errand to complete, but the cashier was a no show. Realistically, how long would someone actually sit there and wait. I sent her home to let whatever happens happen.
I figured Tater would get caught in the worst time possible.
But darn it, that car is really fast. They're still making out.
:?: Spidey senses tingling!
She knew the moment she stepped in the house. Must have been the noise. :P
Look at that face. I wanted drama,
I'm about to get it. :twisted:
Too bad you really have to force it. I wish there was some kind of way that more dramatic scenarios would bubble up. Not crammed down our throats like opportunities, but not devoid from the game either. I'm working on an idea for the idea section.
Fortunately I've already played it out and all that's left is the reporting.
Ok...now here is where things went horribly wrong for Tater. I was going to have them get over this somewhat, but let Melonie get some revenge by fooling around with Mike.
But this nonchalant dismissal so they can carry on...well I didn't care for that. :x
What...where are you going?
You have more backbone than this. :shock:
She's freaking out, but she's not going to let it slide.
That's more like it. She turned around and went back in.
Aww, now I'm feeling guilty.
Melonie now has a Nemesis...
And Tater is getting out of the room for some gueeh-tar time. :P
Never take your eyes off your adversary. Dina strikes first.
Happy returns...
Tater sets it to music.
Those Simfu lessons came in handy.
And for good measure...
Ouch!
Round II
You're next.
Wow, Dina can't fight at all. That was fast.
Time to leave, but this game is really loopy on context. It's a kindly farewell.
"See ya. Anytime you want to get angry at your boyfriend, you know who to call."
Now, you.
Time to turn him into a quivering pile of jello.
Unfortunately they are both starving and tired.
"I'm not finished with you yet."
Get him, Melonie.
:shock: Oh, ok, Well despite Simfu lessons, Tater does have a size and muscular advantage.
She's extremely tired, so Tater is going to have to wait.
And drink coffee, because there is no way he will be able to get in the same bed with her.
After getting a little rest, time to determine where this relationship is going.
Tater does have a smooth recovery to attempt.
Fail.
I wish I had an option for her to order him to move out, but I have to do it the boring way. But I do just kick him out into the cold.
Later, Tater.
Might as well have a cup.
And I have some questions:
There is a free will slider. And you are using it high, medium, low or off?
Which mods you are using for story progression?
And finally: how you switch households? You just switch it with edit town and etc, or you copy your master save?
I hope you understand what I mean, because my English pretty sucks :DD
Btw, this thread is bookmarked!!!
I keep freewill on high.
I used Twallan's story progression.
I copy my master save. I used to jump between households a lot, but I do that less now. I mainly switched to another household if I want to influence them to keep them on track with the storyline for my main sims.
It was cool that all of his inventory went to Melonie. I had to laugh at the contented look on his face though.
It's not like he's being totally punished. :P
I was curious as to where the game was moving him.
It put him here.
And gave him a car, I think. :?:
When I got back, Melonie was standing by the pool.
OK.
Time to hook up with Mike. Mikey seems to prefer the Neo outfit I gave him for fun.
Mikes a musician too. I think I'll change that if and when he moves in.
They went to a dance club. Of course he's here.
She did say, Later Tater.
Perfect. :twisted:
Hey now, this game isn't that violent. :P
Walk away.
I just like watching these two dance for some reason.
Oh, poppies! Clubs closing. No time for a good ol' brawl.
Yeah, the game did give him a nice car. Goes with his Celeb status I guess.
While Mike...gotta work on your wheels Mike.
The Club Closing also canceled Melonie's group outing with Mike. Usually the other sim will ride home with my sim anyway. No chance for further romance and she's too tired anyway.
Aww, coming home to an empty room. :P
And...that's where I left it. Not sure if Mike is "The One" despite his Neo outfit, I might have her date around. I've been playing Melonie for a long time. I think I'm ready for some little Melonies running around.
He reminds me of Jack Black sometimes. I should give him dark hair.
I guess I should upload him.
Great.
Too bad he'll grow out of it before we get Autumn weather.
That is funny.
I might take over Tater and have settle down so he can raise some Tater tots.
Melonie gave Tater a visit. I needed to save him to my sim bin so I could upload him.
He's in the Hemlocks old apartment now.
He's still upset about the breakup.
He probably misses living on the hill with the other celebrities.
What the heck are these for? He looks perplexed.
He should be apologizing, not yelling.
:P I didn't make her slap him.
That was rude,duh.
He escorted her all the way to the ground floor...
...to aruge.
And she reminded him of his infidelity.
She headed back up to his apartment and I got it into my head to do some damgage to his apartment.
She's such a tease.
Unfortunately Melonie doesn't have any mischief making tactics at her disposal. She can't steal, she can't start fires, she can't plant explosives. She can cook and leave food on the stove...
...but Tater stopped her and kicked her out. :roll: I should have did that earlier before he got fed up with her.
Well...at least she has his guitar. :thumbup:
It will be an awesome year for the sims if true.
I didn't intend for it to be an ongoing drama.
I was playing, but wasn't taking any pictures.
I had Melonie meet up with Mike at Wayland's haunt. They chatted for a bit behind the the bar and I then had Melonie offer to buy Mike a drink. Mike said fine and said he wanted a regular drink. melonie went in, bought the drink, and then set them on the floor. Mike was gone. :roll: He ditched her.
So I send Melonie home and have her invite over. Mike says he can't. :roll: :roll:
I switch to Mike's apartment and cheat to raise his energy levels. He was tired. Then I switch back to Melonie to have her call and invite him over. Mike says he's sorry; He's about to go out. ---What?--- :shock: :x :x :x :x :x Auggggh!!!
Now I'm thinking about taking over Mike and making him go visit Melonie, but forget it! Melonie is going out and finding other entertainment.
He has a point on the top of his head, but he'll do. Nice tux.
This mixologist cracks me up. She just seems like she is knowingly observing everyone.
[Shame, shame]
So Mike has more important things to do? Well, so does Melonie.
He even has more style.
Wow, this guy is excited. He's practically cheering.
:?: What's your problem?
You're an odd one. This all might be a mistake. I checked his traits. He's not an outdoorsy type, unless it's a hidden trait. Ok, they'll take it outside. How about a skinny dip? :twisted:
Oh, good grief! Sorry, I didn't take any pics while observing this "Ok, let's skinny dip," guy reveal his inner prude. He freaked as Melonie revealed her goddess attributes in the moonlight. Then he pulled out a book. :?
You know what? You can just leave.
Cya, you will never know what you had. You just lost it, loser.
Men!
Tater is starting to look good again. :P
He might have had a wandering eye, but at least that eye liked wandering her way.
Maybe I should have him beg and plead to come back.
Hi,sarahgordon. Nice to see you again.
I haven't been doing much simming, or building for that matter. I have been playing Skyrim a lot. I haven't done much since the Gothic Glamor set came out in the store. I remodeled the Goth's home, but haven't done much with them since.
The only thing I've done is give them a skeleton cat.
Other than that, I've only been uploading to this thread. I plan on getting the Diesel stuff pack, so I will probably start playing when I get it.
I'm finally giving Twallan's Story Progression mod a try and I'm testing it out on Melonie's world.
I sent Melonie to the consignment store to sell her latest paintings. Malcolm Landgraab was there as well as his son and Live-in maid.
Of course the live-in maid has no idea that she is a live-in maid and dresses anyway she pleases. :P
This is probably why Malcolm just can't help himself.
This was extremely funny to me because while I was playing the Landgraabs back in Sunset Valley I had specifically decided not to have Malcolm fool around with the maid and cheat on his wife, Lisa Bunch-Landgraab. However when I'm not in control everything is up for "grabs", including the live-in maid.
This is all making me want to play the Landgraabs now. I haven't played them in a long time.
But this is about Melonie. She's a celeb, so I am getting this.
I noticed from map view that Tater was having a party. I think crashing it should be much fun and potential for extending the drama.
Surprise surprise, all the guests are female. Tater is enjoying the breakup.
Typical. The host always goes to bed, but I could pretend he's just worn out from being free and single again.
Oh well, might as well take the opportunity to dish dirt about Tater to these ladies.
"Yeah, he really did! Ha ha ha ha haha!"
But they really don't know him like Melonie does.
Another attempt at trying to burn food on his stove.
But Tater is just plain alert, in his sleep even.
Kicked out again. Darn it. She really needs some devious abilities.
"Ok Ladies, where were we?"
Well, enough with Tater. It's time for Melonie to move on.
She giving Mike another chance. I had her have him move in.
Mike is a celebrity too in the Music career track. He had an opportunity to impress another celeb.
He couldn't help flirting with her while Melonie was just around the corner. I guess sims just have natural psychic abilities.
Time to crack the whip on Mike.
She's a brawler. :twisted:
Perhaps she's being instructed to just let it burn itself out. Bouncers don't get involved in fights. That's too bad.
Melonie wins. That should put Mike in his place.
Maybe not. I think Mike is going to need an attitude adjustment if this relationship is going to work.
Time for confessing his sins and please, baby, please.
He's tamed for now.
And for good measure, lets add a little more commitment.
Party!
I'm glad I made over Jessica Talon. EA had her looking really...rough.
:P Yeah, I'm talking about you, Jessica.
Time to send these two back to the nest...
A baby will be the result of this and I'm getting rid of those Flirty traits as soon as they get the reward points and replace them with Family traits. This drama trip has run its course.