hi there, I'm a long term sims player played each edition and 99% of the expac's.
I have stalled buying S4 mostly I have to be honest the price put me off and I couldn't just justify the cost for what on the surface just looked like i'd lose content/be able to do less compared to my beloved S3.
I finally got a copy on sale now the price as come down and seemed more reasonable and thus far I've played an hour. Which isn't very much I grant you. But I HUGE turnoff point for me is the size of the world? there is a tiny little map, I'm one of those crazy players who likes to build a few key families and watch my world grow from the decedents.
My biggest game was S2 where I played the same map for 5 years..and had over 300 sims all decended from the first 4 families in some way (No townie partners allowed) .. however I can't see with this edition how I'm even going to have room for 4 families children never mind grandchildren. I think I read I can have multiple worlds? but there are only a couple of maps in the base game is there a limit on the number of maps or is that unlimited?
Am I missing something?? Also am I right in thinking there is no sort of story progression in this game?? That was a great feature in S3 I will really miss it if its gone :(
Thanks
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The world size is one of the many reasons why I went back to TS3. I had fun with TS4 for a while but once I got back into TS3 I forgot how much is missing and how much more you can do in 3. I have a very love hate relationship with this new iteration lol
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Currently the only story progression is aging (if you have it enabled for unplayed sims), career changes, and relationships being made. If you want more than that and aren't opposed to using mods, I would highly suggest looking at MC Command Center. It is very similar to the NRass mods for Sims 3.
Next problem ... colours ... sounds stupid but am I correct in thinking I can only customise an item by the small set of pre-set colours for the item? In Sims3 you had all sorts of customisations, you could take a counter and paint each side any shade you wanted and give it any pattern you wanted. I'm trying to decorate my sims first home and I can';t see a pre-set counter which matches the walls/floor I chose. I'm I doomed to have ugly counters that don't match?
(Let's not tell the new person about culling. We don't want to scare her off.)
Unfortunately yes. There is no colour wheel or create-a-pattern in The Sims 4. You're stuck with a few options per item.
You won't find any. The Sims all have the same personalities. There is no color wheel. There are no toddlers. There is nothing for teens to do. Base game not nearly as good as base game of Sims 3. With that being said, I'm really enjoying Get Together expansion. It helps a lot!
> leiela wrote: »
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> hmm..... wow ok so how is this considered an 'upgrade' or 'progression' from previous versions of the game. I've yet to find a feature which I've thought 'wow that's new and cool'
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> You won't find any. The Sims all have the same personalities. There is no color wheel. There are no toddlers. There is nothing for teens to do. Base game not nearly as good as base game of Sims 3. With that being said, I'm really enjoying Get Together expansion. It helps a lot!
omg what did toddlers do!!!!!!! they where always my favorite life stage teaching them to walk was cute!
That is because you are expecting it to be like the Sims 3, it isn't and that is not a bad thing. If you prefer Sims 3 then that is where you should stay. For those of us like me who hated Sims 3 and no interest in things like CASt ( I found it tedious and lagging} or Open world with rabbit holes, we like the Sims 4 and it is a significant upgrade for us. I don't want the game to play my families and so I didn't like story progression either. It is fine if you prefer Sims 3, but you don't need to put down Sims 4 just because it doesn't appeal to the way you like to play.
The sims have NOT all the same personalities. I play various sims and they are all different
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> hmm..... wow ok so how is this considered an 'upgrade' or 'progression' from previous versions of the game. I've yet to find a feature which I've thought 'wow that's new and cool'
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The emotions are kinda nice, the CAS is also very nice and building is less of a pain now.
Too bad that came at the cost of beloved gameplay features and severe limitation of the world creation.
The game IS fun, but it really leaves a bitter taste in my mouth after playing it, because it feels so priced. If you want to have more placed to build on and expand your world, you HAVE to buy EPs.
Wait until you start experimenting with traits - they affect very little and sim A.I. is dire - you will see then how much of a backwards step this game is.
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