I know I'm going to get a lot of hate for this, but now is the perfect time to start sharing ideas for The Sims 5. EA are, hopefully, going to use feedback from this week's release to gauge the potential for future games, and that includes an eventual fifth installment. Never has a Sims game been criticised more heavily than The Sims 4, certainly not by me, so I think 5 could be the game that reunites Simmers young and old (if of course it gets made).
Forgetting expansion features such as weather and pets for a moment, I think that, at the very least, The Sims 5 should include these elements in its base game:
The humour and randomness of The Sims 1
The charm, expression and fun of The Sims 2
The open world and endless customisation of The Sims 3 (improved and optimised)
The emotions, CAS and Build Mode of The Sims 4 (improved and optimised)
Every time I play Sims 2, I'm forever thinking about the features present in 3, and when I'm playing 3 I'm always thinking about the features present in 2. I think it's time to finally bring the best features from each game together to create the most immersive and charming Sims game yet. At this stage, with so much cut out of The Sims 4, I'd be happy to see a merge of everything we already have, though obviously new features would be nice.
Feel free to post your own ideas, and if you spot anything in your games this week that you'd like added/removed in The Sims 5 then feel free to share that too!
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Comments
I agree with these parts!
"Do you canoe?"
Sims - Include the baby, toddler, child, teen, YA, adult and elder stage. Teens are shorter than adults. Babies are not tied to a crib. The style of the Sims is a mix between 3 and 4, slightly more realistic than 4.
Worlds - A semi-open world. The world works like TS4, being comprised of different neighbourhoods. However, the neighbourhoods are much larger than TS4. I expect mini TS3-style open worlds, about 15-20 lots. Entering community lots has a short loading screen to generate Sims in them, but entering a different residential lot doesn't.
Managing Worlds/Families - You can place lots/move them like in TS3, but you are set to how many lots per hood you can have. You have a library like in TS3, including your families and lots, and doesn't require you to enter the library like in TS4.
Community Lots - Grocery Stores, Clothing Stores and Gyms.
Rabbit Holes - No rabbit holes. Sims disappear like in TS2 and 4 when going to work, however they don't just evaporate. They have to drive/walk to edge of lot. Kids get school buses and adults get car pools/drive their own cars.
Objects - Cars (with real animations), strollers, pools, hot tubs, etc.
I agree with this but I kind of want a Sims 5 so that they can redeem themselves and not make a non-rush base game.
TS1- I do remember and would like the random calls in 1 like my physic would call and say I'd have a bad day or one time my Sim fell in love with Mortimer and Cass called and said "we know you love Mortimer but we'd love him back" then there was an option to move him back in, I said NO! lol The other funny random things that were in the game like tragic clown, one time a woman ran into my house to pee in her bathing suit then left. Mrs. Crumplebottom
TS2- Family life, the memories, sneaking out, zits, Happy Bunny, babysitters for baby-child, I can go on and on this was my favorite Sims.
TS3- The color wheel, different styles, you could work at home with certain careers, the HEIGHT differences.
I had a while list on the old board but don't know if I can find it anymore.
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Babies with limbs, clothes, and hair that can move and can be carried around anywhere.
CASt
Toddlers in base game
Greater respect for generational players in base game
Include family tree again
Greater variety among the life stages
Gradual height among lifestages (it gets rid of the need to have added life stages)
Better implementation of an open world
More versatile and better textured hair
Open venues
Return of OPTIONS (I don't want the game to tell me how to play)
Return of shopping (but the option to not have to go shopping for those who don't want it)
Cars
Better and more streamlined graphics with better textures
At least basic rain in the base game
More family friendly environments, not just things for YA's to do (keep all the YA stuff, just add more family things)
Pools would be nice in base game as well
At least let players be able to test the system before release in order address the issues and bugs that may be in it
There's more but I can't think of any. I'll probably edit to add them.
Childhood emotional development (The environment your sim kids grow up in set which emotions are more prevalent or not available)
Hair Growth (Beard, Heads of hair grow, or go bald depending on Genetics, ladies, shave their legs)
Dynamic life expectancy (Pound Vodka and cheeseburgers into your gullet never exercise, you can live up to 35 days!) lol
The return and upgrading of
Open Worlds (Expansions add Lots to the existing gameworld ala TS1, also doesn't cause the game to run like crud)
Story Progression (NRAAS Story progression? Yeah That)
Empire Building (Able to buy businesses, invest in the Sim Market, Take your Hobby/Business Public)
Jobs that you actually have to do (Walk a beat as a cop,Mini games to increase your gains in the performance of your job eg. shoot asteroid type things as a astronaut to save Simkind)
Stuff like that.
However, we are not even past the day of release, and modders have already created external programs to allow us to easily add our own designs and colors to TS4 clothing, even easier than CASt. As for open world, it's honestly arguable whether or not an open world belongs in The Sims. Some people prefer it, some people prefer lot based gameplay. I think TS4 did choose the best route to go, having implemented a mix of the two. If TS5 comes out, I'd like to see it done like TS4 but improved to require less loading screens and bigger areas maybe.
What will make or break The Sims 4 will be the expansions. If they add the features that we request, such as pools and toddlers, while adding a plethora of other features and features done RIGHT, implemented with much needed DETAIL, the game will end up fantastic. I hope EA realizes this, and they won't screw it up by halfassing expansion content and shoving store content down our throats. I honestly feel, once TS4 starts pumping out patches and expansions, it can definitely beat TS2 from its throne at being arguably the best Sims game.
And the one thing I was hoping for TS4 but now wishing for in TS5, multi-player mode so I can play the same world with my friends and no not the TSO version either that got boring fast.
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