So I've been thinking about how cars could be added to the game and I've noticed that a lot the districts in TS4 are isolated away from the roads or have a few details that would make the addition of cars very unlikely.
For examples:
Magnolia Promenade: There's a road around that district. However, the whole area seems to be made for pedestrians only since there are chains that block access to the road. There's also not enough space for cars to drive through the area since the palm trees and flowers in the middle of the streets take most of the space.
Windenburg: Almost all the district there have no logical access to the roads for cars to use. Like Magnolia Promenade, most of these districts are lots built around a pedestrian zone. The island has no road at all.
San-Myshuno: Uptown and the Fashion district are both perched above the streets. No road access at all.
Arts Quarter: Again, lots built around a pedestrian zone. No logical road access.
Spice district: Similar layout, but this one is a bit better since there's a road that goes through the area. However, no parking spaces.
Willow Creek: This world makes more sense. However, I don't know how they would make the driveways connect to the road since the sidewalk will be in the way. (Might require a slope)
Oasis Springs: Has a bit more potential. There are built-in parking spaces in the commercial district. However, sidewalks are still in the way.
All those details make me believe that they have no plan to add cars into the game. That "5 lots around a pedestrian zone" layout just doesn't look right imo and I really don't think that they would've used it so often if they were really planning to add cars since they cannot drive there in the first place.
This also brings up the following question: How would they implement NPCs that require a vehicle (policemen & firefighters)?
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All I know is I miss watching my Sims go off to work in limos and helicopters. I could play TS3 but the sims lack something in emotional depth and I end up just wishing TS4 was better lmao
-Cars Update
-Spiral/Diagonal Stairs Update
-Hotel Pack
-Romance Pack (possibly combined with Hotel Pack)
-Bands Pack
-Royalty Pack
-Fashion Design Pack
-Fairies Pack
-Werewolf Pack
-France-inspired World
There's your answer.
Cross it off your most wanted list now to save yourself the disappointment.
In TS2, the policemen and firefighters arrived in their respective vehicle, on the road right in front of the house.
I can't really see that happening in Windenburg, Uptown, the fashion district, etc.
I guess they can make them come without their vehicle, but then I don't understand why they wouldn't have been implemented already.
Oh I crossed it off my most wanted list a long time ago. Even though stationary cars are the most likely outcome (in the unlikely event that they would implement them), I don't even think they would look right in those worlds.
When CL was announced, I was kinda expecting them to add decorative bus stops and subway stations (with spawn points near them) to make it more immersive, but even that was too much to hope for it seems. (I'm not even sure if those things I saw in San-Myshuno were subway stations because they really don't look like it.)
And for some more honesty, I'm glad there is no cars. I didn't get to play TS3, but my understanding is that alot of problems it had were due to cars. There is a mod, to clean up the cars on the road, that TS3 people pretty much have to have to make the game mostly playable. TS4 is already bad enough, we don't need to make is worse by adding cars.
In a few years when technology and computers are better, they can make a game that has an open world, with cars, and CASt and all those wonderful things that were great about TS3 but basically broke it in the end. I'm not talking TS5, but maybe TS6 or 7. IF the series makes it that far
They are still cars though, what's the difference?
By that I meant that we could still hop into a taxi or a bus instead of disappearing into thin air.
It's the next best thing I suppose, although it would not add any sort of game play.
However, if TS5 is open world again I expect them to bring Transportation back.
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Personally I don't like the newest pack and an upcoming Fitness pack.
There is no world-editing tool. We are not allowed to build apartments freely from the beginning.
There are not many fun activities and items such as more sports, vacation getaways, photo booths and so on.
I think the game has already been in a wrong direction for long!!
Like... releasing many stuff packs including just one or two cool features/items and taking tool long for one game/expansion pack. L[ei]m!!
And like you said, it seems that there's no room for cars in this game. Look at all the backdrops, especially the fake train in San Myshuno.
@#$%##%%$#!@#$%^%$#@#$!!!!
I really don't understand how you can knock TS3 if you never played it. Cars and riding in them and getting out of them have been part of The Sims since day one. Even cabs. And what is the point of building ranch type houses with fake garage doors if we can't have cars? It's like an insult to see those murals of garage doors that came in CL. Don't you think? What is up with that? It's like 'here, here are some fake garage doors, have fun.' lol
Well, I guess that Road Trip survey just meant text message, right? take a trip etc.
Oh no, I'm not knocking it, quite the opposite. It might not have come across that way in my post tho.
Lemme see if i can clarify: TS3 is a great game. I dont have to play it to see that. All the things that make it so great, such as the open world, CASt, and cars, also caused many problems. In other words, it was before its time. In the future when technologies and computer improve, we can have a Sims game with all the things that made TS3 great, but it will be playable.
Maybe thats better? When i wanted to start simming again, I chose 4 over 3, because of all the problems 3 had. I wanted a game that i could actually play. I spent alot of time making that choice. What was the deciding factor in the end was playability. There was many many instances, I had read, of people building computers just to play 3. They still weren't able to play 3 smoothly. In those instances, and many more people said the problems were due to, too many cars on the road, all the different and competing patterns from CASt, and the open world.
ETA If I could've actually played TS3, on my computer with the packs i wanted, i would've chose 3 over 4 in a heartbeat.
Yeah, amongst a small list of other things, the teleport-to-work thing was one of the main reasons that had me thinking Sims 4 wasn't a completed game. It's super weird and it's something that took time to get used to; even Sims 1 had carpools. Here Sims just fade out of existence to go to work.
This is a life simulator. It's supposed to simulate life to the best of it's ability. That they chose a world where they can't account for cars, firefighters, cops, burglars or garages, but they did make sure everyone can own their own rocket ship...? That's terrible priorities, and I hope the person responsible for it got a serious talking to.
And on the garages note, that one's a problem too. They have that lazy universal foundation system that makes building backyard sheds impossible (well not impossible, but they look weird) and the same problem could affect garages. It just doesn't look good for cars.
I SWEAR my maps look different from how they originally did when I first started anyway, but I could be tripping out.
-Cars Update
-Spiral/Diagonal Stairs Update
-Hotel Pack
-Romance Pack (possibly combined with Hotel Pack)
-Bands Pack
-Royalty Pack
-Fashion Design Pack
-Fairies Pack
-Werewolf Pack
-France-inspired World
There's a BIIIIIG difference, dude. One is already a lot of work to create, but the sales figures show it was highly important to the life of Sims 4 to make toddlers. The other involves repathing the worlds themselves and could invalidate our current saves. It's tons of work for a minor immersion factor that we could begrudgingly do without.
What sales figures
The point of the OP, is the probability of Cars ever coming to TS4 is very slight. The OP goes on to elaborate on the reason why they think this. While i dont always agree with DerservedCriticism I dont think (s)he is bringing this thread down. If someone is here looking for false hope concerning cars, well this isnt the thread for them.
@elelunicy In another thread someone quoted they saw a 33% spike in active users after the release of toddlers. I can go pull it up if you want.