I would love to see an overhaul of good and evil done as a pack. The evil sims really lack being evil. I am not saying we need to tie sims to chairs and start a waterboarding session courtesy of the evil sims banning together just for fun. But even D- Dastardly is more evil and Entertaining. Take a cue from evil in cartoons or the CW and Gotham. I would love having a villain like Villian Deku with the All Might Spark. They should make people sad, steal candy from babies, steal a bone from a dog, dangle a fish over a cat and other interactions for evil. "I'm glad their dead" or utter happiness when they hear about someone dying or witness a death.
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With that said Good needs an overhaul too. There should be aspirations just for good Sims. Aspirations like Philanthropist, Save the World, United in Peace Change an evil sim's way and so onThere are not. Even Dudley Do-Right is more impressive good than our good sims. Again take a cue from cartoon good and again the CW with all the hero shows like Black Lightning, Super Girl The Flash The Legends of Tomorrow. Good should stand up to an evil sim and inspire others to do so.
Evil should be able to corrupt others while good should be able to bring people back, make them see the light and bring about change in a positive way.
This is the least offensive video I could find for "When You're Evil" by Voltaire
https://www.youtube.com/watch?v=QxJrjV4PNXA
Playtesting - not just tabletop games and card games any more. Really that should have been playtested in Beta and
not [img]just with accounting and marketing but actual players.
https://i.imgur.com/t48COW6.jpg[/img]
Comments
I've always wanted a sliding scale for my Sims for this, rather like the weight and bodytype scales we have now.
Must admit I find it strange that Good and Evil Sims spend there lives mourning, if a grave is on the lot. I much preferred my evil Sims from Sims 3 where 1 gone wrong social would want them to see there ghost instead. Which seems much more fitting for evil Sims.
Also...
But if you want to believe that, then so be it.
The Sims 4 hasn't introduced a new musical instrument since 2017
What I deem as Evil is you have to be Manipulative at best. Willing to do what ever it takes, no matter who you screw over, you will always be able to justify your own motives.
My Mood:
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Since they decided to make the game as superficial as possible. In TS2 sims had much better developped personalities and there were consequences to their actions, regardless of type. I remember one time when poor Oberon Summerdream hosted an intown welcoming outing for my sim. In an effort to be reconciling he had both old man Monty and a Capp as part of it. Messy. Very messy, very quickly. On the whole, how your sim treated others impacted how they treated you.