If you've been paying attention to Sims Eco Lifestyle, you'll know that old worlds are being given Districts, the same as new worlds. And I thought, is this a way of inserting the necesserery code to add new districts to small worlds? Look at Strangerville, Nevada! It's TINY! And yet there's so much space! (That's how you know it's Nevada!) Look at Magnolia Promenade. Just four lots! Perhaps the Devs will add more Districts to old, small worlds? You don't exactly have room for a Community Lot in Forgotten Hollow when there's so few lots available.
We can build the houses ourselves; we just need the lots. Maybe treat it like the Newcrest update?
Prepping a list of mods to add after Infants are placed into the game. Because real life isn't 'nice'.
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Comments
1.) Willow Creek - 5 More Lots
2.) Oasis Springs - 5 More Lots
3.) Newcrest - 5 More Lots
4.) Magnolia Promenade - 10 More Lots
5.) Windenburg - 6 More Lots
6.) San Myshuno - 5-6 More Lots
7.) Brindleton Bay - 4-5 More Lots
8.) Del Sol Valley - 5-7 More Lots for Apartments
9.) Britechester - 5-7 More Lots for Residential/Commercial
10.) Evergreen Harbor - 4-5 More Lots
11.) Glimmerbrook - 3-4 More Lots
If the Game Pack is a Hotel, Then there will be more lots exclusively for hotels
1.) Granite Falls - 4-5 Hotel Lots
2.) Sulani needs to be converted to Vacation World with 5-6 Hotel Lots
3.) Selvadorada - 5-6 Hotel Lots
Part of the problem is there's so many types of Lots. Like, three types of club/pub for some reason.
Hopefully EA will stop givig us boring bars,boring gyms,boring museums and boring libraries,and start giving us exciting things like video game arcades and movie theaters. And hopefully EA will start giving us the multi-purpose lots from Sims 1.
If they don't do any of that,we can only wait for them to put those things in Sims 5(minus bars/lounges/nightclubs and no gyms).