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Nukapei New Member

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  • I happen to agree. In WA, France just isn't very French. Sure, the architecture is reminiscent of a French countryside. But, like you said, none of the artifacts, art, even locations are very French. Main French locations include: base camp (kind of a given, being as they have to have one at all locations), marketplace…
  • A beautiful world! Really, this was exactly what I was looking for. The size is a bit small for my tastes, but it still has everything it needs (all the rabbitholes, if there's any missing I didn't notice them) while still maintaining a "small town" feel. Kudos to you! I've been playing it for awhile now, and I only found…
  • Actually, as long as Pyro doesn't mind, I'd be happy to answer your question. Why doesn't the road just turn at a 90* angle? Answer: because that would be really hard to do. The road tool in CAW favors soft, gentle curves, not sharp ones. And to be honest, I don't know if it would even be possible with a road that long.…
  • I ain't gonna lie to you, I'd probably never play this world, simply because the thing I love the most about TS3 is the realism. However, I have to say, my jaw dropped when I saw this. The creativity is just stunning, and excellent execution. I do agree with others, that it could be a bit more polished ... however, I'm…
  • Sounds great! And, really, they are beautiful, a masterpiece of sculpture. Can't wait to see your finished creation! :D
  • This looks really pretty, Jasumi! I also like the name, "Bella Vista". Kind of a pun off the "beautiful vista" moodlet, very creative. I'm assuming this is supposed to be in China? Hence the rice paddies and Chinese architecture? If that is the case, just one piece of advice: you might want to get rid of the Arcs de…
  • Has anyone actually tried this method of "populating" the graveyard? And have they tested it in another machine? I'm just asking, because I'd be curious whether or not the ghosts transfer correctly from computer to computer, whether they're "packaged" in with your unique world or not.
  • I didn't have that problem; but with thousands (if not millions) of downloads, something was bound to go wrong with someone's machine. Just an idea: do you have a thumb drive or any other type of external storage device? If so, go to your laptop and download CAW; but instead of running the install program, save it to your…
  • Looks great so far! It's really hard to tell, though, this early in the game. The only advice I'd have for you at this stage is to watch out that everything isn't at right angles and nothing but. Sure, the heart of most every town of size is naturally a grid, but you still want to make sure it flows and is somewhat…
  • It looks beautiful, Envebe! So far, I'm really liking the creativity (like putting the Towers and the spa together that way, and the little park overlooking the ocean). Do you have screenshots of the layout?
  • Thanks, everyone, for your wonderful responses! Jalida answered this one before I got to it. You should put your lots right up to the road, so that they're flush with the road, but no closer. Otherwise, the lot will overlap the road and cut huge chunks out of the road. You could use the "community" subtype, too. It doesn't…
  • For ease, I'd give it a 4 out of 10. It's not easy at all, none of the controls are very clearly marked, and some features that I would find logical are completely absent. For example, we're putting stuff on layers, right? Why can't we combine layers so that all the trees in one particular grove are on one layer? And why…
  • Actually, I've been snapping roads to intersections without using the grid the entire time. (The section of road I'm currently working on is at about a 35-degree angle to the grid) It's not that hard. You just have to make sure you put the end of the road right up against the intersection, right where it should be, making…
  • I'm so glad I was able to help you! :D
  • Exactly! CC, by the very definition, changes the game. When you start changing the game enough, sooner or later you're going to change that one line of code too much, and the whole house of cards is going to come falling down. CC is the problem a lot of the time. No one (except the nay-sayers) said all of the time. In…
  • Understandable! A lot of us (myself included) have mods we just can't "live" without! :D But, yes, it's a good idea to go ahead and move all of your CC to a separate folder before installing any Expansion Packs -- or any patches, for that matter. You also might want to back up your game -- go to My Documents -> EA games ->…
  • Amen. I don't know about anyone else, but every single time I've had bugs in my own game, I've been able to trace my problems back to a piece of CC. Every. Single. Time. Someone said earlier that a player should be able to simply pop the DVD into the player and start up the game ... yes and no. Should the game be…
  • There are no ways to age Sims a day back or forward, except using the life fruit, so there's no way to set it so that you have the exact same age (ex: so that you have exactly 8 days until aging up). However, there is a cheat to make your Sims age up, at any time, without having to worry about a cake: PLEASE NOTE FIRSTS:…
  • You should have the option to buy a vacation home the second you reach level 3 on your Visa -- the Certificate of Partnership just means you can stay longer, it has nothing to do with real estate transactions. You probably have a bug or (more likely) something you downloaded is messing up your game. Do you have any CC…
  • Alright, people, I FOUND THE PROBLEM! It was a mod I had to make hacking more fun, part of a set to make a variety of activities more fun. Although, for some reason, the rest of the mods were compatible with WA and that one wasn't. Oh, well -- I don't ever do Sims with the "computer whiz" trait to be able to hack, anyway,…
  • I don't know. My Sim only has a logic skill of 1, though. It seems like if it was that, though, she would actually sit down an begin hacking, only to fail. Hey, thanks anyway! At least your post bumped my thread up, right? Especially six hours after I posted, I'm sure it needed it! :D
  • No, not at all! I very rarely invite others to join a conversation. It gets too confusing. :)
  • Yes, of course! Please don't do anything so rash! What you need to do is delete a section of your foundation where you want your stairs. Then use the modular stairs to connect the edge of the foundation to the "ground". From there, on the ground, use the basement tool like you would on a house with no foundation. I hope I…
  • It was definitely the song. They were flirting up a storm with both standing there in the kitchen with the couple. My Sim and her beau even had their first kiss right there, and neither roommate reacted.
  • That's just the thing -- if he was married, I could understand it. But he's not -- I checked before I let my Sim get involved romantically. And both the male and female roommate thought she was acting inappropriately; at least, that's what I'm thinking as both took a hit on their relationship with her. So unless both are…
  • Mine can't sing, either. Just out of curiosity, Crofts5 (and DiSoAngel and Rodier1128, as well) what voice did you pick? My Sim has Voice #1, which I chose because I love that rough laugh. "Rough" isn't so cute in singing form, though ... >_<
    in Singing Comment by Nukapei November 2009
  • It's near La Gallerie d'Art (the art museum) and in my game it's empty (the Piverts live in town). But thanks for that description! I was able to find it very quickly, despite those differences. I also got this challenge. Unfortunately, only the pomegranate tree was in bloom. The rest were only "mature". :( Might…
  • My mistake, I apologize. *sigh* I remember the good ol' days when the Strategy Guide was very rarely, if ever, wrong. Those were the days, right? Kinda makes you wonder what the purpose of purchasing a Strategy Guide is, if you have to suspect all the information it has as either misinformed or just flat-out wrong. Thank…
  • Actually, you're both right. (I broke down and got the Strategy Guide today) The quality of the nectar isn't as dependent on what you put in the mix, as much as it is how good it is. So, if the same person makes a mixture of nectar, a mixture of 10 apples (a "common" fruit) is going to have the same rating as a mixture of…
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