I had finally decided on what new avatar I was going to use and was mentally preparing myself for the trouble I was no doubt going to have to endure uploading it. Little did I know, I had unintentionally set myself up for 110% failure by making a most lethal decision:
These shoes.
I know, I bet you are thinking.. "wow aarin, those shoes are cute." I thought the same until after about three dozen copies of my sim error'ing out, I decided that 14MBs for a sim was probably too much.
First I took off my sim's hair and replaced it with a default from the game, thinking "well, these conversions are pretty crap anyway. Probably bloated hair."
NEIN. TWAS NOT THE HAIR.
Then I thought it might have been my CC two-piece swimsuit so I changed to a default one-piece.
NEIN. TWAS NOT THE SWIMSUIT.
The only piece of the puzzle left were the cute slingbacks. So I changed them out for regular ol' default pumps.. and lo' and behold.
I have nothing to say except.. if the launcher limits the certain size of uploads
for a reason, what sort of ramifications does this cause in your own TS3 game?
I owe a gigantic apology to the launcher for assuming this was its fault.
Comments
Wow, they must be some pretty impressive shoes to warrant that much space.
Cheers.
Mcbean
Was quite hilarious. :^
The problem is other creators that are ignoring the compressing of files before exporting through the tool. I do tend to avoid those large files til the artist compress them, lots of tools to do the trick. I also comment on about it on the upload page.
Sad that TSR Workshop tool doesn't have a compression programmed in it. The ones using it are either ignoring the problem or don't care. Some that are ignoring it comes as a surprise cause they created for Sims 2 and know better.
Sorry for my rant. I am now studying the tools that can change Sims3Packs to .package files and I can truly have compressed files.
oh haha i guess i didn't really pay that much attention. i just got them today...actually today i finally decided to start putting cc in my game, i've been waiting till there was more stuff i liked. the first things to go were definitely the skin and eyes. its funny to compare my original upload of my simself to the new and improved version, lol
A lot of these skins are just too shiny (which in turn looks awful under most lighting in-game) or awkwardly done ("shrimp" back phenomena, weird behinds, etc.)
so far i like my "less muscular asian skin" mainly because the default skin wouldn't go any paler and i'm quite pale irl (i'm german-irish so sun=bad with all my freckles, lol) and the default skin looked like plastic or putty depending on the sim. the fat sims looked like silly putty.
good luck with your creations...i've never made any cc of my own but i had a ton for ts2 and i expect to acquire oodles of cc for ts3 over time
And this is why I don't use custom skins. I tried one like three weeks ago and hated how it looked like my Sim was dipped in a vat of oil. Ick.
But those shoes are very cute, even if they are deadly!
And this was after TSR downloads.
TSR is mean and bad and does bad stuff to out games
but you should be fine if you don't put any TSR downloads on your sim when you upload her
Even accounting for file decompression, what the heck is in that TSR file that could possibly bumping that thing up 13 MB? That looks awful fishy.
The object of life is not to be on the side of the majority, but to escape finding oneself in the ranks of the insane.
Marcus Aurelius
I agree.
A difference of 13 MB does sound fishy. But TSR always has something fishy under their sleeves.
Looks like TSR needs to do some compressing. :P