They look too nice and cartoonish for my tastes but hopefully EA provides an update or either a mod creater fixes that with an override mod. Another thing I noticed is that the wearwolves have smaller heads than the humans which I mind very odd. It should be just the opposite and they should also have tails, longer snouts,…
Yes, Although i’m not crazy about the aesthetic, I’ll try my best to make them look as intimidating as possible. Im hoping they update the aesthetic and make it more wolf like.
* A 70s, 80s, 90s build/buy kit with at least one or two gameplay items, * A run down low end build/buy kit for low income sims, * Kits for individual occults decor items with at least one new gameplay item, * Horror themed build/buy kit * Band gameplay kit with saxophone, drums, base guitar, etc *wishful thinking*
* I would like werewolves to be taken seriously and not treated as pets, able to attack sims and leave visible damage to them and their property. * Different werewolf howls to choose from, and a larger intimidating werewolf form with many customization options. * A unique and spooky world for werewolves that has more…
Nice world, but you can't do anything but walk around, swim, and fish like the other worlds. It's unfortunate EA no longer has the desire to wow us anymore because they know their fanbase will buy nearly anything. It was such a missed opportunity for romantic boat rides, air balloons, or an area to play carnival like games.
This is one of my spellcaster's Nicole having a future vision of a paranormal invasion. The spellcasters preparing a potion of protection. Nicole Attempting to convince Robin to bring back an old friend for help..by the name of Bonehilda. Robin is uneasy about Nicole's request, especially doing this without the approval of…
This is one of my spellcaster's Nicole having a future vision of a paranormal invasion. The spellcasters preparing a potion of protection. Nicole Attempting to convince Robin to bring back an old friend for help..by the name of Bonehilda. Robin is uneasy about Nicole's request, especially doing this without the approval of…
Dude..creepy isn’t the word. 😂 You definitely gave me an idea with the new Paranormal pack. Who wouldn’t want a mentally unstable clown showing up randomly under flickering lights during a thunderstorm. 🤣
Realm of Magic - For a week straight I stayed in the magic realm. It almost felt like a game separate from the Sims but in a good way. First time in a long time I got lost in the gameplay.
I have seamlessly, but I used a mod that decreased the time of completion by 50%. Not to mention 5 of them were vamps and getting to class on time was a breeze.
This. It just sucks because Star Wars could have been our Werewolf/Fairy, gamepack. At this point I hope they merge the two which would make sense considering they live in remote parts of deep forests/caves. Who really wants to wait another year or two to get the last couple occult’s.
I’m an occult player myself and if I’m being honest I prefer it this way. I like that spellcaster sims have to practice the arts in private in order to blend with society. To me it brings element of mystery for story telling purposes that your occult sims are very different from normal sims and their oblivious to this…
I agree, it was such a missed opportunity. I’d love to see them add underwater lots in a major base game update but....wishful thinking. If it was done well and added things for things for people to do such as explore and even live for Merfolk I’d spend a lot of time there.
Funny you say that, I was lowkey thinking of what the human version of some werewolves and fairies could possibly look like in my story just for kicks.
Several of the skin swatches in the Dec update look exaggerated and cartoonish. I don’t like that they didn’t leave us with the option of using preexisting skin tones to edit.