Thanks @ShinjiM! Have you had a chance to test it alone, on the off chance that it's a conflict of some kind? Kiara also does active support on Discord! I may have time to double-check this one later toady as well, and to check for other reports. Will be a bit longer before I can, though.
Unfortunately I didn't do that, maybe it was a conflict, like what happen with the Yoga trait (lot trait or something, it also from kiarasims, I did test it alone and work normally like nothing happen) before in my game. I also had this issue with this custom career last time and I put the trait in the recycle bin, waiting for the new release of the trait. It worked (the new one) until a moment ago. and I'm sorry, I didn't use discord.
15 Clubs Per SIm Mod is broken, causing same issues as the color sliders mod (build/buy filters in CAS, gallery issues, CAS kits to build/buy)
will get updated either today or tomorrow if all goes well
@Shinji Thanks. I'll drop a note to Kiara at some point that there may be a conflict between her mod and possibly another. @zaceitorius Awww. I was so hoping that nothing would break today. Kit filters might be worth it, though?
First 1.100 update! I do expect there to be more, but I haven't had a chance to do a full round of checks yet this afternoon. So far, mostly the usual UI mod issues, though, which is to be expected with the new breakout of Kits in the pack picker. I won't be doing a full round of what's cleared (as usual for these much smaller patches).
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@Lorea I haven't been listing them out here, but she cleared her non-updated mods, including her Scumbumbo ones, so I expect that includes her other adopted mods as well. There wasn't much in this patch to break non-UI mods. A lot of other updates you'll see will be because creators were pretty sure a patch was coming for the last few days and held off or because checking your mods means you notice a non-patch-related issue or because they were already just updating now.
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updated Color Sliders - More Columns Compatible (thepancake1 and MizoreYukii) and updated More Columns in CAS (weerbesu) are reported to be NOT compatible, causing the same issues as these mods did pre-update. If you're depending on Color Sliders, consider removing More Columns for now.
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woaah so many mods updated, thanks @luthienrising and everyone here. I will go offline for a while and collecting the up to date version of those mods. and yes, always backup the save file.
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Good:
Longer Starlight Accolades Events
Better ECO Water
Better ECO Power
No Robot Upgrade Parts on Chemistry Lab
Acting Career Gig Booster
Transform some Grass Everywhere
Scientist Career - Graveyard Shift and Gardening Fix
Mt. Komorebi Power Fix!
Thanks @gettps How dead is Gardening for All Seasons?
EA CREATOR NETWORK MEMBER — Want to be notified of patches, new Broken Mods threads, and urgent Sims 4 news? Follow me at https://www.patreon.com/luthienrising.
objuct - Default Hoof Replacement & 3D Horseshoes (including update)
EA CREATOR NETWORK MEMBER — Want to be notified of patches, new Broken Mods threads, and urgent Sims 4 news? Follow me at https://www.patreon.com/luthienrising.
Thanks @gettps How dead is Gardening for All Seasons?
It's not broken, it just needs updating.
They just added some new hidden interaction to plants that I'll have to re-apply to my modified tuning files. The same would be for any mod that alters plant tuning files.
They usually add "Hidden" interactions when they are planning to come out with something new and remove the tuning comments so we can't see what those interactions are and possibly spoil anything. All I see is an interaction number, not what it does.
It's like when Get To Work came out and they added the scientist career. They added new interactions to existing objects like chairs, lights, grass... so we can transform them with the SimRay... But before the pack came out, it looked like this:
There's no need. Leaving it in won't LE or hurt anything. The new interaction whatever it is, probably isn't even out yet. You won't even notice anything different.
It'll take me a few days to update. 1200 tuning files is quite a bit and not something I can just bang out in 15 minutes... lol.
ALL In-Game Objects Are Upgraded
All In-Game Traditions Are Updated By Preferences And Traits
All Skills For Children
All Tea Moods
Better Compliment the Birthday Sim
Collect More Dishes and Trash
Engaged and Married Milestones For Teens
Faster Washing In Washtub and Fewer Puddles
First Visitor, Slept Through Night Milestones for Toddlers, First Vacation for Every Sim
Fix For No Random Werewolf Eyes
Give A Hug Tradition
In-game Teapots and Sets as Brewers
Max Skilled Stuff
Mentor Sooner
More Group Members (in High School too)
No Awful Holiday
No Fear Of Unfulfilled Dreams
Observant Sims Learn All Traits
Only Auto Empty Full Trash
Pee In Water
Put Flowers Into Inventory
Quicker Infant Milestones
Sleep In Tub
Thanks @gettps and @Lorea ! I'll probably post a quick "all of the above" after this weekend for 1.100 clearances.
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Comments
Unfortunately I didn't do that, maybe it was a conflict, like what happen with the Yoga trait (lot trait or something, it also from kiarasims, I did test it alone and work normally like nothing happen) before in my game. I also had this issue with this custom career last time and I put the trait in the recycle bin, waiting for the new release of the trait. It worked (the new one) until a moment ago. and I'm sorry, I didn't use discord.
will get updated either today or tomorrow if all goes well
@zaceitorius Awww. I was so hoping that nothing would break today. Kit filters might be worth it, though?
First 1.100 update! I do expect there to be more, but I haven't had a chance to do a full round of checks yet this afternoon. So far, mostly the usual UI mod issues, though, which is to be expected with the new breakout of Kits in the pack picker. I won't be doing a full round of what's cleared (as usual for these much smaller patches).
Broken Mods
Mod Updates
Mod Updates
Does anyone know if LittleMsSam_Scarlet_PublishBookComputer mod was affected by the new patch?
Mod Updates
CC Updates
Broken Mods
Mod Updates
Mod Updates
Mod Updates
Mod Updates
CC Updates
Thanks again for everything, Luth. You're a star
Good:
Longer Starlight Accolades Events
Better ECO Water
Better ECO Power
No Robot Upgrade Parts on Chemistry Lab
Acting Career Gig Booster
Transform some Grass Everywhere
Scientist Career - Graveyard Shift and Gardening Fix
Mt. Komorebi Power Fix!
Needs Updating:
Gardening for All Seasons
Thanks @gettps How dead is Gardening for All Seasons?
Mod Updates
Mod Updates from LittleMsSam
Broken CC
It's not broken, it just needs updating.
They just added some new hidden interaction to plants that I'll have to re-apply to my modified tuning files. The same would be for any mod that alters plant tuning files.
They usually add "Hidden" interactions when they are planning to come out with something new and remove the tuning comments so we can't see what those interactions are and possibly spoil anything. All I see is an interaction number, not what it does.
It's like when Get To Work came out and they added the scientist career. They added new interactions to existing objects like chairs, lights, grass... so we can transform them with the SimRay... But before the pack came out, it looked like this:
<T>13328<!--debug_Reset--></T>
<T>13326<!--debug_ObjectDestroy--></T>
<T>103888<!--cheat_set_as_head--></T>
Then when an update came out, we saw this:
<T>13328<!--debug_Reset--></T>
<T>13326<!--debug_ObjectDestroy--></T>
<T>103888<!--cheat_set_as_head--></T>
<T>106859</T>
One interaction with no comment so we don't know what it is... Once the pack was released, the next update changed it to this...
<T>13328<!--debug_Reset--></T>
<T>13326<!--debug_ObjectDestroy--></T>
<T>103888<!--cheat_set_as_head--></T>
<T>106859<!--SuperInteraction: simRay_Transform_Object--></T>
At this point, they just added the new interaction with no comment. It's something new coming, we just don't know what.
I'll just have to re-apply it to all 1200 or so of my modified tuning files. The interaction (whatever it is) will just be missing until I do.
There's no need. Leaving it in won't LE or hurt anything. The new interaction whatever it is, probably isn't even out yet. You won't even notice anything different.
It'll take me a few days to update. 1200 tuning files is quite a bit and not something I can just bang out in 15 minutes... lol.
ALL In-Game Objects Are Upgraded
All In-Game Traditions Are Updated By Preferences And Traits
All Skills For Children
All Tea Moods
Better Compliment the Birthday Sim
Collect More Dishes and Trash
Engaged and Married Milestones For Teens
Faster Washing In Washtub and Fewer Puddles
First Visitor, Slept Through Night Milestones for Toddlers, First Vacation for Every Sim
Fix For No Random Werewolf Eyes
Give A Hug Tradition
In-game Teapots and Sets as Brewers
Max Skilled Stuff
Mentor Sooner
More Group Members (in High School too)
No Awful Holiday
No Fear Of Unfulfilled Dreams
Observant Sims Learn All Traits
Only Auto Empty Full Trash
Pee In Water
Put Flowers Into Inventory
Quicker Infant Milestones
Sleep In Tub
CC Updates