The newbies may find this version of the Sims appealing but I have been with this franchise since day 1 and we have gone backwards.
1.Babies are nothing more then objects and skip the toddler stage to become a 10 year old.
2.Gotta teleport to visit across the street or the lot next door.
3.No more color wheel.
4.No more age sliders.
Over a decade and the Sims have gone backwards.
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I've also played since Day 1, and this has happened with every sequel so far. It's just the Sims 4 is gambling a lot of traditional stuff with new stuff.
The idea of the Sims 4 isn't to replace the previous games, it's to provide new experiences without spending all the resources on making an exact replica of the same game.
The Sims 3 ditched a lot of the stuff the Sims 2 had, or just copied and pasted a lot of the Sims 2 content (see Toddlers, Animations, Build Mode etc) and then invested more into Open World, CASt, Sim Design, World Design etc. I mean the Sims 3 base game has barely any gameplay items that weren't taken from Sims 2. Playing a family in the base game feels almost the same as Sims 2 including the same animations. They didn't bother remaking a lot of that gameplay because they wanted to focus on whats new.
I have a feeling if the Sims 4 didn't use a whole new engine built from the ground up, and could reuse Sims 2 and Sims 3 animations, we would have seen alot of that stuff copied and pasted for a third time.
I play all 3 (on various platforms) because each of the 3 game offers something different.
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Still don't know what you're talking about. Are you talking about an age bar where you can view how old the sim is? Cuz they have that in TS4 as long as you're playing as the sim.
I agree with this!
Yes the Sims 4 is lacking some things, no one can deny that. However it does have its own good points, I don't mind the lack of open world. In fact I love it! But that could be because I love the sims 2. It could also be because my load screens are seconds long so no big deal.
You are right it was only in the sims 3. It's one of the features 3 has that 2 doesn't. Unless as you say there is a of that enables that feature.
This feature was patched in sims 3 years after the basegame came out.
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Edit: Have to add that the missing toddler stage actually does bother me, but I'm fine with how the babies are.
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This game is missing a lot from previous games. Some of the "regression" was necessary, IMHO, because features in Sims 3 made it incompatible with certain playing styles, like mine. Other things, such as skipping toddlers and having babies turn into school-aged children after a few days is a definite step backward.
In this day and time where technology is at it's highest Sims 4 has no technical edge and does not take advantage of the technology today. The CAS and building tools and connection of neighborhoods are nice but it not enough to keep me in game. The emotions is a hit and miss because some of the sims look like they took a happy pill and some talk to themselves in a way that make me think they are crazy. Yes, some people love Sims 4 and at the same time some people dislike it.
People are free to create whichever thread they want to create, just as we are free not to click on threads that don't interest us. You're right about this endless loop though, the endless loop of criticism of member's opinions and threads.
It feels like the micro transaction business model of mmo's right now. The thing is, that works for an mmo that is so based on story and end game content/pvp that it makes sense and fills the game up inbetween ep's but with the sims, there is no story, we create our own so when we don't have enough tools to do that, it becomes very empty(hey you got 20 new table lamps though, you could make a story around that.) There hasn't been a big enough expansion of the base game yet and honestly there are so many things that should have been in the base game, things they know players want by now, and if they could have just spent more time on it then maybe we wouldn't be sitting, wishing, waiting for things like toddlers, weather etc. Whether or not a game is taking a new path, if you're going to pin the same ip on a game then take more from previous games(especially a game like this that is not a rpg or fps.) If you want to go a new direction with ep's then don't withhold the things that kind of belong at the core of it all by now.
Really, in my opinion, the game was rushed, there was no clear direction and that hurt the games base content. Maybe by now they have gotten a grasp on direction but it probably shouldn't have been a year in that they grasped it. I'm not opposed to stuff packs, they have their uses but when there is more stuff then game, well I do have a problem with that. I build houses, I make sims but when I'm finding myself doing that more then playing the game, I think there's something wrong.
CAS and Build Mode are the two highlights of the entire game. Gameplay is so exaggerated and boring, and not to mention repetitive (goals, goals, goals, group chat & skills pretty much sums up The Sims 4 experience). Cradle to grave experience? Nope, bipolar sims were more important than that.
Bottom line, these people wasted years of dev work on a game no one wanted (or even liked), and then sold us this reworked version of the same game whilst giving us the impression it was the best game ever. As far as I'm concerned, the problems I have with The Sims 4 run deeper than just what they've downgraded; the game lacks depth, and that isn't something they can patch in or add via DLC. I think the entire thing as a whole just represents how little respect EA/Maxis actually has for the people who purchase their products.
Beats yet another 'waaaa, there's no toddlers! I'm boycotting until I get the thing I want!' thread.
I loved the age sliders, I don't know why they removed them. I used them to shorten infant and toddler stages to two days so I didn't have to really play them, and could get straight to the kid stage. Then I extended the other ages to the ranges I wanted. I could play with aging on, not have to worry about cakes, and play the way I want.
I really miss CASt, though. I feel like I make the same few rooms over and over, because there is so little choice.
They took away CASt, CAW, sliders, the option to turn some gameplay features on and off... they took away anything that made this game 'you rule' and changed it to 'play only this way or you are playing wrong'.
Edited for terrible spelling.
Not everyone spends all day in this forum and knows every single thread that's ever been created a lot of people just pop-in occasionally to say their piece and there's nothing wrong with that IMO. This is a forum for the entire community, not just the 20 or so who live in here.
Whenever someone does this, a dozen jerks pop up to yell 'necro!' or show the necro M:tG card, or to generally just be nasty. Kind of puts people off from tacking on to an older thread.
And you forgot about the endless, 60 page threads of 'a guru tweeted a sneeze! X pack CONFIRMED! THERE'S NOTHING ELSE IT CAN BE AND YOU ARE AN IDIOT IF YOU DON'T AGREE WITH ME!!!!!', quickly followed by another dozen 'The pack wasn't what I thought it would be! I hate everything! I hate this game! I jumped to unconfirmed conclusions and now I am blaming everyone else!!!! I'm boycotting!' Those are my favorite.
TS4 has some truly lovely features. There are things in build mode that are just amazing. But the limits on this game always seem to let you do ALMOST what you want to do. I hope some of these features can be added in the future. For playing, I stick with TS3, for building, TS4 is superior in most aspects.
Honestly I'm kind of jelly of people who can run TS3. I would be playing that as well if I could but my toaster computer won't let me at the cost of it breaking down completely so TS4 is my safe-haven atm. :P