Weddings, funerals? Since when is that stuff pack worthy and not expansion worthy?
We're getting less expansions than in the previous iterations and far more stuff packs. Stuff packs that come with 1 interacteable new item and are not even NEARLY enough to explore the themes that they set out to explore.
Frankly I'm quite upset with how shallow the bowling pack was and rather nothing as important as weddings and funerals would receive the same treatment.
In ideal world we could just sacrifice those 5 SPs per year and get our 2 expansions per year back.
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But to reiterate what the Gurus have said; different teams work on different areas of the game, so progress on a SP has no affect on progress on an EP. They said from the beginning that content will be distributed in a new way that is different to old Sims games. They only have so many resources and I feel that they deliver a good amount of content to bide me over until a bigger pack, and recently offer 2/3 interactive objects or new gameplay.
Although I do agree that funerals and weddings are more core areas of the game and would seem more suited for a larger pack, this is only the first phase of the process. Those options might not even be chosen and even if they are, the content that is provided will be voted upon by the us.
When have any of those objects every been base game? Hot tubs were in sims 2 but..
Hot tubs sims 3 late night and a couple stuff packs
Water slide generations
Movies never, although we could make home made videos in generations and there was q movie theater store set which was super half baked
Butlers also late night
Get to work was horribly half baked imo so nty.
I genuinely think the reason we are getting less eps is due to the toddler and cas updates, as well as pets being worked on.
what CAS updates?
edit: also who said pets are being worked on?
The stuff pack and expansion pack teams are different teams. As one of the developers mentioned in connection with the bowling stuff pack release, the stuff packs are intended to introduce some themed, niche items that they have already determined won't be part of expansion or game packs. So, it's not as if the stuff packs are pieces of larger expansion packs...they are things that won't otherwise be in the game which are sold a la carte to people interested in those particular themes.
I have faith that as long as I wait patiently the next EP will be something I think is worth the $40
And if the pool table I've been waiting for happens to come in a Supernatural pack and I can't turn off the monsters (cause reasons)..I'm good with that....
As long as it's in an EP and that EP is top quality I'm happy to donate my $30 to a worthy cause.
resource allocation starting from funding that The Sims department gets to begin with has a lot to do with what we get. If they're funding a massive SP team, then of course that reduces the amount of money they can dedicated to EP teams.
I'm not really talking about game packs. Weddings and funerals will not be delegated to game packs, or expansion packs. They're now, according to survey, stuff pack property. And that really causes concern having in mind that they won't flesh those themes out.
You really don't know that for sure. Just because they are possible features in this community stuff project doesn't mean all the losing themes will only show up in future stuff packs.
Weddings are a social event. Maybe funerals will be too.
I mean, do you work for EA and can confirm that?
To me, it's logical to think if management took the stuff pack team, merged them and the amount of work they do, into the expansion pack team, we would get better, more fleshed out expansions.
While I do love the idea of @SimGuruGraham choosing to incorporate player feedback into development (about time -- so happy about it though), I think stuff packs are a total waste. Game packs should have completely eradicated the existence of stuff packs.
The problem with that is that it gives no info to EA at all.
If 300K out of 5 million people buy a SP they do not know why others did not buy it.
- did they quit the game?
- is the theme not interesting for them?
- are they waiting for a sale?
- did it include not enough objects?
you can pull any sort of conclusion out of that. Similarly to support EPs I would have to buy all EPs that come out no matter their quality, or else EA "might" think that EPs are no longer an in thing. If there's no way to tell a business why their product doesn't interest you, there's no way that they can predict why you didn't buy it.
I am going to close this thread as it is not productive to the spirit of this initiative and is only created to develop negativity around something that is meant to be positive and create a learning experience for all of you.
Please keep posts in this forum section related to being productive to the conversation. If you'd like to provide feedback that isn't directly related to this initiative please provide it in the appropriate section.