What are some of the weird ways for playing sims 3?
I sometimes put these weird rules/challenges in place to make the game more difficult and give me something to do
example:
Adam and Eve with aliens
-I take a purebred female and male alien to lunar lakes
-They both must work up to leaders of the world
-the male must seduce and "pollinate" ever available female.
-Once VP they get and engaged and married
- Have an heir (perfer female)
- Hunt down another pure blood alien to marry the Heir ( perfer male who is un related and can pollinate the next generation and add new blood to the population)
Repeat process
3 generations later...
this has lead to a mostly Alien/hybrid planet
a ruling pure blood family
the current queen...is evil and hates her forced husband...she's actually attracted to her younger sisters pure blood mate and they are having an affair. After she became pregnant by her lover she locked the king in the family crypt and starved him to death. The sister has found out about the affair and they are both nemesis now. She has an older child from the King who is falling for a hybrid boy she met at school....not sure how this will all play out yet lol
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(As copied from a previous thread)
The Murder by Death Challenge (bonus points to those who get that reference)
Need all EPs to properly play. Preferably in IP, or a custom world that supports dive lots.
1 Starter Couple.
- 1 must be immortal (preferably female if playing a straight couple)
- 1 must die of old age
- The immortal must be unemployed and the child-bearer/raiser
- The immortal is the only one to get all of the LTRs (except Fireproof Homestead)
- If one of them accidentally dies, they must be replaced with a townie and aged up/down to the age of the deceased Sim (unless mortal Sim dies of old age, then just make sure the replacement is YA)
You must use a normal life span, though you may change the number of days per life-state
Cannot use motive LTRs on any other Sim.
You must kill off your starter couple’s children (or their spouses if you wish).
- No purposely killing any of the children before they reach YA status.
- If you do not kill a child (or their spouse) by the time they reach full adult status, you must move them out.
- Your SC’s children cannot have any children of their own, or they will be added to the death queue.
No motive/need alteration to achieve your goal. All deaths must appear accidental, natural, or Act-of-Watcher. (You may cancel/repeat queue actions to achieve certain deaths).
You cannot purposely repeat a manner of death.
You cannot use cheats/mods to achieve certain types of death
Since certain deaths can only be achieved with alternate life-states (witch, vampire, mermaid), you must have a way to create/buy the proper elixirs/foods
Since certain deaths can only be achieved with the Magician career, you must have at least 2 Sims go into that career (1 per type of death associated with it)
Alternate death types (those added in due to mods) do not count and are optional
Only once all (EA-created) types of death are achieved is the challenge complete. The goal is to get through all of them without having your immortal Sim remarry more than once.
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Oh, and making a Sim with an incredibly short lifespan, naming it after some kind of insect, and then making it as miserable as possible until it dies.
Now I've discovered challenges so I'll be playing that way from now on. Currently doimg my first challenge - 100 baby challenge
Now up to baby number 64!
I have multiple games going on at the same time, I jump back and forth. I get bored easily, and I love to create sims, so I could never just play one household. Plus I don't like to have to control more than one sim at the time, so I rarely have my sims get a partner and/or babies, or pets.
And - I love to build, so mostly I just end up re-building the town where my current sim lives...
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it didn't end well, the experiment ended with the first sim
it was an extreme challenge or i was just too slow with finding a mate for my sim
i dream about an interconnected town, where every career available has at least one sim in it
& where there are shops owned & hosted by the town's sims
so far there is no sims game which would enable that, TS2 came closest
but currently i'm playing RH & trying to maintain the vibe of the art deco era, something between 1910 & 1960
i usually play this & that in TS3 & rotate from one family to another when i get bored but with that RH game i have to play very strict & keep track of every sim in the town, it's challenging, especially with the bugs & limitations the game is throwing at me
but it's so rewarding at the same time & the town is so beautiful especially because i watch out to keep the sims' clothes, hair, cars & the houses in style - i never before did that & it's a great game, i love that era