I sign up for a gig (I'm doing the electrified artist branch) and my tasks are there but I do them and it doesnt register that I completed them. It doesnt matter what task it is. Chat, study reference materials, paint portrait on sketchpad. Doesnt acknowledge I do it and I dont get paid.
Quick Google search of this issue and you'll see posts from this forum from all the way back in April with the same problem. Has this career really been bugged for 6 months?
No mods or CC.
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I discovered something that might help though; My sim had already a painting done in the matching category in her inventory, so instead of creating a new, she sold the old one. Customer accepted, but she was not paid. She then created a new work, and even if she kept it in her inventory she was then paid. So... if your sim has old works in inventory, this routine might get broken if you send the wrong item to the customer. Might be smart cleaning up inventory before starting the day.
EA loves not patching big issues if it has nothing to do with the current expansion pack coming out. I love how trying to run a restaurant is bugged to all hell!
Which freelancer track is giving you a hassle?
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I don't understand how some people on this thread say they are having no issue though. I don't use mods or cc so shouldn't the bug be a problem we all have?
I think it's the Moschino pack that is causing the problem. I tested the artist, programmer and writer careers after RoM came out and they work perfectly.
Not at all, because I only bought it recently and I was already having problems with the programmer and artist freelancer. Tasks that wouldn't register as completed after my sim encrypted data files successfully for example. Tasks that included doing something multiple times would only check the first time and then stop registering as completed. For instance, encrypt 5 data files. The game would only register the first try and the others even though successful attempts would no longer register. I also had some problems with the artist in which some tasks were not completing, I would then cancel the gig and loose job performance, I had no alternative.
I would suggest testing them again because they simply aren't working, at least most of the gigs.
When you pick up a gig, but then travel to another lot, then it seems to stop tracking your tasks progress.
If you reload the lot by saving and exiting back to the world map, then entering the house again, it should start tracking your tasks complete again when you do the correct work actions (like submitting your work to the client or whatever else the tasks says to do).
So at the moment, I my Freelancers are able to complete their gigs, I just don't let them leave their home while picking up a gig until it's done.
HAAAAA, that explains it. I hope they fix it!
Nope, sorry. Still working perfectly in my game. I had my Sim do the poetry jam. She went to the jam, returned and had the task completed. Then, she did a task requiring her to make three drawings. All were created, sent for acceptance. Gig complete. I switched her to the tech freelance, and she did three websites, all of which were checked off and the gig completed.
That's really strange because most people are having this issue.
This occurred when I had him travel to a different lot, during the course of his gig. His spouse received a phone call from their parent, which I misread as that parent wishing to come over, so I accepted. To my surprise, the loadscreen popped up, the plumbob spun, and when I landed, the spouse was at their parents' home. I clicked my Freelancer's manage-absent-Sim icon, and decided to bring him along. He arrived, they socialized, it got late, and I had them sleep over in the spouse's teenage bedroom.
I didn't even remember the freelance gig until the next day. I checked, panicked, as I thought it had been due by 9 AM. But instead of Wednesday - which was the day in game, and which I thought was my deadline - the gig showed as due by Saturday. I thought I had dodged a bullet. But from that point on, no progress with that gig would register.
When I abandoned the gig, I was able to take another (requiring less skill, for less money) and complete it as usual. Later that week, I was able to take another shot at the same gig I had had to cancel, and completed that as well. In neither case did I let my Sim leave his home lot until he was done.
I'll try some testing to see if travel consistently breaks gigs, whether it matters whether the Freelancer initiates the travel, or accepts an invitation, or only is brought along after the fact by an active Sim traveling or accepting an invitation. So far, this is the only hitch I have had with the career.
So being the noob that I am with this pack I thought, well, maybe if I upload the approved photos to fashion Simstagram, both parts will be checked off and the gig complete. Nope, obviously, because she had to travel to the library to use their computer since she doesn't own one. *sigh*
I've submitted two more for approval and plan to get my Sim a computer so she can stay home to submit these additional photos to fashion Simstagram. Hopefully the process will complete this time. Something weird happened too while she was at the library in Windenburg. After uploading the photos, she was hungry so I sent her to a food stall in the area to grab a hamburger. While standing in line the Ministry of Labor thing popped up asking my Sim to register her career. Why?
Also, y'all say to not travel to another lot, keep your Sim at home during a gig. Does that include the public area surrounding their lot? My Sim rents an apartment in the Spice District and so far hasn't bought a fridge or anything, so she depends on the vendors for food. lol Thinking I might need to get her a fridge now too. o.O