I don't think it is, when my sim went to someones house there was a stray cat dying in the kitchen and it didn't even turn into a ghost, the grim reaper just picked it up and disappeared in smoke.
Wow that red ghost kitty is awesome! I didn't know there WERE "thirst death" ghost animals. Vampire kitty!!! SCARY! LOL
Anyway I hope I can figure out a way!
There aren't "thirst death" animals. Animal ghosts come in two colors, depending on how happy they were in life. Red or blue. Which color they are is based on how many lifetime reward points they accumulated before they died. I think the cutoff is 15,000 points, but I'm not sure.
So, if you want a red ghost pet, make sure they die miserable! 0.0
I don't know if pet ghosts can be added to the family, or bound, like human ghosts, but otherwise they have a tombstone/urn and operate just like any dead person.
I once had ghost pets, but I never got the opportunity to bring them to the science lab in town. I think it will not be possible to make them playable. But to be honest, when alive I didn't play with them very much either... I always let the pets do what they want to do and I only 'control' them when I want them to woohoo or other things they won't do by themselves.
Wow that red ghost kitty is awesome! I didn't know there WERE "thirst death" ghost animals. Vampire kitty!!! SCARY! LOL
Anyway I hope I can figure out a way!
There aren't "thirst death" animals. Animal ghosts come in two colors, depending on how happy they were in life. Red or blue. Which color they are is based on how many lifetime reward points they accumulated before they died. I think the cutoff is 15,000 points, but I'm not sure.
So, if you want a red ghost pet, make sure they die miserable! 0.0
I don't know if pet ghosts can be added to the family, or bound, like human ghosts, but otherwise they have a tombstone/urn and operate just like any dead person.
Thank you for clarifying this.
The household I was playing had no pets, so when I saw this cat, all I could think was did SP allow this cat to be killed by fire? :shock: I was quite saddened when I saw it floating around.
He/she is a "pretty" kitty and certainly an interesting sight to see.
I've had stray dogs and cats die on my lot and eventually the ghost of the dogs starts floating around. One of the dogs would come into the house every night and sleep on the couch I don't really know if you can add them. Does the Philosopher's Stone work with pet ghosts? lol
It's possible to have a controllable ghost pet! My dog died and I think I got the opportunity from the science lab, or maybe I just shift+clicked? Either way, I got a controllable red ghost dog. Sadly I lost that save and didn't get any pictures, but it's definitely doable!
Oh maaaaaan I would lovelovelove it if someone with a playable ghost pet would pop it onto the Exchange!
Okay! So I went back to my old game and tried to add the ghost stray dog to my family. Success! Apparently the Philosopher's Stone does add animals too So I added the ghost dog to the exchange and I downloaded and installed it, and created a new family in a different save as a test run and it worked fine for me! I changed his name and made him younger and he still came out the same. I'm not sure if it'll work with other people, so I would appreciate another test run :P
He didn't show up under the dogs grouping in CAS just under All, and he also looked like a normal dog except for blank eyes. And once you've finished the family he doesn't show up in the family photo, but he is there once you've moved your family in and start playing them. Let me know if anyone does decide to try it!
Oh maaaaaan I would lovelovelove it if someone with a playable ghost pet would pop it onto the Exchange!
Okay! So I went back to my old game and tried to add the ghost stray dog to my family. Success! Apparently the Philosopher's Stone does add animals too So I added the ghost dog to the exchange and I downloaded and installed it, and created a new family in a different save as a test run and it worked fine for me! I changed his name and made him younger and he still came out the same. I'm not sure if it'll work with other people, so I would appreciate another test run :P
He didn't show up under the dogs grouping in CAS just under All, and he also looked like a normal dog except for blank eyes. And once you've finished the family he doesn't show up in the family photo, but he is there once you've moved your family in and start playing them. Let me know if anyone does decide to try it!
Aaaaaah, thank you! I'll add it to my game and try right away.
to answer your question,Yes,yes you can have and raise ghost pets.
If you have a perticular pet you'ld like as a ghost,you can add it to the extange and link it here I'll download it,ghost it and re-upload it for you If you want
P.S. next page has some memory photos of my ghost dog and ghost unicorn.
It works perfectly alright with ghost pets! I've had several... You can turn their tombstones in just like any sim's at the research facility, but easiest if you have a little "swimming in the pool event" first to trigger the opportunity for the sim who's gonna' turn them in.
Strays usually go blue, but this very happy cat I had went red, so I'm just way confused about the colors:
Since it's pretty limited ways we can kill the pets I had them die of age but then it works perfect to just use a "young again" potion for pets on them and they keep their appearance but are "adults" instead of old.
I badly wanted a ghost unicorn but only had regular ones, so I hade a horse die and then played around in the hay... 8) And all ghost offspring were blue:ish, and then finally Blunder came looking awesome... Note though that the ghost color is not carrying through like with sims. I could only get the blue one, no matter how I tried with a red ghost "parent", or the fancy meteor ghost horse I found on the exchange. I'm very "in the dark" when it comes to ways of killing pets in various ways, so please enlighten me! :twisted:
In CAS they look like any other pet, but their accessories, eyes and tounge and such are ectoplasmic, and you can edit the fluff and whatever.
Though, since they're ghosts, they can move up/down/through stuff just like regular ghosts, so fences are not enough to keep the ghost horses/unicorns from taking a bite unless you plan the garden to be tight so they "won't have room for eating".
to answer your question,Yes,yes you can have and raise ghost pets.
If you have a perticular pet you'ld like as a ghost,you can add it to the extange and link it here I'll download it,ghost it and re-upload it for you If you want
P.S. next page has some memory photos of my ghost dog and ghost unicorn.
That is SOOOO COOL! Thank you so much!It may take me a couple days to get my ghost dog and ghost cat wannabes to you as I have papers to write over the next 2 days but definitely by mid week I'll get them to you! So nice of you to do this!
Question... will I be able to add them to an existing family I am playing?
I'm sure if you had a couple of pets that died, you can use the philosopher's stone to bring them back to playable pets, as ghosts. Then from there, I'm sure you could breed them and they'd make ghost babies!
My sims had a ghost cat. It was even a stray cat. I was so sad to see a pet die, but the Reaper had a nice interaction with the kitty, and then the family had a ghost kitty, which was pretty cool!
My sims had a ghost cat. It was even a stray cat. I was so sad to see a pet die, but the Reaper had a nice interaction with the kitty, and then the family had a ghost kitty, which was pretty cool!
Yeah I'm such a sap that I know I couldn't bear to "kill" a pet, even a stray, just to get a ghost pet! LOL But I realllllly reallllly reallllly want a ghost dog and cat! LOL
WOW! I just adore that! I may have to get a unicorn adopted into my home just so that it can die of happy old age and I can have a ghost unicorn in my household!
Is it possible to get ghost pets? I would love a ghost dog and cat!
I have a ghost kitty in my Sim's family right now. The cat died of old age and I got the opportunity to revive her at the science center so I did that and now have a little red cat as a permanent family member. The glowing white eyes look awesome considering she's my witch's pet.
The crazy thing is, she had a "mate" while alive, who also lives in the household, and although she died an elder, they can "try for kittens" again now that she's a ghost. She had one litter after coming back a ghost, but the two kittens were normal. I SO wanted ghost kittens!
I'm going to see when the mate dies if I can bring him back with the Philosopher's Stone. It has a "bind ghost" command and I played with it last night to bring Bonehilda back from the dead, so it might work for a pet if the tombstone is on my property. We'll see.
Comments
At first, it was a little creepy to see fire kitty floating around this lot.
Anyway I hope I can figure out a way!
There aren't "thirst death" animals. Animal ghosts come in two colors, depending on how happy they were in life. Red or blue. Which color they are is based on how many lifetime reward points they accumulated before they died. I think the cutoff is 15,000 points, but I'm not sure.
So, if you want a red ghost pet, make sure they die miserable! 0.0
I don't know if pet ghosts can be added to the family, or bound, like human ghosts, but otherwise they have a tombstone/urn and operate just like any dead person.
Thank you for clarifying this.
The household I was playing had no pets, so when I saw this cat, all I could think was did SP allow this cat to be killed by fire? :shock: I was quite saddened when I saw it floating around.
He/she is a "pretty" kitty and certainly an interesting sight to see.
Okay! So I went back to my old game and tried to add the ghost stray dog to my family. Success! Apparently the Philosopher's Stone does add animals too So I added the ghost dog to the exchange and I downloaded and installed it, and created a new family in a different save as a test run and it worked fine for me! I changed his name and made him younger and he still came out the same. I'm not sure if it'll work with other people, so I would appreciate another test run :P
So here's my ghost dog http://www.thesims3.com/assetDetail.html?assetId=6493148#
He didn't show up under the dogs grouping in CAS just under All, and he also looked like a normal dog except for blank eyes. And once you've finished the family he doesn't show up in the family photo, but he is there once you've moved your family in and start playing them. Let me know if anyone does decide to try it!
If you have a perticular pet you'ld like as a ghost,you can add it to the extange and link it here I'll download it,ghost it and re-upload it for you If you want
P.S. next page has some memory photos of my ghost dog and ghost unicorn.
And here's my Ghost Dog and Ghost Unicorn:
well,was my ghost dog and ghost unicorn... Ive moved on to a new game map.
Strays usually go blue, but this very happy cat I had went red, so I'm just way confused about the colors:
Since it's pretty limited ways we can kill the pets I had them die of age but then it works perfect to just use a "young again" potion for pets on them and they keep their appearance but are "adults" instead of old.
I badly wanted a ghost unicorn but only had regular ones, so I hade a horse die and then played around in the hay... 8) And all ghost offspring were blue:ish, and then finally Blunder came looking awesome... Note though that the ghost color is not carrying through like with sims. I could only get the blue one, no matter how I tried with a red ghost "parent", or the fancy meteor ghost horse I found on the exchange. I'm very "in the dark" when it comes to ways of killing pets in various ways, so please enlighten me! :twisted:
In CAS they look like any other pet, but their accessories, eyes and tounge and such are ectoplasmic, and you can edit the fluff and whatever.
Though, since they're ghosts, they can move up/down/through stuff just like regular ghosts, so fences are not enough to keep the ghost horses/unicorns from taking a bite unless you plan the garden to be tight so they "won't have room for eating".
But in conclusion: Ghost pets rule....! \(^O^)/
....and in case someone would want any of these they're in various uploads in my studio. For example:
http://www.thesims3.com/assetDetail.html?assetId=5112545 = adult blue ghost unicorn with skills, LTR points etc, the red cat and red ghost dog
http://www.thesims3.com/assetDetail.html?assetId=4830419 = the blue ghost unicorn foal
http://www.thesims3.com/assetDetail.html?assetId=4848603 = blue ghost unicorn foal, a blue and red ghost cat and a red ghost dog
http://www.thesims3.com/assetDetail.html?assetId=5974424 = adult blue ghost unicorn with skills and loooots of LTR points.
That is SOOOO COOL! Thank you so much!It may take me a couple days to get my ghost dog and ghost cat wannabes to you as I have papers to write over the next 2 days but definitely by mid week I'll get them to you! So nice of you to do this!
Question... will I be able to add them to an existing family I am playing?
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Yeah I'm such a sap that I know I couldn't bear to "kill" a pet, even a stray, just to get a ghost pet! LOL But I realllllly reallllly reallllly want a ghost dog and cat! LOL
WIN. This picture is full of it.
WOW! I just adore that! I may have to get a unicorn adopted into my home just so that it can die of happy old age and I can have a ghost unicorn in my household!
That just looks so amazing!
thefoxsims.weebly.com/
I have a ghost kitty in my Sim's family right now. The cat died of old age and I got the opportunity to revive her at the science center so I did that and now have a little red cat as a permanent family member. The glowing white eyes look awesome considering she's my witch's pet.
The crazy thing is, she had a "mate" while alive, who also lives in the household, and although she died an elder, they can "try for kittens" again now that she's a ghost. She had one litter after coming back a ghost, but the two kittens were normal. I SO wanted ghost kittens!
I'm going to see when the mate dies if I can bring him back with the Philosopher's Stone. It has a "bind ghost" command and I played with it last night to bring Bonehilda back from the dead, so it might work for a pet if the tombstone is on my property. We'll see.
C.
http://www.thesims3.com/assetDetail.html?assetId=6500657