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An update for the categories of interaction?

kinot9229kinot9229 Posts: 528 Member
edited June 2019 in The Sims 4 Game Feedback
Am I the only one who thinks there are too many interactions under the “ friendly” category ?
Every time it costs me so much time to find the interaction that I want to use.

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    IyasenuIyasenu Posts: 325 Member
    I do wish there was a way to go back a page of interactions, for when you have a huge amount of them and you accidentally overshoot the one you wanted while clicking the "More" button.
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    GlacierSnowGlacierSnow Posts: 2,348 Member
    I find it a bit lengthy now as well. There is a lot listed under "friendly". But it helped when I finally realized the entries are in alphabetical order. So now I can skip much more quickly to the right part of the list. :smile: Don't know why it took me so long to notice that.

    What puzzles me about the friendly category is that all the "complain about X" type actions are "friendly". And when I use "be friendly" as a club rule, almost the only friendly interactions that have a club thumbs-up symbol are the "complain about" actions. Most of the other friendly interactions don't have the thumbs-up symbol and don't earn club points. This seems a bit weird.
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    simgirl1010simgirl1010 Posts: 35,879 Member
    Iyasenu wrote: »
    I do wish there was a way to go back a page of interactions, for when you have a huge amount of them and you accidentally overshoot the one you wanted while clicking the "More" button.

    Agree. 'Previous' would be nice. Sometimes I forget which interaction I'm looking for by the time I get to the end. 😄
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    Sigzy05Sigzy05 Posts: 19,406 Member
    edited June 2019
    kinot9229 wrote: »
    Am I the only one who thinks there are too many interactions under the “ friendly” category ?
    Every time it costs me so much time to find the interaction that I want to use.

    Honestly it's been cluttered with trash since the BG. And they have been adding the most useless friendly interactions since then. There are so many interactions in there that don't do anything, or that don't give more or less relationship points, regarding of traits and such.

    Do we really need the "Boast about vampire lifestyle" interaction or whatever? It doesn't do anything. Or "confess fear of vampires"? Why is that even available when talking to normal sims?

    Do we seriously need to have the "talk about favourite bands" or "recipes" or "books", etc? They are no different from each other, it just annoys me this pickiness when they all have the same end result and animation.

    Gossip also doesn't do anything, the gossip animation doesn't even make sense to me, sims should be whispering to each other or animated as if they are making fun of someone. In past games gossiping was a whole thing, you'd get to know secrets of other sims.

    Discuss interests also doesn't do anything.

    And all of these useless interactions just clutter up the tab. I wish they just had the "chat" option and then we'd be able to change the topic, like in previous games.
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    CupidCupid Posts: 3,623 Member
    I feel like they need to just delete 75% of them and keep the conversation options less specific and more general. Does it really make a difference to me whether my sim is asking the other about their day or about the weather? Not at all.
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    Sigzy05Sigzy05 Posts: 19,406 Member
    edited June 2019
    Cupid wrote: »
    I feel like they need to just delete 75% of them and keep the conversation options less specific and more general. Does it really make a difference to me whether my sim is asking the other about their day or about the weather? Not at all.

    Ask about day made sense in TS3, but because sims would react according to their mood when asked about this, and a thought bubble/speech balloon would pop up to illustrate their feelings. In TS4 nothing happens ahahaha As a matter of fact you don't even need to ask the sim about their day because you can see their emotion on the conversation UI. If it were up to me either updated it or delete it. It's starting to get really painful to scroll through all of those.

    Socialising in TS4 is one of the worst features of the game since the BG, not just because sims are all the same but because of this pie menu mess. It just becomes such a chore.
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    GrumpyGlowfishGrumpyGlowfish Posts: 2,208 Member
    @Sigzy05 I completely agree! This is what I was thinking so many times while endlessly browsing through the friendly interactions to find the right one, why can't all the useless stuff just be lumped together under "friendly chat" or something like that? Maybe it's because the developers thought that being able to talk about their favourite writers would give sims with the Bookworm trait more depth. Well, it doesn't, it just makes everything more annoying.

    There are a few friendly interactions that make sense and should be kept separate:
    Get to know => Reveals a personality trait of the target sim and adds it to the relationship panel.
    Ask about career => Reveals the job of the target sim.
    Compliment and brighten day => Builds charisma.
    Cheer up / talk about negative emotions => Helps ease the negative emotion of the target sim.
    Declare weather preferences => Exactly what it says on the tin, although I have yet to check if it actually makes any difference the next time the sim is surprised by their favourite or least favourite weather.

    There's more interactions that can be really helpful, but always disappear in a sea of useless synonyms for a friendly chat. Because of this, I constantly have to pause my game while trying to make two sims have a meaningful conversation.
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    Sigzy05Sigzy05 Posts: 19,406 Member
    edited June 2019
    @Sigzy05 I completely agree! This is what I was thinking so many times while endlessly browsing through the friendly interactions to find the right one, why can't all the useless stuff just be lumped together under "friendly chat" or something like that? Maybe it's because the developers thought that being able to talk about their favourite writers would give sims with the Bookworm trait more depth. Well, it doesn't, it just makes everything more annoying.

    There are a few friendly interactions that make sense and should be kept separate:
    Get to know => Reveals a personality trait of the target sim and adds it to the relationship panel.
    Ask about career => Reveals the job of the target sim.
    Compliment and brighten day => Builds charisma.
    Cheer up / talk about negative emotions => Helps ease the negative emotion of the target sim.
    Declare weather preferences => Exactly what it says on the tin, although I have yet to check if it actually makes any difference the next time the sim is surprised by their favourite or least favourite weather.

    There's more interactions that can be really helpful, but always disappear in a sea of useless synonyms for a friendly chat. Because of this, I constantly have to pause my game while trying to make two sims have a meaningful conversation.

    It would give them more depth if discussing favourite writers with other bookworm sims gave them higher relationship points but it doesn't. And if it made other sims bored because they don't enjoy reading, but it doesn't. They are all just for the flavour of the thing which makes them useless and clutter up the real interactions. :\
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    ListentoToppDoggListentoToppDogg Posts: 2,103 Member
    That would be very nice. There are way too many and so many of them do the exact same thing. Imo, they should be put in different subcategories. Such as "ask about...", "talk about...", "discuss..." all with different options to choose from within those groups which to lead to different reactions.
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    GlacierSnowGlacierSnow Posts: 2,348 Member
    Iyasenu wrote: »
    I do wish there was a way to go back a page of interactions, for when you have a huge amount of them and you accidentally overshoot the one you wanted while clicking the "More" button.

    This would be so helpful! I overshoot the one I wanted a lot.
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