I figured I would give you a short tutorial on making a waterfall look good.
First you want to choose the flatten ground tool and build the ground up behind your waterfall. Once you have your ground level go under game object and then environment.
You will be choosing river water-single long. Just Type River in the filter and it will find it for you. Lay your river starting from the edge of where your rocks are on top straight back.
After you have done this grab the river water single short and lay it horizontal to the river you already laid down overlapping some of the river long.
Now grab the move object tool and move your rivers down until the seams come together. Use the rotate object tool if you need to do so.
Next use the hill gentle to raise the ground up on the edges of you rivers.Now use the valley gentle to sculpt around the edges of your lake.
If you do it right you should get really close to what I have above. You will need to use two rivers to make it look like a lake on top of the waterfall. you can also use the river rapids to make the lake come alive.
Set your camera non routable right over the waterfall and you should only see part of the lake.
To hide any straight lines at the edges of your lake you can use rocks or trees so you won’t see the straight lines. I hope this help some make a more realistic waterfall. It will be hard in the beginning but if you play with it you will come out with something like the one above
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Anyhow, I am having trouble at this stage: "Now grab the move object tool and move your rivers down until the seams come together. Use the rotate object tool if you need to do so." Could you please give me more detailed instructions on how to do this? I couldn't do it successfully with the move objects tool and I was not sure what other method you might have meant I'm a total n00b with this program, although I am learning fast, there is plenty I haven't learned!
Also, is there any way to get the water splash effect to show up in the pond created at the base of the waterfall? I could only get the effect to hover in midair above the water, which is completely unacceptable to me! lol I know the effect shows up at the surface of the water of the pond in sunset valley, I just can't figure out how to do it myself. Probably because I'm using the move objects tool.
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Any clue as to why?
For the 2 having trouble with waterfalls showing up and the rotating tool, hopefully this will explain it for you.
Many of the water effects have to be either placed just so or rotated to make them work in the game. To get the waterfall to fall you have to rotate them.
When you click on the rotate tool 3 circles show up around your objects. The green one will turn the object in a 360 motion, think coffee cup and you turned the handle to face you. The red and blue one turn the item either east to west or north to south. Most items the blue one tips it in an up and down motion and the red tilts it side to side.
They are very sensitive to mouse movement and a slight movement can cause the darn things to spin. Just undo and try again. Things like the waterfall will rotate tip and spin even when only using one of the different colored circles if you move your mouse in more than one direction, like up and to the right will cause it to spin 2 different ways at the same time. I use the red and green circles on waterfall objects to spin them around and over so they actually show the water effect.
The move tool is much the same, red and blue lines move the item right left or forward back, the green one will raise or lower it. If you want precise movements use the grid off or it will snap each movement to a grid square. This is great for trees, buildings, roads and most decor, but water effects don't really look good snapped to grid.
Between the first and last picture you can see the different angle the box is sitting at to get the effect to show up in game. Hope this helps.
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Thanks for this. From your advice i have managed to make an ok ish waterfall. The only thing is i am trying to put rocks at the top of the fall and infront of the river but the rocks dissappear behind the river.... What do i do? xxxx
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Since people are asking, though, I might as well add a screenshot here as well. This is one of the waterfalls in the Shire in a location where visibility is limited. I wanted it there for the effect of the waterfall but plants in that area aren't really visible from where the camera stops. I also didn't feel the need to overdo rocks on it because I've seen a lot of waterfalls done with so many rocks there's no way water could even get through them. Sure, waterfalls tend to have rocks, but usually not as many as I keep seeing in people's worlds.
Anyway, this is created for the base-game version of the Shire. All of the "water" is created with a simple texture (available at BogSims if anyone wants it). I won't even be going back and replacing the water with objects when I do the WA version because there's no need. In this case I did leave the texture at 512x512 because it isn't something anyone is going to see up close so blurring isn't going to matter.
At any rate, here is the smaller waterfall in the Shire (not the one on the north mountain). The stream could be a bit wider, but in this case it isn't needed, again because the view is so obscured.
Thanks for making another great tutorial. That waterfall of yours looks wonderful. Too bad I won't be able to use this on the map I'm currently working on, but maybe the next one.