can anybody recommend any other good websites for free textures?
ive exhausted all the ones in this thread, i only really used designs from fatstrawberry
Hi! Thank you so much for this. Has anyone figured out if it's possible to make the patterns recolorable with this tool? Because I don't really think it's worth it, if it doesn't work. :roll:
Thorna- I'm not sure if there is a better way, but what I have end pattern and then downloading it from my studio into my game.
RepulsiveDesire1- You can recolor the entire pattern using this tutorial, if that's what you mean, but you can'trecolor individual parts like this. I believe it is possible, but pretty complicated and I'm not sure myself how to. This tutorial just covers the basics of seamless patterns.
Hope that helps!
To be able to change the colors in game you have to have the various objects that are different colors in the pattern on a different layer. For example, if you want a pattern with a blue background, yellow chicks and green loops, but want people to be able to change the background or the colors of the chicks and the loops each one has to be on a separate layer.
This becomes a bit more difficult, as you mentioned, if you are using a pattern that is already made. A one layer pattern you can change the light/darkness in game but not the individual elements unless you have used a pattern that was created and then saved with the laters intact (and you can open the image in a paint program that handles layers). Then you can save each layer, individually, and load each as a 'sticker', then put them together in CAP so that each part can have a different color applied in game.
If the pattern you choose to import into CAP has only one layer then you can either select and lift various parts of the design to make stickers and then recreate the pattern in CAP with a layer for each color. The other option is to try and use masks and/or channels to create layers that can have a color applied to each layer but that is very detailed and would require a long tutorial to explain how its done. Depending on the pattern I am working with I have had good and bad results doing this, and a great deal of it depends on the pattern you decide to work with. I find patterns with very individual figures that do not over lap, and plaids are the easiest to do this with, while patterns with complex floral patterns or those patterns that overlap or merge into each other sometimes impossible to create layers.
First of all, thanks for the great guide. I was searching around the main website for a guide and could not find any! I'm glad I found this thread. It's helping me by a ton!
hi
sorry if this has been covered aready but i looked through and dint see the answer. i made a pattern and exported it, and saw it in my upload of my launched but i cant see it in my game and cant see how to get it there, anyone know why?
Thorna- I'm not sure if there is a better way, but what I have end pattern and then downloading it from my studio into my game.
So are you saying this is the only way to have your pattern show in my own game, by exporting -> uploading all images to the exchange -> DL my own patters I've uploaded to be able to use in my game?
Or are there any other ways to get your own patterns into your game?
Thanks for the help.
=====Edit=====
Ah, nvm, I found a way to get my patterns into my game without uploading them on the exchange.
Post edited by Unknown User on
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Win 10 Pro 64 bit / ASUS Maximus VII / Intel Core i7-4790K CPU @ 4 GHz / Cosair Vengeance 16GB RAM / NVidia GeForce GTX 980 SLi / Samsung SSD 840 PRO HDD
When you export a pattern it goes into My documents/Sims 3/ uploads folder. Simply cut and paste them into the downloads folder- then you can install them into your game from the launcher without going through the exchange.
I've always done it this way, if I want to upload to the exchange I copy and paste into the downloads folder, then they are available to upload if you wish.
'No I'm from Iowa- I only work in outer space' James Tiberius Kirk
Um I don't know if this site has been mentioned or not for good patterns, but I really like this site: http://www.fatstrawberry.com/
I already made a pattern from a pattern on this site.
Ok, I downloaded the create a pattern tool months ago... And it still does not work at all... Does it only work on desktops or can it work on laptops as well? I have a laptop but it just crashes everytime I try to use it. So I have given up trying to use it at all... Unless, someone can help me figure out what I am doing wrong with it.
Any help would be Awesome
When you export a pattern it goes into My documents/Sims 3/ uploads folder. Simply cut and paste them into the downloads folder- then you can install them into your game from the launcher without going through the exchange.
I've always done it this way, if I want to upload to the exchange I copy and paste into the downloads folder, then they are available to upload if you wish.
You don't have to cut and paste, just double-click the files in your uploads folder and they will automatically install.
Dumb question, but is any of this on YouTube? "Visual" examples are a lot more helpful for me at this moment because I'm studying for my RN boards and reading anything that's not "school-related" tends not to stick in my brain at the moment! Thanks!
Comments
ive exhausted all the ones in this thread, i only really used designs from fatstrawberry
thanks
To be able to change the colors in game you have to have the various objects that are different colors in the pattern on a different layer. For example, if you want a pattern with a blue background, yellow chicks and green loops, but want people to be able to change the background or the colors of the chicks and the loops each one has to be on a separate layer.
This becomes a bit more difficult, as you mentioned, if you are using a pattern that is already made. A one layer pattern you can change the light/darkness in game but not the individual elements unless you have used a pattern that was created and then saved with the laters intact (and you can open the image in a paint program that handles layers). Then you can save each layer, individually, and load each as a 'sticker', then put them together in CAP so that each part can have a different color applied in game.
If the pattern you choose to import into CAP has only one layer then you can either select and lift various parts of the design to make stickers and then recreate the pattern in CAP with a layer for each color. The other option is to try and use masks and/or channels to create layers that can have a color applied to each layer but that is very detailed and would require a long tutorial to explain how its done. Depending on the pattern I am working with I have had good and bad results doing this, and a great deal of it depends on the pattern you decide to work with. I find patterns with very individual figures that do not over lap, and plaids are the easiest to do this with, while patterns with complex floral patterns or those patterns that overlap or merge into each other sometimes impossible to create layers.
I have a question to as regarding these post: So are you saying this is the only way to have your pattern show in my own game, by exporting -> uploading all images to the exchange -> DL my own patters I've uploaded to be able to use in my game?
Or are there any other ways to get your own patterns into your game?
Thanks for the help.
=====Edit=====
Ah, nvm, I found a way to get my patterns into my game without uploading them on the exchange.
Win 10 Pro 64 bit / ASUS Maximus VII / Intel Core i7-4790K CPU @ 4 GHz / Cosair Vengeance 16GB RAM / NVidia GeForce GTX 980 SLi / Samsung SSD 840 PRO HDD
May I ask how you achieved this?
I've always done it this way, if I want to upload to the exchange I copy and paste into the downloads folder, then they are available to upload if you wish.
Is there a tool for making patterns for Mac as well? I found the Delphy's pattern packaging tool for Windows only...
Thanks for your help!
Wow, great site! Thanks for the link.
deviantArt
Just type textures or patterns in the search box.
Free Stock Textures
Pattern Cooler
But honestly, I can usually find whatever I desire on deviantART.
Any help would be Awesome
You don't have to cut and paste, just double-click the files in your uploads folder and they will automatically install.
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