Having learned my lesson from the "infamous" Patch of December 2014, with its attendant glitches, I now wait a few days or more before allowing a patch, especially one with additional content, to run, and this includes the April 21 patch. The friends I have in this forum with whom I exchange PMs, anyway, have told me that their game now spawns an abundance of "Tragic Clowns" in public places, (along the sidewalks, in the parks) and they even show up in partial clown garb "off duty" in bars and such.
Of course, "a couple friends" is too small a sample size for me to decide if I want this patch to run yet.
Since the presence of these blue-mood buffoons causes a "Very Sad" buff in all the Sims who get near them, I can see where this can adversely affect gameplay. I mean, why have my Sims go to parks, clubs and such if these things appear en masse and make them "Very Sad" throughout their outing? Might as well stay home and tend the garden!
Apologies, this is my usual long-winded way of asking, "Is anyone else getting too many "Tragic Clowns" in their games?" Or are these just isolated incidents I have heard about.
If so, anyone find a way to mitigate the effect of these creatures infesting the parks and sidewalk?
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You might also want to know that the clown doesn't seem to be all that tragic this time around. When he appeared he didn't do a lot. He disrupted their normally mercurial moods to sadness for a bit, tried to juggle but when my Sims went on about their business he gave up and left....and he hasn't come back.
When people report that there are clowns all over the place I look at various causes like mods or other things people might have done to their game. There's also the way some things just happen. Every time there is a patch my game seems to pick up every new glitch that comes along and others never get them.
I've not seen one, either.
My Mood:
That's a very odd looking clown. Not what I've seen in my game.
You zapped a Clown Awesome!!
I never liked clowns, back since Girls School (excluding the ones running the place: Heaven defined was when The Folks finally gave up on refining me and let me go to regular public school.) The biggest turn-off had to be plumming Bozo That thing gave me nightmares.
Anyway.. @loubyloulou I didn't think of mods. I don't have clownage in my game yet because I have not allowed the patch to run.. I was asking ahead of time because I am not inclined to spend time juggling clowns out of the parks and off the sidewalks. I'll ask those who told me about this if they run mods. I know MC Command Center, awesome though it is (IMHO) did change the name of the Growfruit Lady. (Who, by the way, is currently "working without a contract" because I have not loaded that patch that repo's her and gives us clowns.
@rosemow explained that to me. MC Command does have weird interactions with patches.
Somehow I just have a hard time believing that the "off duty" is a detail that was purposely coded into the game. I've found that depth of detail a little lacking.
Thank you! Please do! (feel free to tag anyone you think might help/know more.
I don't actually want to eliminate them completely, only reduce what has been reported as "overspawning".
Here's a friend's screenshot..
@PHOEBESMOM601 The off-duty conclusion came from their appearing half-costumed in the bars, clubs and maybe libraries, too. They go there after pestering Sims in parks and on the sidewalk to relax, unwind, and.. well.. can't get drunk in the Sims but they can dream, can't they?
OK thanks.. Since the hot dog costume came in "additional purchased content" and I have purchased nothing yet-- ergo no hot-doggers in my game-- (only because I haven't seen any additional content I can use right now) -I won't have to worry about surplus clowns, either.
(But I wonder why they always act and look sad, and that rubs off on Sims near them, or so I have been told.)
I also wonder about the above screenshot from Masongamer with the female Sim with a clown head.
Weirdness.
But I think she ( the one whose multi-clown screenshot I posted above) might be running MC Command Center and that may be a part of the issue, until Deaderpool updates it.
I guess the best I can do is (not too soon but soon) let the patch run, let Jasmine Holiday go back
to where she came from, and see what sort of wayward circus talent crops up (or not) in my game.
Likely different than most in here as I'm just running the base for the time being.
That'll change if they ever come up with Weather and/or Seasons.
I think the reaper is meant to show up "off duty" in a nightclub or two. He began showing up in the Blues bar, along with a premade ghost (meaning she was already dead from the get-go and not a townie who keeled over right when I started up the game) and at a beautiful lounge I imported from the gallery in Oasis Springs (after bulldozing that world's museum) He'd show up dance, flirt occasionally and then raise his hand and vanish in a big puff of smoke within 2 game hours or so. Definitely before 4AM in-game. But not every night.
I did read the patch notes and I remember the painting being available but not any actual clownage. I admit, I skimmed it because they are written with a bit too heavy a helping of "silly" (speaking only for myself) I'm nut much for yucks and giggles.
I'llhave to have another look.