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The Sims 4 Horse ranch negative discussion.
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Side note. ^ I would've loved seeing cellar doors in this pack.
Tbh, Sims 4 is in a rut when it comes to CAS items. So many things feel like retreads of what we got. I remember when we got cozy knitwear for like a year straight. But I guess there's only so much you can do when you're working with the same few meshes and can only slightly adjust them. On the plus side, I love that, ever since Werewolves, they've been willing to make dirty/unpolished clothing and items.
The Sims 4 hasn't introduced a new musical instrument since 2017
🐲🐲🐲🐲
"and...that's it?"
From the partial information I've seen so far, this seems like a Game Pack that's been put into the Expansion Pack box, all because making horses up to standard was a demanding and expensive technical challenge due to TS4 base game.
I was really looking forward to saloon doors too. My sliver of hope is that the team will patch one in soon after but I think the animation would have to be unique? Heck! I don't care how it animates. I just want functional saloon doors.
S3 simblr: http://simplysimming.tumblr.com/
S4 simblr: http://simlogic.tumblr.com/
I live for LGR reviews. I was sad when he quit reviewing all the packs, but I understand why.
I feel like the horses themselves may not have been that technical of a challenge, and more that the larger world was a bigger aspect to making it an expansion. TS4 has a very specific model in how they make packs and I think that in order to get a larger world (which would be needed for horses), it needs to be an expansion pack.
I could be a wrong, but that's my guess.
https://youtu.be/kE3n9MQp0UU?t=371
but...
I'm dissapointed in the barrel racing. No 3 barrel Cloverleafs? No figure 8s? The horse animations looked great, and the turns were nice and sharp... easily sharp enough to handle a cloverleaf or figure 8. Missed opportunity.
Yep. That's it. That's my only complaint pre-release.
Cary on.
Yeah when I heard that part I was like...so essentially you can have a goat viewing party? Doesn't seem like a feature. I could invite sim friends over and have them do that without an "event". The BTS vid solidified my stance that this is a GP disguised in EP pricing. Nothing in this screams EP in any sense. even if there are 15 lots in the world? That does not and should not qualify a pack as an EP. An EPs main feature has ALWAYS been to expand on gameplay first in The Sims franchise. And if they are charging that price because they "spend more budget" to make horses, well no offense but that shouldn't be the consumers issue to deal with, that was on them to choose to do so. We shouldn't be charged double the price for that
- New desert world
- New CAS items
- Horses/foals (which you can ride, interact with, customize, and take them hurdle-jumping in an arena that's probably going to get old very quickly)
- Probably a new lot type?
- New event?
- Mini goats and sheep
- Nectar making (what does this have to do with horses, kinda seems like a Cottage Living thing)
- New dance animations
Granted, I've never cared much about horses for Sims (unicorn in TS3 was a bit fun to mess around with, though), but bias aside, it looks incredibly forgettable. There were a bit too many scenes of the lead Sim (who is always a girl, heh) just socializing with animals or Sims, which is concerning that this pack really won't be all that special. Like a lot of EPs, it seems.I have to admit I don't understand what's exciting about that in gameplay terms. If they made it so there was a petting farm functioning as a business and guests had to pay a fee to enter I guess I could see it but just randomly inviting people over to view the animals strikes me as a little weird.
Actually it's not weird at all. Farmers are happy and proud when they get newborn animals on their farm and they might show them off to friends and neighbors. But they don't make an event out of it, that part is indeed weird, though if it functions as a sort of petting zoo, even without being able to charge an entry fee, I suppose it's a cute activity for toddlers.
My aunt once invited half of the village ladies to see their new calf , and "semiforced" all to stay at Tupperware party after.. yes, I do agree, it was silly and weird
on topic, Im still sad about the household slot issue.
Sea may rise, sky may fall, My love will never die..
My heart, my heart, My drowning heart, Oh all the tears I've cried
Oh I may weep forevermore, My love will never die..
I really hope they increase the slot size because you are completely right. I mean even if you drop extended family. If you have a typical 5 family(parents and 3 children) that leaves you 3 slots. Not much of a ranch with only 3 animals, drop a child and I guess you can have 4 animals. I don't know, just really limiting.
Yeah they are members of the household and create a sims.
Funny thing is the sims youtubers will eat this pack up and then when the hype dies down act like they always hated it. They did the same thing with Island Living.
8 Sims max, 6 pets max, 10 max total.
I foresee them being the same way dogs were for me. I was super excited for dogs to finally come, after I created ALL the dogs I was completely bored and done with them. Dogs(and cats) are now just set dressing.