If you have auto aging for played households set to no, then they shouldn't die of old age. Your Sims should just remain in the life stage they are in. They could still die in all the other ways that Sims can die though.
They can die of other causes, either while you're playing them, or as a background NPC on the lot while you're playing another household, or from Neighborhood Stories if you have accidental deaths turned on there.
Thanks I want them to do some other aspiration goals while they are old.. can they do winter activities in Mt. Komorebi or other goals in other worlds such as Batuu?
Thanks I want them to do some other aspiration goals while they are old.. can they do winter activities in Mt. Komorebi or other goals in other worlds such as Batuu?
Try winter activities out yourself. The last time I tried, it didn't cause overexertion for some reason. And if it does, a strong uncomfortable moodlet will block further activities, so no need to worry about that.
Don't know anything about Batuu and elders though...
Only from every other deaths except old age. However, if you secretly give them the immortality ability they can't die of anything, not even the metorite.
was also curious - if my elder sim moved out and lives nextdoor - can they die or pass away? i think i have stories turned off and aging is off too
Depending how you set the aging. You can set it separately for each played type (played and unplayed).
Unless you have made them unplayed through Manage Households view, the settings set for played household will apply for them. So it will be off. Stories are only off for played households by default (as these can be individually set for each household when it is on).
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Try winter activities out yourself. The last time I tried, it didn't cause overexertion for some reason. And if it does, a strong uncomfortable moodlet will block further activities, so no need to worry about that.
Don't know anything about Batuu and elders though...
Depending how you set the aging. You can set it separately for each played type (played and unplayed).
Unless you have made them unplayed through Manage Households view, the settings set for played household will apply for them. So it will be off. Stories are only off for played households by default (as these can be individually set for each household when it is on).