I enjoy some of the build and buy objects from the Strangerville pack but I played it thru once and that was enough for me. After I solved the "mystery" (not to spoil it for anybody who hasn't played it) I had no interest in playing that again. I realize it doesn't automatically start up again but if you make a new game it definitely will be active if you forget. I never visit there for that reason but occasionally I'll get invited to someone's house or a date and sure enough I end up there and the people are acting so, well, strange. I don't want them infecting the rest of my neighborhoods....fortunately I know they can't do that. But it still gives me the worries. So is there anyway to "remove" that neighborhood from the game without removing the entire pack?
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The only hint I've seen that something is going on that needs investigating is once I saw an infected sim walking down the street in the Shady Acres neighborhood. It doesn't spread at all if the player has not done anything to start the progression of the story.
You don't need to "deactivate" the pack, just don't have a sim start the story for it, and you will be fine.
The Winters family Tree --- My Mods
The Winters family Tree --- My Mods