Hey! I play with aging on for all usually, with a custom lifespan. It’s in between long lifespan and normal lifespan, since I feel like normal is way too short and long is way too long.
Hey! I play with aging on for all usually, with a custom lifespan. It’s in between long lifespan and normal lifespan, since I feel like normal is way too short and long is way too long.
Hey! I play with aging on for all usually, with a custom lifespan. It’s in between long lifespan and normal lifespan, since I feel like normal is way too short and long is way too long.
How do you do a custom lifespan?
I do it through MCC mod. It allows me to set the lifespan in days for each lifestage of the human lives, as well as pet lifespans.
Hey! I play with aging on for all usually, with a custom lifespan. It’s in between long lifespan and normal lifespan, since I feel like normal is way too short and long is way too long.
How do you do a custom lifespan?
I do it through MCC mod. It allows me to set the lifespan in days for each lifestage of the human lives, as well as pet lifespans.
I have that mod. Where is it located? I would love to set my own! I have never really messed with it.
By tradition (aka until the awesomemod used to do the job for me), I let the aging off until all YA are in couple, and do the same evry generation with a sizeable amount of unmarried YA.
I have aging off because I want to control when my sims age
though they often end their lives at YA because there is nothing all that unique from that point onwards so : /
like certainly id age them to elder if elders got something to do that ya don't but : /
I play on Long, and age up the children when I'm ready for them to do so. I just aged up the eldest teen so he could go to uni. He's got four siblings, three of which are still teens and the youngest is a child.
I'm solidly in the "Other" category. I switch between mostly only aging the household I am playing and turning it off. I am ultimately aging the whole save but I edited a bunch of townies and then have kept aging off for most of them to create a sense of everyone in the rotation aging together.
By that I mean, when I'm playing one household, I just ignore the other households. I'm just in the perspective of that house and the others are all at the same place in time as the household that I'm playing. The townies are all aging roughly along with them.
As a result, when the households in my rotation start flipping over to a new generation which will be soon, I'll turn aging back on for the townies and let them age along. The same background people won't be around forever but with numerous households, they've been around a while.
If they don't manage to marry into my rotation then I'm happy to assume that they are all just going about their lives themselves. Meh, I'm fine with the idea that time works a little differently in the sims' world. Each household I'm playing is just showing me what is going on in that house at a given moment time. When I change to another, I'm roughly seeing the same moment again. I don't worry about the fact that seasons shift, I just try to make sure that I mix up the time of year when different households are played.
It depends on which save I am playing.
If I'm not playing a challenge I usually always start with aging off because I don't want to hurry with anything. Whenever my Sims have their first baby I put the aging on, either long or normal, depends on how I feel at the moment.
I have it on because I need things to happen on their own. So I have MCCC with Story Progression, and then Normal lifespan so everyone ages at the same rate, and it is all perfectly balanced.
Sometimes i set immortality to some sims just so the world doesn't get so alien the more new generations of sims that exist after the original lot are gone, it sort of loses a magical sprk about it after all the original pre-mades or mine go out the picture.
The rest i leave with a long lifespan, that all assumes they don't get hysterical and die of laughter at the humor and hijinks festival of course.
If I am doing a challenge or something, then I follow the rules of the challenge. I used to play with long lifespan, but now I find myself enjoying things more if I play with aging off and age sims up when I want during a natural story progression. It makes it easier to do the things I want to do. However, every now and then I'll do normal life span for an added challenge.
I use an altered version of normal lifespan thanks to MCCC. Occasionally I play with aging off for a while, for story purposes. I will probably do that more now I have DU.
I live playing realistically, which means allowing aging... but I also don't have the patience to manually age up every single Sim in my game individually, so playing with aging off is a no go for me. I like to fill my worlds with families of my own, but also like to focus on only one household at a time, so that would make things very difficult and time consuming for me.
As for the length of the spans, the long lifespan is the only one that's playable for me... the short lifespan is extremely short. Normal lifespan isn't even much longer than the short one (which is disappointing), so long is the one I go with.
I constantly change my setting. I usually run on normal aging, but sometimes I turn it off, or sometimes I switch it on long, and sometimes I run on normal but I use potions of youth to revert certain sims back. This is why I often have parents and children who are the same age.
I play with aging on/off - when their lives start to feel a little too fast I put it on hold, just rarely forever because I find it weird when they never die and I can't keep playing with the same sims for years. Even though I love the sims in my current save so we're in the aging off-phase. For now.
Comments
is there a reason you only do it with 3 families over all?
How do you do a custom lifespan?
I do it through MCC mod. It allows me to set the lifespan in days for each lifestage of the human lives, as well as pet lifespans.
I have that mod. Where is it located? I would love to set my own! I have never really messed with it.
@irishluck1986 , click on a computer and go into MC Command Center. I think it's under the settings tab?
though they often end their lives at YA because there is nothing all that unique from that point onwards so : /
like certainly id age them to elder if elders got something to do that ya don't but : /
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By that I mean, when I'm playing one household, I just ignore the other households. I'm just in the perspective of that house and the others are all at the same place in time as the household that I'm playing. The townies are all aging roughly along with them.
As a result, when the households in my rotation start flipping over to a new generation which will be soon, I'll turn aging back on for the townies and let them age along. The same background people won't be around forever but with numerous households, they've been around a while.
If they don't manage to marry into my rotation then I'm happy to assume that they are all just going about their lives themselves. Meh, I'm fine with the idea that time works a little differently in the sims' world. Each household I'm playing is just showing me what is going on in that house at a given moment time. When I change to another, I'm roughly seeing the same moment again. I don't worry about the fact that seasons shift, I just try to make sure that I mix up the time of year when different households are played.
If I'm not playing a challenge I usually always start with aging off because I don't want to hurry with anything. Whenever my Sims have their first baby I put the aging on, either long or normal, depends on how I feel at the moment.
Sometimes i set immortality to some sims just so the world doesn't get so alien the more new generations of sims that exist after the original lot are gone, it sort of loses a magical sprk about it after all the original pre-mades or mine go out the picture.
The rest i leave with a long lifespan, that all assumes they don't get hysterical and die of laughter at the humor and hijinks festival of course.
As for the length of the spans, the long lifespan is the only one that's playable for me... the short lifespan is extremely short. Normal lifespan isn't even much longer than the short one (which is disappointing), so long is the one I go with.
Sims 1: Hot Date
Sims 2: Seasons
Sims 2: Happy Holiday Stuff
Sims 3: Seasons
Sims 3: 70's, 80's, & 90's Stuff
Sims 4: Seasons
Sims 4: Paranormal Stuff
Sims 4: Strangerville Game Pack