The game is definitely better than The Sims 3, in nearly all aspects. Especially peformance.
But I can't help but feel like I'm playing the console version of The Sims.
The mood walk styles (aka the Tired walk, The bladder walk etc) are all originally from the console Sims 2.
The Achievements list is very similar to the goals from "The Sims: Bustin Out".
And the fact you have to enter Create A Sim before you can view the worlds is something that usually only happens on the console games.
I really like the game, but it feels like the team that work on the console games designed this game.
Does anyone feel like this? I don't know whether I like it this way or not
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I think this is due to the forced tutorial when you start the game. It doesn't go away until you've completely gone thru it. SimsVIP posted how to disable the tutorial so you don't have to deal with it. I think disabling the tutorial may stop the CAS from automatically coming up as you say.
No way. The Sims 4 in Ultra Setting has better graphics than any Sims game.
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It's from the Sims 2 & Sims 2 Pets for console
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TS1 for PS2:
TS2 for PS2:
The Urbz for PS2
TS4 for PC:
TS4 looks nothing like a PS2 Console game... Although, TS4 Sims look like modernized and polished Urbz Sims, IMO.
Pricefield forever.
Time Won't Keep Us Apart - A story.
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Seems like it tbh
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Urbz Sims was pretty fun back in the day
Wasn't Urbz the first 3D Sims game made? It started development before Bustin Out! Aha
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Nope that was actually TS1. TS1 also came out for PS2 and I remember hating pretty much every NPC. Especially Mom. It was particularly difficult.
Yes, it does, especially the UI and everything else. It honestly feels like an online game, like Freeplay, but a little better if that makes sense? Then again it was an online game at one point and devs cut corners when they have to scrap something that they are in the middle of like that and it doesn't work out. Ex, firing employees like several of the gurus that were "let go") and cutting features due to time constraints and costs. My brother and husband explained this to me more in detail as they in the videogame industry. My brother a dev and husband an engineer.
The UI doesn't really reflect a console game for me at all though, too many on screen buttons. It's definitely different, and definitely much more minimal but I think it's one of the areas where it's not suffering from consolitis.
Yea, the UI is more online game to me is what I meant to say, but it does remind me of a console game too (not UI, but other things), its just...weird lol.
The need bars are not elegant. They are thick like many games on iPad. I wish if they have gone for thinner bars, even thinner than previous games, with more vivid colors. The thick bars are of the past.
I love how Apple uses thin bars in downloads, upgrades etc. Gives a more sleek and elegant look.
Like this
Well, just like the Sims Bustin Out, there are goals to complete. And the goals the same was as Bustin Out, you earn points, you unlock content.
So in theory, it kind of works the same!
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Nah, they decided to go with the online idea after SimCity being online failed. There is no way they developed a brand new game in under a year.
The game we have no is the "Sims Online 2" without the "Online" tag. But I kind of like it.
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I called it months ago. I don't play console games, One reason I don't like the look or feel (by all the let's plays I have watched) of this face book hybrid between FB and Console. I wanted a new Sims' game for PC, there is a huge difference. And we all know that.