This has been on my mind for quite awhile now, and I'm wondering if there are any packs that are not broken in some way.
In a vanilla game, no mods at all ..... are there packs that function as advertised?
I'm pretty disappointed and quite exhausted at having to find a mod to "fix" an issue that happens in my particular play style. Or totally abandon that function because nothing helps.
I'll get excited for a new pack concept and what is advertised, only to find out it doesn't work (I'm looking at you DHD with your gigs that can't be completed!)
It's so discouraging to keep spending money buying packs only to find out later on that they're not working properly and I either need to just accept it and find a work around, seek out a mod to try and fix it, or not play that aspect of the pack (which a lot of times, that non-functioning correctly aspect is the entire reason I bought the pack!)
And even more infuriating is how the devs just "ignore" problems, for months and sometimes years.
I feel like sometimes I'm dealing with a brand new Indie developer who has never produced a game and is still learning how to make things function together. Listen up EA/Maxis ..... this ain't your first rodeo. You need to do a lot better at playtesting your packs before release and make bug fixing a higher priority.
Vanilla Games - Are There Packs Not Broken 81 votes
Yes - There are packs that work as advertised and as intended.
No - Most packs have some issue with them.
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Comments
It wasn't so much CoL's fault, but my whole first plan for it that had me so excited was a country vet run and I had even designed the clinic before I found out the update wiped pets out of Brindleton Bay. Needless to say that didn't happen. Then my fav family I just fixed fron Eco (bugged NAP trait they had from Eco's launch when I made them saved in the gallery) was moved into HoB with their extended family in the urban part. The mother swam in the river around their home and then froze to death in their pond the very first night because it was spring. Their uncle almost did the same. I had to kept an eye out for wandering relatives because multiple times they would nearly bite the dust.
It all sure felt buggy to me, but I cannot swear to it. I genuinely think sometimes our problems are oversights and not really bugs, like me having to play lifeguard at night around the HoB river. Regardless, even if CoL is functioning unlike say the off-the-grid upgrades, it can be messed up by other things. Case in point, above.
From what I understand, things like Spa Day work very well. I haven't had any problem, but I haven't attempted the yoga classes in forever. Obviously most SPs will work properly as well as kits, though Bust the Dust has had issues apparently (I never encountered any personally with Bust the Dust), because of their simplicity.
Actually, that is another thing I want to mention: long running saves. I have had all sorts of random, unreproducible issues in long running saves. 2-4. It is why I save Sims in the library and reroll the family so often in a different save. The longer you play, the more janky it becomes. That is just a rule of the Sims at this point and it isn't exactly a normal bug. Pretty well everytime I have had a fire in 4 it was devastating because it was bugged out in some ways. The fire fighters were genuine game savers for me because I've had to be locked in place and watch a fire rage in a staircase for IRL 10 minutes in the past. It can get fairly ridiculous, like Guidry and Bonehilda randomly converting to roommates. There is more, but there is a lot more than DLC functioning within its specified scope that is a problem.
I don't know... it all worked fine for me....
I have noticed some vampire bugs that I know are vanilla. But it didn't stop me from playing with them. I noticed a lot placement bug only for certain lots. No cc from gallery. And a few of my own lots. But this game and it's packs are far from what I would consider broken...
And some of what I see people complain about on various sites are things that are by design. Which is causes an annoyance but not because it's broken.
I don't do careers so can't speak on those.
If somebody feels it's broken for them that's fine. Just sharing my experience..🙂
Edited: yep it's the mannequin. Or "certain" mannequins. Or possibly depends on the amount of mannequins. Lol I'm tired of loading in and out.
Guess I'll put that in a bug report though but just letting everyone know incase they have that issue.
I got all the packs and kits and I play on console (so no mods or cc) btw., so it is kinda hard to tell which pack may cause which bug.
Some vanilla players are buggy while others aren't.
Some modded games are buggy while others aren't.
Some only get glitches under certain conditions while others don't.
It's crazy....
"Whenever you find yourself on the side of the majority, it is time to pause and reflect." ~ Mark Twain
I think a lot of it depends on how you play and what features you use. And I suspect that in some cases, it's a particular combination of packs that creates a bug. That's what makes it difficult for them to find bugs in testing or replicate them later. Some things happen only if you have autonomy on, for example. I had an issue with grocery delivery no one else seemed to have - another Simmer figured out that it was due to the 'private dwelling' lot trait that I always use in my game.
As for the original question, I play without mods or cc and can't say that any pack is entirely bugfree, but I don't find that any of the bugs completely ruin the pack or make the game unplayable.
Really must be nice to have a super-game that doesn't have any bugs. 🙄😒
Dine Out is constantly broken, all lots with bars/barrista stations from various EPs are broken, the top levels of Dream Decorator don't work in my game. Eco Living and Dust Kit suffer from incredible design flaws. Absolutely everything in Get to Work has been broken here and then since 2015, currently some career animations.
It's just alot of variables, what packs are installed, what mods/CC and how the game is being played (what features are used and how).
So many possible combinations...
Like, I'm lucky that compared to others my game works relatively smoothly. Dine Out is probably the most bugged pack for me. Or at least most obviously bugged since there's only so much to do with that pack that it makes it obvious the bugs are a problem with it specifically. Up until recently I was at least able to complete meals, but the last time I finally took my sims out to dinner (had a toddler for a while and can't leave them home without their needs decaying to red), I couldn't complete the meal properly because the sims kept resetting and standing up from the table. Might've been because other sims were trying to interact with one of them who's a celebrity, but I haven't tested it since. Plus waiters are always picking up and leaving dirty plates all over the place even though there's stations and bins everywhere and easily accessible. I end up having to make my own sims clean up...
In general I still have to occasionally reset my sims when they get stuck, and keep the speed below x3 to avoid clock issues. Lots of visual bugs like when playing with toddlers or pets. Wonder if pizza delivery ever got fixed? Haven't ordered one in a while because they would never come but I think if you ordered before 5pm it still worked? Didn't have the gardening bug myself when it first cropped up but I haven't played with a garden in a while aside from ones on community lots and those seem to work fine? Can't leave a celebrity household in the middle of one of their gigs because when I come back it's broken. Sims drop commands all the time if I switch off of them for 5 minutes to check on another household member. Especially with the Teacher career from DU. When working from home they are constantly dropping their work commands and I have to watch them the whole time.
So yeah. It can be pretty hit or miss. I don't use mods because this game is already on unstable ground as it is. When the generation is over I'll probably get some since I won't have to worry about patches anymore.
My advice for now is just clear your caches every time you launch, and definitely before you update your game. Then I repair after an update as well. I do everything I can to keep this game running as smoothly as possible. And for the most part it seems to work...
My first big bug was when seasons made the Geekcon unplayable, because it rained.
I have basically given up playing, as there is almost always something that isn't working properly.
But having said that, no, I don't have any major crashes and the game runs fairly smoothly with very few fps dips. So it's all relative, I suppose?
I have also had a problem with dine out lately, and the manage households where when you save a family with a baby, the baby is always black. I haven’t played my get to work families recently so I can’t comment on that bug (but I figure that gardening bug is causing problems with the science career too, by what someone else mentioned ). I have DHD, but have only used the furniture in that one, not played the career, the same with the paranormal career, and Batuu, I haven’t delved into those packs game play yet, even though I have them. In fact, there are several packs I haven’t delved into deep game play yet. I’m just beginning to actually play cottage living, but my greenhouse dirt pile bug is frustrating my game play.