(Note: It hasn't been confirmed that Sims 5 will be announced or when it will come out if it is announced - this is all purely speculation for now)
I want to brainstorm how you think this could be accomplished. This is
not the thread to talk about how you
don't want an online mode. I personally play the Sims as a single player and would not want an online-only Sims 5.
Assume for discussion here that Sims 5 Online is a separate game mode from the normal Sims we know.
I want to create three buckets of potential Online Multiplayer modes:
- Challenges, Scenarios, and Collabs - I view this as a beefed-up version of the gallery and scenarios. Think Sims 4 building challenges (e.g. shell challenge) and scenarios that you can play and compete in with friends and other people online.
- Second Life - Sims version of the Second Life game. You enter as a Sim in real-time with other players in a virtual world and can interact and chat with each other.
- Battle Royale - Think of the concept of Fall Guys or Fornite where you play a certain timed game with real people in real-time. Each "game" could last 24 minutes, or a Sim day on 1x speed. But each person controls a single Sim in an open world. Unlike Fall Guys or Fortnite, there is no objective or "winner," you are just playing the Sims like you normally would but with other people playing other Sims in an open world.
Which one is most interesting to you? Which would work the best, and how?
Comments
Personality,depth,humor,consequences,lore,customization.
This is not the thread to talk about how you don't want an online mode
Personality,depth,humor,consequences,lore,customization.
I am not against the possibility of a multi player version as long as it is not the only option. I think animal crossing handles this well. You can visit each other through the airport but only if both players want to.
The battle royal is an interesting idea. Perhaps this could be done with a simmer goal in mind. Which sim earn the most money in a certain time? Or get the most friends? Or reach level 3 in as many skills as you can.
#3 makes me laugh though, because I was just watching videos and I absolutely love the way Sims "jump" into a fight in Sims 3. (I know that's not what you mean, but my mind went to Sims fight club!)
I would not be against some kind of improved Simport system, but I generally don't Sim with others.
Each player has their own game, closed off from everyone else's game. However, players who opt into multiplayer also get control over a neighborhood in Sim City. This district would be about the same same size as our current neighborhoods with five lots (you may leave four empty, if your playstyle is single household, of course). Initially players get to choose between three styles: suburban, slum and historic. Later you can unlock more neighborhood styles with a mix of satisfaction points, simoleons and maybe prestige, a new currency based on the number of your interactions with other players. In your Sim City neighborhood mods are disabled and cheats restricted to building cheats and reset sim (the latter on your own sims only). Only Sim City sims can interact with other players' sims.
Players can visit other players' Sim City neighborhoods and interact with everything in there. The owner of a neighborhood can also host competitions (skill or crafting based). Additionally you can define a local speciality, something like a postcard or t-shirt. Collecting different specialities could incentivize players like me, who are not interested in multiplayer, to visit other players' neighborhoods, after all.
This is not the thread to talk about how you don't want an online mode
Personality,depth,humor,consequences,lore,customization.
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I would love to have the option to play in the same household as someone on LAN (Think S4MP!) in addition to setting up a town that up to 2-4 players can each have their OWN households... I'm not sure the simplicity/complexity of either option, but if they are going to do online play, anything MMO or connecting with strangers is out for me.
But I'd like it to be done RIGHT, and I'd like full offline, single player to still be readily available for the game. Please don't add anything like passes, loot boxes or other pay-to-win style content I want the game to stay purchasing packs like it's always been, maybe with something like TS3 store at the most, but no limited time stuff. Please???
Repose en paix mamie tu va me manquer :
1923-2016 mamie
This is not the thread to talk about how you don't want an online mode
Personality,depth,humor,consequences,lore,customization.
sorry to say this but alot of members who will read this thread will disagree or frown at the idea of multiplayers or online alot of players will went the game to remain offline so you will need to accept the fact that when it comes to sims not all players are the same
Repose en paix mamie tu va me manquer :
1923-2016 mamie
This is not the thread to talk about how you don't want an online mode
Personality,depth,humor,consequences,lore,customization.
For instance, you play the game singleplayer as normal. However, at any time, you can invite another player to visit your neighborhood, or you can request to join theirs, somewhat like inviting an NPC friend currently, but obviously with player agency behind the character.
I would not want this to be always open. I'm thinking about it more the way that LAN servers work in Minecraft.
Other things I think I would be ok with for online play would be challenges or global player goals - i.e. an event where everyone earns points for earning skill points or something, that contribute to a public milestone goal for some kind of reward object or something. I'd also be ok with designated public spaces where players can opt to go to interact with others - like an Airport or Train Station bar where players can congregate, but something that should be well divided from the single player experience.
a) it‘s fully optional
b) there is no fomo and plum like this
c) you have to add real people manually to your game (send invitation, accept invitation). TS is very popular among young girls. They need to be protected from predatory old men.
I just don‘t see a way to make it fully online and multiplayer and still be The Sims. I don‘t want a Second Life Lite or Fortnite Lite. I want The Sims.
Seems like it has a project name already too. Sims 4 online attempt was Olympus and looks like this one is called Project Lotus: https://simscommunity.info/news/the-sims-5-news/
I’m a single player kind of guy, so the idea of and online multiplayer Sim has never interested me on a personal level.
I can however imagine it being an optional mode very similar to the gallery and spark’d challenges that we have today. I know sims 3 Showtime is shipped with a feature called “sim port”, which allows you to send a sim to a friend’s game to perform a show, like an off-world rabbit-hole venue. It goes without saying that for this feature to work you need to have friends. It so happens that I don’t have any friends therefore I never used sim port and don’t know exactly how it works. 😅
I assume something similar could be implemented in an online sim albeit a little more fleshed out? I’m sure many (teen) players would love their sims to perform in their friend’s games, join contests and give out awards if there was to be such a system? But it has to be extremely secure, given the genre and child/ teen rating for this game.
As for my personal game, I’m keeping the doors bolted unless there’s true magic to be found on the other side.