Firstly, wasn’t sure if this goes in pack discussion or general as it kinda could be either I guess, but as it’s related to CL specifically I put it here.
Anyway; would I be able to make a specific sim the owner of the pub, mayor and flower stalls if anything happens to the current assigned sims? I know they’ll likely be replaced by new “NPC” sims, which is fine, but I had the idea of making the grandson of the current Mayor? (I forget her name, but her son is with the Watson teen when the game begins) I really like the idea of it “running in the family”
I was also going to do the same for Sara and her husband as they currently have a child in my game, I’d like him to take over the pub, if that’s possible at all. I don’t play the houses, I just edit them as I need, and it leaves them with their “jobs”
Thanks in advance!
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Here's the list of required cheats:
Mayor:
careers.add_career career_Adult_CottageWorld_NPC_Mayor
traits.equip_trait trait_Hidden_CottageWorld_NPC_Mayor
Creature Keeper:
traits.equip_trait trait_Hidden_CottageWorld_NPC_CritterTender
Grocery Store Owner:
careers.add_career career_Adult_CottageWorld_NPC_GroceryOwner
traits.equip_trait trait_Hidden_CottageWorld_NPC_GroceryOwner
Grocery Deliverer:
careers.add_career career_Adult_CottageWorld_NPC_GroceryDelivery
traits.equip_trait trait_Hidden_CottageWorld_NPC_GroceryDelivery
Pub Owner:
careers.add_career career_Adult_CottageWorld_NPC_PubOwner
traits.equip_trait trait_Hidden_CottageWorld_NPC_PubOwner
I only just saw this, this is exactly what I was looking for!
This is awesome. Thanks a lot!