I just wanted to share a link to a mod that adds A TON of new activities for our Get Together clubs!!! I am so excited because I have been wanting all of these FOREVER. Enjoy and be sure to thank Rex a ton!
This is awesome! Hahaha and it says one of the club activities is "Die"? I will have to test this out later tonight but it sounds great. I really hope it works okay.
I am going to try out a death club sometime but that sounds kinda dangerous!! LOL I am seriously like fanboying right now as I am making clubs!!!! THIS IS AMAZING!! The club feature of Get Together will always be one of the best things to come from Sims 4 and with mods like this it will GET BETTER AND BETTER! Yay!
Oh wow. This is pretty epic! Reports back on how these work out in-game would be awesome!
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I have made a club where "Try for Baby" is an option and it seems to be working good but the "flirty vibe" is a must! I don't have time just yet to try all these out but I AM EXCITED to make more to suit all my sim's personalities!
I'm curious about how these work for unplayed clubs, because not all options we currently have in game work that well: the voidcritter station or playing cards for example. Will sims autonomously wish from the well or take photos ...or die?
Also high five @alan650111 for the great av choice
Oh my gosh, this looks great! I was really disappointed with how few new club activities were added in City Living, so I'm loving how long the City Living list is here.
So far the mod seems to be working fine for me, although I did notice a strange bug when at the festival (when she put on the festival shirt, her legs disappeared - anyone ever played the original Rayman on N64? Yeah, it kind of looked like that ). Other than that, no issues though. And the club activities seem to work properly I'll report back if I notice anything else.
What is wrong with trying mods? I could not enjoy ANY Sims game without mods since Sims 2. They are part of what makes the experience fun. They are not harmful and will open a whole world of possibilities and customization if you try them out!
I'm curious about how these work for unplayed clubs, because not all options we currently have in game work that well: the voidcritter station or playing cards for example. Will sims autonomously wish from the well or take photos ...or die?
Also high five @alan650111 for the great av choice
Isn't my cowplant pretty???! lol. Yeah I need to get back in my game to try these all out. I really want a way to mass delete clubs easily. Does anyone know if there is a way?? I have accumulated so many clubs in my game and tons of them are similar. The only way to get rid of one is to play each leader and that would be annoying.
What is wrong with trying mods? I could not enjoy ANY Sims game without mods since Sims 2. They are part of what makes the experience fun. They are not harmful and will open a whole world of possibilities and customization if you try them out!
True although I also think it's a pretty strange oversight of theirs not to include the bubble blower & karaoke in the club activities? That's just odd
That's pretty cool but her other mods have my jaw hitting the floor. A real prom for teens and sleepovers for kids? Yes please!
I haven't started using mods yet with 4 but agreed some of those mods are awesome and bookmarked for later use Thanks @alan650111 for pointing me in the direction of some great mods
I am back from experimenting with the club mod and I don't know if it is just my game but it doesn't seem to work well. My club members seem to just to stand around more. I gave Bubble Blower activity and they don't autonomously use it. It just seems real buggy. Perhaps another one of my mods is conflicting? Is anyone having luck with the new club activities?
That's pretty cool but her other mods have my jaw hitting the floor. A real prom for teens and sleepovers for kids? Yes please!
yeah cool, makes GT A little better, because I found the expansion to lack NEW groups and items for them. I mean I love they included base game stuff for them, but it was a expansion pack much like they centred a lot of the park stuff in CL with the base game again
now in the sims 3 seasons we got a whole load of NEW Content for the parks seasons events, really makes city living park look like a weaker idea to me
Good timing; I was kind of ticked that when I put video games as a club activity last night, all they did was play with their phones while ignoring the new video console. Hopefully adding in that one from his choices will make them concentrate on group playing on the big tv instead (nice drop the ball on that one again, Maxis).
What is wrong with trying mods? I could not enjoy ANY Sims game without mods since Sims 2. They are part of what makes the experience fun. They are not harmful and will open a whole world of possibilities and customization if you try them out!
I agree, although I actually loved Sims 2 without mods. It wasn't til the Sims 3 came out that games started becoming unplayable for me without them. And that goes for pretty much any game that I play, including Skyrim and Crusader Kings 2.
What is wrong with trying mods? I could not enjoy ANY Sims game without mods since Sims 2. They are part of what makes the experience fun. They are not harmful and will open a whole world of possibilities and customization if you try them out!
I think he means that there shouldn't be a need for the mod because these should already be in the game.
What is wrong with trying mods? I could not enjoy ANY Sims game without mods since Sims 2. They are part of what makes the experience fun. They are not harmful and will open a whole world of possibilities and customization if you try them out!
I think he means it that there shouldn't be a need for the mod because these should already be in the game.
Ohhh gotcha. I agree. I was hoping there would be a ton more club activities than Get Together had.
What is wrong with trying mods? I could not enjoy ANY Sims game without mods since Sims 2. They are part of what makes the experience fun. They are not harmful and will open a whole world of possibilities and customization if you try them out!
Cuz with every patch some mod is probably going to get outdated and cause problems when you open your game, and it's just too troublesome for me, so I don't bother.
What is wrong with trying mods? I could not enjoy ANY Sims game without mods since Sims 2. They are part of what makes the experience fun. They are not harmful and will open a whole world of possibilities and customization if you try them out!
Cuz with every patch some mod is probably going to get outdated and cause problems when you open your game, and it's just too troublesome for me, so I don't bother.
Ohh I rarely have too many issues with that depending on how major the mod/update is. I just don't want you to miss out on the all the fun mods can add to your game!
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Also high five @alan650111 for the great av choice
Updated with Werewolf Diaries (1)
Add Manage Neighbourhood Options - assign your own Sim to NPC jobs!
The Problems with Death in The Sims 4
Distinguish Elder gameplay with Elder-only reward traits
Filter Rugs by Room Size
What is wrong with trying mods? I could not enjoy ANY Sims game without mods since Sims 2. They are part of what makes the experience fun. They are not harmful and will open a whole world of possibilities and customization if you try them out!
Isn't my cowplant pretty???! lol. Yeah I need to get back in my game to try these all out. I really want a way to mass delete clubs easily. Does anyone know if there is a way?? I have accumulated so many clubs in my game and tons of them are similar. The only way to get rid of one is to play each leader and that would be annoying.
True although I also think it's a pretty strange oversight of theirs not to include the bubble blower & karaoke in the club activities? That's just odd
I haven't started using mods yet with 4 but agreed some of those mods are awesome and bookmarked for later use Thanks @alan650111 for pointing me in the direction of some great mods
yeah cool, makes GT A little better, because I found the expansion to lack NEW groups and items for them. I mean I love they included base game stuff for them, but it was a expansion pack much like they centred a lot of the park stuff in CL with the base game again
now in the sims 3 seasons we got a whole load of NEW Content for the parks seasons events, really makes city living park look like a weaker idea to me
Agree brilliant mods
but nope, it was a mod, what else
@alan650111
you could just take out all of your other mods to test if this one is functioning as you hope for
I agree, although I actually loved Sims 2 without mods. It wasn't til the Sims 3 came out that games started becoming unplayable for me without them. And that goes for pretty much any game that I play, including Skyrim and Crusader Kings 2.
I think he means that there shouldn't be a need for the mod because these should already be in the game.
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Ohhh gotcha. I agree. I was hoping there would be a ton more club activities than Get Together had.
Cuz with every patch some mod is probably going to get outdated and cause problems when you open your game, and it's just too troublesome for me, so I don't bother.
Ohh I rarely have too many issues with that depending on how major the mod/update is. I just don't want you to miss out on the all the fun mods can add to your game!