im so going to be blocked for this...
anyone think its curious that this hastily put together patch arrives just after simmers figure out how to create hair, and make mods themselves? that would certainly slow down sales at the store- not oly because people are downloading the new hair, but also because people are prepared to wait a little when they see results- and results that are free.
point is, the patch conflicts with quite a lot of the work modders have done- rendering it useless and driving simmers back to the official store for goodies. peggysims hair reportedly crashes often with the patch (or maybe before)
ea's current new cash-grabbing policy makes me think this is a little to coincidental to be ea showing some good faith, or maybe im better at pattern recognition than other people (stolen from zero punctuation).
Or maybe not, i was flustered at ea anyway.
incidently, im fairly openminded, and im happy to admit im wrong provided with a logical argument, emphasis on logical.
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EDIT: Never mind about the conflicts, I guess there has been a few that totally sucks about peggysims hair! they've been one of my favourite creators for ts2 T^T
When I changed mine I saved the originals and remembered where I changed them. I had no problem installing the patch, just takes a little effort on the gamer to keep things in order.
reports of crasing have been frequent these past few days, but then again people who have it running fine aren't likely to comment or complain, and only a very small preportion of simmers use CC.
guess the timing just strikes me as too, precise, espceially as new items appeared in the sim store before the patch, so they weren't all on a massive holiday or something.
not sure i know what you mean, billysim.
Sweetie, I don't think that any of this has to do with the store. The patch was direly needed (yea verily) and that might be why the coders at EA rushed the process a little.
It's the same with World of Warcraft, after every odd number of patches I have to get a new version of Auctioneer (even if that add-on is rather patch-resilient). As an MMO-gamer, I'm quite used to the fact that official patches disturb add-ons, but as time progresses, the teams behind the add-ons have become remarkably adept at developping add-ons that are more "generally" coded as to survive a large number of patch-days.
So, all in all, the fact that the hair-mod stopped working due to the patch is nowhere near the fault of EA, but is totally due to the lack of experience the modders have with the coding of TS3 and the way sturdy add-ons for TS3 are supposed to be coded. That's all, really.
thats a fair point, but it wasn't the one i was trying to make.
yes, conflicting with mods was expected (thats why i turned auto-patch off)
what i was trying to get accross was not only its rushed nature, but the timing. The story progesssion post by the simguru suggested they already new where the story progession fault lay- they even had a fix for it.
them j.m pescado fixed the problem days after- why has it taken ea so long? the appeared to be prefectly content to let us stew, we've heard nothing from them since the game came out except that small note, so why give us such a hasty patch now?
did they give in to out petitions? *massive sarcasm*
Atlantis is in the middle of the pacific, but is currenlt over-run by little girls, and big men in diving suits.
Sure they did, they brought back tin foil hats for everyone...
Pescado was working from a leaked pre-launch copy. Don't make the dude out to be some Sims-Angel. He made some good statements against TS2 paysites, with which I agree, but other than that he is a very unlikable person in my personal view.
It's the same with World of Warcraft, after every odd number of patches I have to get a new version of Auctioneer (even if that add-on is rather patch-resilient). As an MMO-gamer, I'm quite used to the fact that official patches disturb add-ons, but as time progresses, the teams behind the add-ons have become remarkably adept at developping add-ons that are more "generally" coded as to survive a large number of patch-days.
So, all in all, the fact that the hair-mod stopped working due to the patch is nowhere near the fault of EA, but is totally due to the lack of experience the modders have with the coding of TS3 and the way sturdy add-ons for TS3 are supposed to be coded. That's all, really.[/quote]
thats a fair point, but it wasn't the one i was trying to make.
yes, conflicting with mods was expected (thats why i turned auto-patch off)
what i was trying to get accross was not only its rushed nature, but the timing. The story progesssion post by the simguru suggested they already new where the story progession fault lay- they even had a fix for it.
them j.m pescado fixed the problem days after- why has it taken ea so long? the appeared to be prefectly content to let us stew, we've heard nothing from them since the game came out except that small note, so why give us such a hasty patch now?
did they give in to out petitions? *massive sarcasm*[/quote]
Pescado was working from a leaked pre-launch copy. Don't make the dude out to be some Sims-Angel. He made some good statements against TS2 paysites, with which I agree, but other than that he is a very unlikable person in my personal view.[/quote]
Didn't know he was using the pre-launch copy, but he is still very talented. i guess i am pretty admireing of him, maybe not sim-angel but still. he was still working with the technology for less time than the creators, and if he has started on the patch earlier, doesn't that raise the question of what the 🐸🐸🐸🐸 the play testers hd been doing?
i can't help but feel that argument was ad-hominem though- you haven't really dicussed the issue (with respect)
no idea why the text has gone massive (not my intention)
Also, if you know the modding community, you know that it doesn't matter what patches EA does. They will work around them and re-issue and re-build. Happens all the time just like with the WoW mods mentioned earlier, though admittedly in WoW's case, Blizzard is very open and accommodating to that community...since they stated up front that they reserved the right to take anything you make and use it themselves if they like it! 8)
Edit - You may have hit the Font: Normal drop down box up there and it's now on big?
i guess so. i know the modders will just update their codes, it just seems a little to coincidental.
i guess what my main concern is that what with ea's new approach to 'customer relations' there going to try to stop people stealing there precious money with free, better additions.
Same here..everything is working great..I don't have peggy hair either..But I do have content from MOD And the Monkey also..
Yeah, I'm a huge fan of good old Blizzard. They are on record as the only company ever to have released a game in the past that's still being avidly played since it release 8 years ago (Diablo 2 Lords of Destruction), and having to add ten(!) patches in that era. Most of them were content-adding patches aswell.
They are abolute concrete about when and how they do something and always take their sweet time. I wager that Diablo 3 will as flawless as Diablo2 was (and still is.)
Fact is that I wouldn't be playing a MMO is it wasn't been coded by Blizzard.
oh, and thanks for being reasonable and logical, your nice people to talk with.
Is it canned soup, straight from the fridge without heating?
I downloaded the patch and my game crashes alot with the peggy hair. Such a shame, that hair was beautiful.
Only the very best!
I'm pretty sure they solved the problem with the speed issues by taking some shortcuts/workarounds with regard to the way the game draws things in high speed mode.
Considering that, it's not too awful surprising that some alterations to the canned hair can cause a crash. I'm sure it will be sorted out by the modders within a short time.
Considering the time frame between when the peggy hair was released, and the patch was released, I doubt that it's possible that the built the patch just because of that. Certainly they could have slipped something in specifically to conflict with it, but I doubt it, since it wouldn't be worth their time.
Why? Because they don't lose anything by you using peggy hair, since it doesn't actually add anything to the game, it just alters an existing hair.
1. Not so special? I don't see you modding anything. And the hair was gorgeous.
I've said it once, and I'll say it a thousand more times. all the sims 3 hair *FAILS*
2. and yes, they CAN lose things from people modding. Especially since this bull 🐸🐸🐸🐸 store came out. the hair isnt ANY better. and are all just WORSE alterations of already BAD hair. Theyre gonna loose money if people are making nice alterations. srsly.
edit - though I do disagree with her little conspiracy theory.