It's a sort of window bench, and I have plans to use it in TS2 and TS4, the latest piece of CC I publicly worked was a police car, done for Vovillia Corp and Back Alley Sims +/- 12 years ago, the modeling part is already done, then I need to triangulate (forceful for TS2) and UVmap and make some textures before facing the work i dont like too much (play with simpe) and the one I don't know, (do the same with Sims 4 studio) does someone know if Sims 4 can handle quads? I prefer to do my models with that kind of poly as the final result is way better than triangles.
Model has 3 meshes and was done in sims 2 size.
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a closer view of the model:
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Feel free to call me J.R., all my friends call me in that way.