Do you let them just wander around or do you place them in certain towns only? Do you try to keep track of them? I am using the clubs at the moment to keep track of Vamps and soon I will do the same with aliens so I can better find them since they hide well. This reminds me of the current political things that are happening in the world at the moment. How do you deal with the non regular sims in your game? What about sims that are gay or even trans-gendered? I have not noticed any sims being born trans yet has anyone else noticed that yet? Since we know that a lot of these things are genetics as well as a way of life. Since sims is life sim I have wondered how much it is mirroring real life and how we respond to things. In my own game I had a girl child who when she grew up wore men's cloths and hair style I had to make myself not fix her hair and cloths to match my idea of what I see as what females look like. Thoughts?
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The game does not make its own transgendered Sims ever. Only you can do that. I've not seen a mod that changes that, either, though I'd be interested in one.
There are no trans in game, unless you want them to be. I don't have any trans in my game. I do have one cute lesbian couple and the butch looks very boyish.
The reason I don't make trans: If a trans person sees themselves as a woman, I would think they would create a female sim. And someone (regardless of gender at birth) sees themselves as a male, I would think they'd make a male sim. So I understand their struggle of being stuck in the wrong body, but I don't know. It seems cruel to keep them stuck in a body their heart and minds disagree with. I know some use it for storytelling, but I just make a sim how they were meant to be. Like post-reassignment surgery, I suppose it might be interesting to have an in-game child grown up and make the transition, but I haven't played around with that kind of story yet.
Since each world has a few little 'streets' of 4/5 lots inside it (some only have one) I choose to have a type of person in each little 'street'. That way my sims get to live with similar sims and have neighbours they are more likely to actually like, due to something in common and I can have diversity in worlds, while maintaining organization, immersion and themes.
As for LGBT sims, I love to play them as much as any other sims. They make for such interesting storylines, if you can add the dash of creativity yourself. Also, they make awesome townies. I also like to make people who don't identify with either gender and aren't interested in anyone because I often feel those who don't consider themselves either are looked at in a strange way by society as 'wrong' just by being different. I make anyone who would be an interesting character for good storylines. Everyone is equal and everyone should be allowed to be in my game
However, I do have a specific aesthetic for creating sims...
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As for aliens, I do the same as for the ordinary townies, I keep those with interesting combinations of traits and those with personalities I dislike or find uninteresting are condemned to deletion. There are 3 households (including my main household) in my main save. I have MCCC set to automatically have them in disguise.
Gay and trans sims, I don't know, I haven't paid attention to what sims are gay or not in my save.
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And I don't own vampire pack purely because I don't want them in my game.
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I rarely, if ever, notice if there are aliens around any more. I could have some, but don't care. There could be other vampire sims that have been generated, but don't care. Because I don't interact with them in the majority of my saves! I do in my vamp save though. I need helpless victims, and dinner, and recruits.
If you do the science job it seems to open the flood gates for them. Just a tip.
I don't have the vamp pack yet. I avoid alien night, ghost night ... whatever night down at the local bar. I don't want all those ghosts spawned. I do use the contact aliens by the science computer and they occasionally come around. The aliens don't normally bother me that much. I am half tempted to get the vamp pack just to see how many vampires I can fry to ashes in the sunlight.
I find that the game has a tendency to use the townies that I create as yoga instructors, bartenders, chefs, and gym trainers which is fine with me. It's kind of strange though because they usually have knowledge or creative asprations.
I delete all ghosts generated by the game because they make too many messes. The only exceptions are the two pre-mades that live in Windenburg. If I could, I'd get rid if them too.
Vampires, the only vampire i see from time to time is vlad, but its not a major issue i dont see why people have such issue with vampires being around town i barely notice they are there.
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It would be a little fascinating to have a transgender mod. BTW I love your profile picture!