Anyone else aging toddlers up as soon as they got reasonably good skills?
I even go as far to pause aging when I raise toddlers because there's no way I let them steal 20 (I play on long Lifespan) days out of my Sims lives.
Origin ID: A_Bearded_Geek
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I only find them “annoying” when they can’t climb the stairs and when my maid puts my food back in the fridge so the toddlers can’t eat meals and I only realize this when they’re near death lol
The 'independent' trait can be a challenge. (It helps if you let the tot ask for things, rather than having the adult suggest them. If you try to give them a bath, they'll refuse, so instead, I have them ask for a bath.) And the 'wild child' trait is a nightmare, especially if you have autonomy on.
I love the 'clingy' trait, too - I like to nurture my tots. If I have things I want my YA to do, I'll often turn off aging, have the YA focus on her career or aspiration or whatever, and when she's done with it, then I start the next generation.
Once the toddler maxes out all her skills, you can still have the adult teach her to say 'please and thank-you', which gives her a head start on the 'manners' trait, and satisfying toddler whims can collect quite a lot of points. Usually, toddler whims are fairly easy and logical - they want to use the toilet or read a story or play with their little tablet. By the time they age up, I've usually got enough points to make my kids 'waterproof' so there's no mucking about with umbrellas. Also, if an adult reads stories to the toddler, it will count toward the 'read two hours with an adult' part of the mental aspiration for kids.
I do want more things to do with my tots once they get all their skills, but then, I always want more stuff for my toddlers.
Yeah I don't cheat like that but I remember in Sims 2: ALWAYS buy the Smart Milk, cram them with it and age them up ASAP. I was perfectly happy without toddlers in this game, knowing how annoying they were in 2 and 3.
I play on long. I would find it more stressful playing on the equivalent on long on sims 2 (if it existed) or 3.
But I do remember from experience that after they know how to poop, the rest is easier.
My main source for stress is actually that I moved FIRST and got kids SECOND which means I have a rent of 23 200 and some change, and I have to push my adults to make money between taking care of the kids. Strategic mistake, I guess.
Yes, I completely agree. I also love to nurture my sim's little ones and so Clingy is definitely one of my preferred toddler traits. It works really well when you have a freelance/work from home or stay at home caregiver to build skills (and values/manners). Plus it gives personality and fits perfectly with my family's story, which is always the reason I choose a particular trait, regardless of difficulty. I haven't had the chance to try out Wild, Independent or Fussy yet, but I'll look forward to the drama! I also love Silly and I'll be trying out Inquisitive soon.
I also hope we get more to do with our toddlers (and babies), e.g. buggies/strollers, changing tables, more toys etc. I just love family style play.
I know a lot of simmers have issues with the high chair, but I haven't really had any major problems with it. I don't often play with free will on though and my toddler has almost maxed her Thinking skill so that might be why? My household also live in a two story home, but as my toddler is clingy and has a somewhat anxious/overprotective Daddy who likes his routine, they're always together during the day so it all plays out smoothly.
Yep, after the skills, I concentrate mostly on whims. My first trait to give children is Incredibly Friendly. It makes the making friends section of the social aspiration super quick so I can rack up those points.
love all the traits they offer, i have a clingy lil miss now and she is sweet, shy and loves her teen parents. She also calms down from fears fast after getting love from her mommy and daddy~ its so cute!~ my tots i play on 21 days (custom ages via MCCC) but i started playing with aging off and taking my time its even better. I even wait a bit after they maxed skills to enjoy them with everything maxed out
The only thing I dislike about toddlers and children is the constant mess they make with paint splatter. It's just so unrealistic for a child to do this all the time and the fact that disciplining them for it has no effect beyond filling the responsibility meter. I would like that they can learn not to do something after being disciplined. Pets can learn not to do naughty things after being disciplined so why can't children?