I did like looking in family trees and finding who the dead parents were and then who their parents were. It made for a better neighborhood story. I liked knowing who trained the toddler to walk and talk etc. If you noticed they cried more for those Sims if they died than the one who had nothing to do with their training. I wish this game could handle a memory system like we were promised. Did any of you remember it was said (in the beginning before release) some decissions would affect these Sims outcomes for their rest of their lives. That isn't true.
"Games Are Not The Place To Tell Stories, Games Are Meant To Let People Tell Their Own Stories"...Will Wright.
I did like looking in family trees and finding who the dead parents were and then who their parents were. It made for a better neighborhood story. I liked knowing who trained the toddler to walk and talk etc. If you noticed they cried more for those Sims if they died than the one who had nothing to do with their training. I wish this game could handle a memory system like we were promised. Did any of you remember it was said (in the beginning before release) some decissions would affect these Sims outcomes for their rest of their lives. That isn't true.
Did they really say that? I had no idea. I think the whole photo memory system should be scrapped and they should make it like it was in TS2. I honestly loved looking through each of the sims and seeing who trained them, who died, what was their first romance and etc.
Comments
Did they really say that? I had no idea. I think the whole photo memory system should be scrapped and they should make it like it was in TS2. I honestly loved looking through each of the sims and seeing who trained them, who died, what was their first romance and etc.