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  • My big wants: Non-rabbithole school play. I want to live vicariously and send my fake kids to school, have them play with other kids, learn things, do stuff, prank, ask questions. Or play a teacher dealing with unruly kids. Blackboards, spitting paper balls, writing love notes, crushes. Sitting at a desk taking notes or…
  • I would love the ability to save my own styled looks
  • An agriculture pack would be nice (Game Pack). They could return nectar making. And maybe add cows that could be milked, manure for fertilizer, and the sims could make homemade cheese and pasta. Ad in new lot types: farm or vineyard. And maybe add a way to run a business from home. Either roadside stall or indoor cash…
  • Not really: You would live in the various lots that already exists in the various neighbourhoods. You would still use the same load screens to get to your stay place. The are lots of lots in the base game, but it's more dynamic if you own expansion and game packs with new locations.
  • Almost everything is up to the people up stairs. The role of a UX designer is to communicate and be the Users voice. If you are not able to convince the people upstairs, your not doing your job as a UX designer.
  • I'm thinking of doing this like an orphanage. 2 adults (One male, one female) 6 children (three male, three female). I'll colour code the toddlers to make it interesting them to make it easier :)
  • @mmertor Completely agree. I'll wait and see what's in the game pack before I decide to purchase. If there is no toggle for vampires, the other content has to be extra special. The sims developers have a habit of adding life states that start fun, but turn out super annoying. Example: ghosts in sims 4, zombies in sims 3…
  • But giving the option lets a person, who builds, to get any new build features or towns or objects, without the vampire. If there is no toggle, then I won't buy. But a toggle would let me spend the money on the other stuff and turn off that one part I don't like. Burnt once with supernatural. Don't get me wrong, I would…
  • Yes. Because that's really the only way that the developers have the resources to do toddlees properly, with flushed out animations and enough assets to make them fun. But I'm of the opinion that we're never getting toddlers in the game, because the developers don't care enough about what the sim community wants. We would…
  • Would love this also. Have already complained about too many ghosts ruining my legacy plays. And I would like the option to turn off Aliens and Ghosts and any future life states on a per save basis. So I can have a supernatural play save and my normal legacy world. I regretted buying the supernatural pack in Sims 3 because…
  • Lush - sims enjoy juice more than they should, get extra giddy and social when drinking "juice." Get's loud and clumsy.
  • It is for us to express our opinions on a game we spend money on. And for us to save our money by no longer supporting a game that is severely limiting.
  • Landings would be so nice, so we can customize our stairs and create unique houses adding railings and floors or columns below as needed. I still can't believe they did an apartment expansion, and didn't consider adding this.
  • Toddlers could have their own random emotion, or temporary trait. Spoiled Angelic Terrible-too :) Creative (draws on everything) Explorer Stair climber Cuddler Hyperactive Happy Temper tantrum Quiet
  • I think what turned me very sour on Sims 4 is all of the loading screens. when I have more than one sim, I never leave the home lot because I can't control sims in both locations without loading screens. I can't send one to the library and one to the gym, even when they're next store, because of loading screens. It sucks…
  • They didn't make teens the same height for realism, it was to save doing an extra level of animation. It was to cut corners.
  • I think it has to come down to: "You can't comment, I can't waste any more money on your franchise" Answer the question already, is anyone, right now working on toddlers. If the answer is no, then that makes the question on whether I will buy the next EP really, really simple.
  • @The13thOne I don't mean the whole map open world, just the four/five lot section. So you can visit your next door neighbor without a loading screen. Or go from the gym to the library right next to it without a loading screen. You can already wonder around the block, I just want the 4 lots to be available without a loading…
  • This reads like a scam email. If it is a member of the sims team, they should be told to not write (not right, too early for good grammars :)) emails like there phishes.
  • @king_of_simcity7 As much as I would like unlimited sims in the world, I don't think it possible. I think the sim limit needs to stay to keep the game running well. But I believe there can be a balance between an open neighbourhood and a playable game.
  • No. The sims development team cares very little for what their customers want. If they did, they would answer the questions "Are you working on Toddlers at this very moment? If no, why not?" directly instead of posting 🐸🐸🐸🐸 no comment answers and avoiding the discussion all together. It shows a deep amount of disrespect…
  • They need to pair a city environment with either weather, toddlers or pets for it to have any hope of stopping backlash, not to mention being successful. But I expect it may be yet another pack directed toward partying.
  • Or a store with a residential apartment.
  • Not a huge fan of this idea church/religious worship, but the rest would be nice especially the underground catacombs. But for the religious aspect, I personally feel that this would definitely need to be optional if added. I think the developers will steer away from it on general principal. It's one of those things that…
  • Me too, to be honest :)
  • Probably just a revised quarterly preview trailer. Considering how bad they screwed up with the last one.
  • @SilentKitty I don't mean to move any of the ones in the game. There's a special lot with a ghost that I like. I mean new deaths off active lot get moved auto to the graveyard. The import things is to have a way to move them easily. Either into a new house, or out of the game entirely. I think we don't have enough control…
  • Signed. Do not like the mentality that a company can treat it's customers like mushrooms. The longer they wait to address the problems, the angrier we get. Giving us a decent preview trailer for one quarter, following it up with a lame gif filled with current items, is a marketing error, that thankfully, they got called on…
  • @PHOEBESMOM601 Yep. Played it in Sims 3. But I would love crypts and mausoleums that aren't rabbit holes, that could be entered and explored. It would be a great time to bring in a Scared, Frightened or Nostalgic emotions into the game.
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