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Your Sims 5 make or break features

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    CK213CK213 Posts: 20,529 Member
    Make:
    TS4: Art style, but with more detailed meshes and textures, TS4 build mode
    TS3: Open World, Cars, CASt, traits matter
    TS2: Wants, Fears, Interests, compatibility and attraction, personality matters,
    Other: Weather/Season in base game, emergent game play

    Break:
    Online Social Multi-player
    Emotions matter more than traits
    Tiny closed worlds

    Caveats:
    Open world can be smaller worlds than TS3, structured like TS4, but with 10 to 20 lots per neighborhood and you don't need a loading screen within the neighborhood, but you will get one if you travel to another neighborhood.
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    PatricePatrice Posts: 361 Member
    would be nice to hear english speaking sims
    with foul speaking words bleeped out.
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    stepbot153stepbot153 Posts: 284 Member
    Make (At least 6 of this)
    • Improved gameplay where the sim gurus acknowledge that we need to play the game how we want not how the guru's feel we should play
    • Not needing 5million mods to fix or make the game playable and enjoyable long term
    • Open worlds that feel like actual sims live there with actual story progression based on the traits, income, world factors etc. Essentially not too randomized.
    • Color wheel and customization that makes my sims very different from NPC.
    • Wants and Fears that last a life time. Sim experiencing the loss of a loved one might be afraid of another loved one dying.
    • Actual memory for meaningful actions. My sim moving to a new house needs to take priority over them seeing a horse galloping for the first time.
    • Ability to give sims long term and short term goals.
    • Unique actions and interactions for each life stage
    • Future proof and has QA testing.


    Break (atleast 1)
    • No single player
    • Boring, flat cardboard sims where if you have interacted with one, you have interacted with all
    • Empty base game that makes you have to buy a lot of DLC to make it fill complete
    • More DLC packs released with names that makes it seem harmless lets say...called "marshmallow packs" that adds a single marshmallow interaction that creates 20 other bugs.
    • Releasing a game that has little to no innovation. Bring new ideas that helps the game grow without taking off ideas that work.
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    My wishlist [x]
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    MrSimGamer112MrSimGamer112 Posts: 29 Member
    It defo needs cars in the game but also the new console will reduce loading times. Hopefully you can just pop into your neighbours house without being greeted with a loading screen 🤞🏻
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