I just wanted to report that though the notebook looks awesome for pre-modern era's, the books my sims write on them ave a value of $0.00 ... yep not making any simoleons towards that goal with the notebook ... I do also have a typwriter mod, but it does not work as well as the notebook, but at least the books have value ... it just also includes all the same actions as a computer. I really did not want to monitor my sims to keep them from playing video games on it, LOL .. oh well
My end-of-era report! Yes, the days of grimy, uneducated Sims are now behind the Ravenwing family! With the birth of John and Mary's first grandchild, Amelia, we progress into early civilization!
Let's do a quick point count, shall we?
Have one Sim reach level 10 in fishing, handiness, and gardening. Check! Mary Ravenwing completed this (+1) Earn $50,000 from selling plants, fish, rocks, fossils, and woodwork. Check! The whole family contributed to this (+2) Have one Sim have children with five different Sims. Check! John had babies with Mary, Summer, Cassandra, Nina, and Dina. (+2) Catch an anglerfish worth $1,500 or more. Check! John (our resident fisherman) caught this fish for us, and it is hanging proudly on the wall (+2) Have no Sims die from anything except old age. No family members are dead currently, so check! (+3)
That totals us at a full 10 points for the Ravenwing family in the prehistoric age. Yay team!
As far as challenge-wide goals, we completed one aspiration in this era, and got three skills to level 10.
Time to build a house, which I will upload onto the gallery, but It will contain my entire garden, collection (Which is at 89), and family portraits. I might have Lily paint a picture of the Prehistoric era living space before I build.
That's all for now guys! I'll check back in later with my first progress report for the Early Civilization era!
Playing the History Challenge? Make sure you have the up-to-date rules here!
I was thinking it'd be fun if there was prehistoric era cc for the babies. I'm barely learning how to edit walls and paintings / stickers but I think clothing won't be as easy.
@Rivie Honestly I don't use cc much, I've only installed the mods suggested for this challenge. The babies' clothing doesn't bother me much, they're only in it for a couple days anyway. I know there is a mod that gives you a placeable "invisible" bassinet, which looks like the baby is just sitting on the ground. It can be moved with MOO to be on tables, dressers, etc.
Playing the History Challenge? Make sure you have the up-to-date rules here!
All collectibles, and any additional things received while fishing/gardening/digging, may now be sold right from the start, though they will oly count towards a goal if explicitly listed in that goal.
The Prehistoric Era "Earn 50 000 simoleons by selling fish, plants..." goal has been increased to 60 000 simoleons, but frogs now also count towards it.
The Challenge-Wide "Earn 100 000 simoleons during a single Era" goal has been increased to 150 000 simoleons.
Cowplant berries may now be sold, and they will count towards the Prehistoric Era goal. Planted/grown cowplants may still not be sold.
Sims may now not be manually aged up except for on their actual birthday.
The Challenge-Wide "Display the graves/urns of all deceased family members..." goal has been updated to only require the graves/urns of those family members who died while being a part of the household to be displayed.
Cowplants may now be milked, but any Essence received must be sold immediately.
Would it be okay to change the rules a little bit to suit different parts of the world? For example, if the challenge was set in Iceland, the building styles would reflect culture and style there?
Would it be okay to change the rules a little bit to suit different parts of the world? For example, if the challenge was set in Iceland, the building styles would reflect culture and style there?
Yeah, sure. The rules are more about the the time periods than where in the world they take place, anyway. The important parts of the challenge are the restrictions and the goals, so as long as they stay the same, what country/culture you base your designs on doesn't really matter.
So in the case of Iceland, the first Era's Sims and houses would be based on Prehistoric Iceland, the second Era's Sims and houses would be based on Early Civilization Iceland, and so on. They would still only be allowed to contain the allowed objects for that Era, though.
This really does look interesting.I was not able to get the typewriters though. I couldn't find a d/l link and when I clicked on the link that was provided, it only took me to simpe. :( Anyway, for the early stages of this challenge, it would be awesome to have rock or rough hewn from logs chairs and tables. Then regular chairs as you get into the medieval ages. It would also be awesome if somebody came up w/a homeschool mod for the early ages. Also, a tub that looks like a lake, but I don't know if that can be done. Maybe a wooden round "bucket" for a tub?
@Sonshine77 The typewriter link works fine for me, so I don't know why it doesn't for you. Outdoor Retreat does contain some stone and tree stump "chairs", but I haven't found any mods yet that add more of those kinds of things. You can of course craft rough looking furniture using the woodworking bench, and as for the "tub that looks like a lake", that could be accomplished using a pool and some rocks and plants (there is a lot up on the Gallery, by SnowieSimmer, that contains just this).
@Sonshine77 As cloudseeker said, outdoor retreat does have a lot of items that make the prehistoric age look more realistic, and it is suggested If anything you could place a chair, then use MOO to disguise the chair to look like a pile of rocks that Sims can sit on. With the handiness skill, you can make toilets and bathtubs out of wood, and there is a rough wooden toilet (and bathtub I think) in buy debug mode. The pool I posted on the gallery is my idea of a "watering hole", where Prehistoric Sims would go to wash and swim around. I used MOO to make it look more like a pond
Edit: The typewriter link takes you to Ozyman's site for it, and if you scroll down to below the pictures but above the comments section there should be a link. If you click the link, it will take you to his online OneDrive, where you can download the file.
Cheats listed above are:
bb.moveobjects on
bb.showhiddenobjects
Playing the History Challenge? Make sure you have the up-to-date rules here!
@Rivie Honestly I don't use cc much, I've only installed the mods suggested for this challenge. The babies' clothing doesn't bother me much, they're only in it for a couple days anyway. I know there is a mod that gives you a placeable "invisible" bassinet, which looks like the baby is just sitting on the ground. It can be moved with MOO to be on tables, dressers, etc.
I was scared for my laptop but now that I tried cc, I love it. I know babies only last for a little while but I think they would look cute in the pictures. But it's okay if it doesn't bother you and I've seen the mod but I still haven't tried it, I want to though
@Cloudseeker I have informed him of some rules he got wrong, and so hopefully he will fix those before his next episode. Mine for today are currently processing on youtube.
@Cloudseeker i am lydias friend del rey simmer and started my today I got some rules confused and btw for people without outdoor retreat they could make a roof in a tent shape and put the straw roofing on like they just found some dry grass in a field ??? That's what I did if that's ok
@Cloudseeker i am lydias friend del rey simmer and started my today I got some rules confused and btw for people without outdoor retreat they could make a roof in a tent shape and put the straw roofing on like they just found some dry grass in a field ??? That's what I did if that's ok
Yes, you are allowed to build a simple house. In fact, you're even allowed to build a small, simple stone/wood/straw hut if you want to.
@Lydiaa88 Just watched them, great as usual Got the feeling that you may have missed the fact that you are in fact allowed to move "mates" (i.e. the Sims Isaac has tried for baby with) into the household if you want to, as long as they don't bring any money with them. You don't have to, but you are allowed. And when they have given birth to his children, they can help with goals as well
Could lead to awkwardness between the women of the household though
Oh, and you are allowed to sell your paintings, they just won't count towards any goals. Just in case you had missed that update.
@Cloudseeker That makes my life easier.. Am I allowed to move the women out after they have the children? And I recorded these a while ago and I think that was before the update of "You can sell paintings but they cannot count towards the goal".
@Lydiaa88 Yeah, I was unsure if they were recorded pre-update or if you had just missed it And yes, the women (and any other Sim you want) can be moved out at any point BUT, once they are moved out, they can never ever move back in, and they can no longer contribute to any goals (but any contributions they made before moving out is kept).
Comments
I have got a nice, good amount of notes now, and will probably make an update to the rules tomorrow.
Alrighty. I'll look for it before recording :smile:
Let's do a quick point count, shall we?
Have one Sim reach level 10 in fishing, handiness, and gardening. Check! Mary Ravenwing completed this (+1)
Earn $50,000 from selling plants, fish, rocks, fossils, and woodwork. Check! The whole family contributed to this (+2)
Have one Sim have children with five different Sims. Check! John had babies with Mary, Summer, Cassandra, Nina, and Dina. (+2)
Catch an anglerfish worth $1,500 or more. Check! John (our resident fisherman) caught this fish for us, and it is hanging proudly on the wall (+2)
Have no Sims die from anything except old age. No family members are dead currently, so check! (+3)
That totals us at a full 10 points for the Ravenwing family in the prehistoric age. Yay team!
As far as challenge-wide goals, we completed one aspiration in this era, and got three skills to level 10.
Time to build a house, which I will upload onto the gallery, but It will contain my entire garden, collection (Which is at 89), and family portraits. I might have Lily paint a picture of the Prehistoric era living space before I build.
That's all for now guys! I'll check back in later with my first progress report for the Early Civilization era!
Kingson Family thread - Updates, Behind the scenes, Sneak peeks and more...
The Abandoned Lot - Kingson family How the story begins...
The scoresheet has been updated accordingly.
So in the case of Iceland, the first Era's Sims and houses would be based on Prehistoric Iceland, the second Era's Sims and houses would be based on Early Civilization Iceland, and so on. They would still only be allowed to contain the allowed objects for that Era, though.
Edit: The typewriter link takes you to Ozyman's site for it, and if you scroll down to below the pictures but above the comments section there should be a link. If you click the link, it will take you to his online OneDrive, where you can download the file.
Cheats listed above are:
bb.moveobjects on
bb.showhiddenobjects
I was scared for my laptop but now that I tried cc, I love it. I know babies only last for a little while but I think they would look cute in the pictures. But it's okay if it doesn't bother you and I've seen the mod but I still haven't tried it, I want to though
Kingson Family thread - Updates, Behind the scenes, Sneak peeks and more...
The Abandoned Lot - Kingson family How the story begins...
Could lead to awkwardness between the women of the household though
Oh, and you are allowed to sell your paintings, they just won't count towards any goals. Just in case you had missed that update.